there hasn't been any intention of actual development effort
Wow, Crysis is only a ten-year-old game!“If you look back on the initial campaign promises and stretch goals, we only promised to put a small team together to investigate Procedural Technology for the game, not to dramatically expand the game by making every planet and moon explorable. But because of the continued support, we were not only able to hire the world class team we have in Frankfurt, and then allow them to make rapid progress in developing technology that will deliver Crysis-quality planets, we were also able to make the decision to go all in and deliver fully realized worlds and moons to visit and explore.”
Yet at ultra texture quality, it still holds up.Wow, Crysis is only a ten-year-old game!“If you look back on the initial campaign promises and stretch goals, we only promised to put a small team together to investigate Procedural Technology for the game, not to dramatically expand the game by making every planet and moon explorable. But because of the continued support, we were not only able to hire the world class team we have in Frankfurt, and then allow them to make rapid progress in developing technology that will deliver Crysis-quality planets, we were also able to make the decision to go all in and deliver fully realized worlds and moons to visit and explore.”
You're right, it's not fair to compare them. The CoD gamed actually exist.For anybody that knows what Star Citizen is really about in terms of technology and R&D, comparing it with CoD is like comparing apples with oranges.
For anybody that knows what Star Citizen is really about in terms of technology and R&D, comparing it with CoD is like comparing apples with oranges.
Feature creep the game - what's the research good for if you are not close to finishing the original pitch?
I mean it's certainly interesting to procedurally generate "all" planets and make them Crysis light, but not if you don't have the money for it (hence the begging) and have to create a new studio for things no one asked (and preordered) for.
The only excuse they have is that their fans want the biggest best and best galaxy simulation, and don't care if it costs 50M more than planned and takes another decade to finish, because they only accept the most awesome stuff ever made.
For outsiders this "we only settle for the best" looks like moving goalposts, to keep the development (and funding) phase in perpetuity.
Is this released yet?