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Vapourware Scam Citizen - Only people with too much money can become StarCitizens! WOULD YOU LIKE TO KNOW MORE?

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,196
Location
Azores Islands
Spending on hookers and booze is also retarded, but somehow it's more socially acceptable.

Not if it is helping the economy of a tinny island, our priests always say that it isn't a sin to rob Americans of their dollars.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
You could spend them on actual things though. Go on a skiing trip. Learn how to scuba dive. Get some nice clothes. Eat better food for a year. Go to the theatre. Upgrade your computer. All kinds of things. Spending thousandsof dollars on a game that isnt even out yet is just plain silly. Although I'll remember to ask you how you feel about your thousands of dollars worth of space ships once the game has been out for a few months and 95% of the community has migrated on to the next big thing. :P
 
Joined
Jan 9, 2011
Messages
2,808
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So... I don't ski because I don't like winter, but I do hike a lot. I have ~90 logged dives, at least third of which are deeper than 30m. I have enough nice clothes - don't buy the most expensive stuff, but I look good. I eat healthy food (some of which I cook myself), go to the movies or theater at least twice a month and have a pretty decent gaming rig. After all that stuff, I'm still left with enough money to spend on whatever I want, and I see that Blaine has even more. Good for him though!

Supporting such game even before it's released isn't silly. I want this game to happen, I want it to be awesome. It is possible that it won't be, and, in that case, I would have lost some money + opportunity cost. However, in case it is successful, I will have a warm and fuzzy feeling of supporting it right from the start. Being able to contribute more than some, and less than others, is just a normal fact of life. If more folks will have more fun because some people could spend more cash on this, then everybody is a winner.
 

Keshik

Arcane
Joined
Mar 22, 2012
Messages
2,224
Spending on hookers and booze is also retarded, but somehow it's more socially acceptable.

I guess it's just tangible items, really. Though I'm not sure hiring hookers is seen as more acceptable than even forking out cash for virtual ships. But if one can afford it and it makes you happy, what else matters. I would spend more but at the same time I think I'd wait until release to see how things go in the game in terms of community/players and if it's fun for me.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,784
Location
Roanoke, VA
Grab the Codex by the pussy
Hope that's photoshopped or not yours. Spending 2570 Kwabucks on a game that isn't even out yet is just plain retarded. It's not even for physical, signed goodies or special events as part of a kickstarter. It's for bloody pixels in a game that may or may not be banal, boring, shit.

There are tchotchkes included with my pledges—a collector's edition signed by Chris Roberts, a USB stick with a copy of the game on it, miniature ship model, blueprints, t-shirt, Citizen Card, etc. My gross expenditures were actually $3,570 Kwabux, since I initially had two Idris-M Corvettes. I sold one months after the initial campaign for $2,000, a $1,000 profit. That means I've actually spent $1,570 net. Even now, people are frothing at the mouth to acquire Scythes and Idrises from the grey market, because they've been sold in limited numbers. If I sold my current Scythe and Idris, I'd end up with a net gain of $1,430—and still have my Rear Admiral base pledge, M50, Starfarer, Retaliator, and Caterpillar. People would be very happy to pay those prices, too, because finding sellers is extremely difficult. I've been begged via PM before to sell, and told people off.

In other words:



I'm not going to sell them, though, because I can easily afford $2,500 (well, $1,500 now, net). I pledged $2,000 to Torment too, in small part for the bust and the art print, but mainly because I want to support the game at that level. I've been waiting over a decade for what Kickstarter et al. represents, a little taste of the Golden Age. It's worth it.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,196
Location
Azores Islands
I never imagined an independent space opera sp/mmo game could garner such ridiculous amounts of support, the genre did die for a reason back in the day.

Any chance the big publishers are working on their own takes on the genre, seeing the buzz around Star Citizen?
 

Blaine

Cis-Het Oppressor
Patron
Joined
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Messages
1,874,784
Location
Roanoke, VA
Grab the Codex by the pussy
Any chance the big publishers are working on their own takes on the genre, seeing the buzz around Star Citizen?

At this point, the big publishers seem interested only in games with enormous budgets and tens of millions of units sold, and console viability of course. A good recent example is Tomb Raider.

http://www.kotaku.com.au/2013/05/sq...wants-to-maximise-profits-during-development/

3.4 million sales in a month of a game that reportedly cost $100 million to create isn't good enough. The astonishing part of Star Citizen's crowdfunding success is that it's PC-only, and will also have fairly high system requirements.
 

mindx2

Codex Roaming East Coast Reporter
Patron
Joined
Feb 22, 2006
Messages
4,532
Location
Perusing his PC Museum shelves.
Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire RPG Wokedex Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Hope that's photoshopped or not yours. Spending 2570 Kwabucks on a game that isn't even out yet is just plain retarded. It's not even for physical, signed goodies or special events as part of a kickstarter. It's for bloody pixels in a game that may or may not be banal, boring, shit.

There are tchotchkes included with my pledges—a collector's edition signed by Chris Roberts, a USB stick with a copy of the game on it, miniature ship model, blueprints, t-shirt, Citizen Card, etc. My gross expenditures were actually $3,570 Kwabux, since I initially had two Idris-M Corvettes. I sold one months after the initial campaign for $2,000, a $1,000 profit. That means I've actually spent $1,570 net. Even now, people are frothing at the mouth to acquire Scythes and Idrises from the grey market, because they've been sold in limited numbers. If I sold my current Scythe and Idris, I'd end up with a net gain of $1,430—and still have my Rear Admiral base pledge, M50, Starfarer, Retaliator, and Caterpillar. People would be very happy to pay those prices, too, because finding sellers is extremely difficult. I've been begged via PM before to sell, and told people off.

