JamesDixon
GM Extraordinaire
A bigger mystery is why Elite Dangerous has floundered, when you think about it. Or the No Man's Sky comeback. Space games are unpredictable for some reason.
It is not really a mystery. There is nothing to do in that game.
Ships are just different skins with better stats. You can't do shit about galaxy war as you can't fly more than one ship, even best randomization will not give you unique planets with histories so there is no reason to explore too. So what is left there ? Just better stats. If stats are what you are looking for then you might as well just play Ogame or Eve Online. Even devs know that which is why they introduced "engineers" which is basically just padding stats for money. So your not even saving for some different ship you straight up upgrade stats.
SC went into completely different direction. Ships are unique, systems are unique, planets are unique, stations are unique, asteroid belts are unique, faction are unique, fucking delivery companies are unique in what they can make you do if you want to be UPS guy. Even in this alpha there are unique NPCs vs just random portraits.
Good way to compare approach is to do simple thing as buying a ship gun.
ED - You have weapon manufacturer of gun. Opps you don't. Guns aren't made by anyone they just are. Each station has some random assort and that is it. Bigger stations have more assort than smaller and there is some small difference between 3 main factions.
SC - Hurston corp is weapon manufacturer of popular ship guns you use, few types of them in all sizes from something you can install on buggy to huge howitzers that are bigger than some ships. In SC Hurston is literally a planet, a city, a face you can talk to, true weapon showcase you can go in and buy ship guns directly from, the opressive regime in that city, underhanded quest giver that gives you missions barely moral, it is garbage dumps you see on planet, a moon that clearly looks like it had life on it but was gone as this was good weapon testing faccility, the scrapyards on planet, the toxic sea, the huge toxic clouds over their city which clearly signals they don't give a shit about what they are doing, the prison faccility that is effectively much like alcatraz on moon where average surface temp is in 250C range but also beautiful sunsets on savannas that were left free from human destruction.
People who want space games don't actually want space because that is boring they want unique views, places, people, races, ships, weapons, events, ideas and so on.
This is why Freespace 2, Tychon The Frindge, X games, Wing Commander, Homeworld and few other games are considered at top of the genre. Because they are something more than star catalog.
ED lacks that vision. Their vision was meager star catalog with attached gameplay and they got money for start catalog in which you can fly around nothing more. SC has the biggest vision which is its blessing in form of money and a curse in therms of feature creep.
Clearly people voted with their money what they want. ED or SC vision.
SC doesn't have a vision as evidenced by the fact that it's not released and is a pre-production vertical slice.