In other words:



I'm not going to sell them, though, because I can easily afford $2,500 (well, $1,500 now, net). I pledged $2,000 to Torment too, in small part for the bust and the art print, but mainly because I want to support the game at that level. I've been waiting over a decade for what Kickstarter et al. represents, a little taste of the Golden Age. It's worth it.

I spend ridiculous sums on this hobby as well but you sir... well all I can say is... :salute:
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,196
Location
Azores Islands
This AAA generation needs to die, it's more and more like Hollywood, with stifled creativity and the absurd drive for ever higher numbers.

It will get to the point that if we want good games we will have to play them with subtitles. :obviously:
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,784
Location
Roanoke, VA
Grab the Codex by the pussy
What....

3AmtX.jpg


Guys, we're famous! All 40 us, 2/3 of whom might not even want to play!

I've never even mentioned RPG Codex on the official forums, guess people have done some investigative Googling.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,196
Location
Azores Islands
The Codex squadron will probably login the first day, proceed to discuss how all of it is filled with :decline: and then logout to fire up their emulators and wing commander.

I will probably only get into the SP, no interest really in the mmo part.
 

mikaelis

Prophet
Patron
Joined
Nov 28, 2008
Messages
1,448
Location
Land of Danes
Codex 2013 Codex 2014
I never imagined an independent space opera sp/mmo game could garner such ridiculous amounts of support, the genre did die for a reason back in the day.

Any chance the big publishers are working on their own takes on the genre, seeing the buzz around Star Citizen?

Well, Egosoft is floating for more than 10 years out there with quite huge and dedicated fan base (not sure about now, but during the times of X3 release it was huge). They are working now on X:Rebirth which will probably see the light closer to the end of 2013 (been delayed countless of times now though).

So, I guess, there's always been a market for that kind of games. It's just that almost no one approached it right for the last 15 years or so.

Even Frontier did well with its uber-shitty Kickstarter campaign (they are about £1,8 million as of now, I think).
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Hope that's photoshopped or not yours. Spending 2570 Kwabucks on a game that isn't even out yet is just plain retarded. It's not even for physical, signed goodies or special events as part of a kickstarter. It's for bloody pixels in a game that may or may not be banal, boring, shit.

There are tchotchkes included with my pledges—a collector's edition signed by Chris Roberts, a USB stick with a copy of the game on it, miniature ship model, blueprints, t-shirt, Citizen Card, etc. My gross expenditures were actually $3,570 Kwabux, since I initially had two Idris-M Corvettes. I sold one months after the initial campaign for $2,000, a $1,000 profit. That means I've actually spent $1,570 net. Even now, people are frothing at the mouth to acquire Scythes and Idrises from the grey market, because they've been sold in limited numbers. If I sold my current Scythe and Idris, I'd end up with a net gain of $1,430—and still have my Rear Admiral base pledge, M50, Starfarer, Retaliator, and Caterpillar. People would be very happy to pay those prices, too, because finding sellers is extremely difficult. I've been begged via PM before to sell, and told people off.

In other words:



I'm not going to sell them, though, because I can easily afford $2,500 (well, $1,500 now, net). I pledged $2,000 to Torment too, in small part for the bust and the art print, but mainly because I want to support the game at that level. I've been waiting over a decade for what Kickstarter et al. represents, a little taste of the Golden Age. It's worth it.

You could start doing stuff for charity and buy us some basic ships. :takemymoney:
 

Disgruntled

Savant
Joined
Sep 17, 2012
Messages
400
Hope that's photoshopped or not yours. Spending 2570 Kwabucks on a game that isn't even out yet is just plain retarded. It's not even for physical, signed goodies or special events as part of a kickstarter. It's for bloody pixels in a game that may or may not be banal, boring, shit.

There are tchotchkes included with my pledges—a collector's edition signed by Chris Roberts, a USB stick with a copy of the game on it, miniature ship model, blueprints, t-shirt, Citizen Card, etc. My gross expenditures were actually $3,570 Kwabux, since I initially had two Idris-M Corvettes. I sold one months after the initial campaign for $2,000, a $1,000 profit. That means I've actually spent $1,570 net. Even now, people are frothing at the mouth to acquire Scythes and Idrises from the grey market, because they've been sold in limited numbers. If I sold my current Scythe and Idris, I'd end up with a net gain of $1,430—and still have my Rear Admiral base pledge, M50, Starfarer, Retaliator, and Caterpillar. People would be very happy to pay those prices, too, because finding sellers is extremely difficult. I've been begged via PM before to sell, and told people off.

In other words:



I'm not going to sell them, though, because I can easily afford $2,500 (well, $1,500 now, net). I pledged $2,000 to Torment too, in small part for the bust and the art print, but mainly because I want to support the game at that level. I've been waiting over a decade for what Kickstarter et al. represents, a little taste of the Golden Age. It's worth it.


I was this close to spending $500 on 2 retaliators. Just to double the money off one to pay off the other.
Wimped out in the end not knowing how many had the same idea. With my luck they'd flood the market right before I cashed in.

This gift idea was brilliant in the end. Dont even need people to be interested in the game, limit stock and you can get em on investment schemes.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,248
Feminists cannot leave an obviously man's man game alone. Chris Roberts should respond by creating a feminist guild that we can all enjoy ganging up on.
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
Feminists cannot leave an obviously man's man game alone. Chris Roberts should respond by creating a feminist guild that we can all enjoy ganging up on.

They'd spend all of their time complaining about centuries of patriarchal domination causing them to lose to other players, and asking for arbitrary buffs from CE.
 

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