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Vapourware Scam Citizen - Only people with too much money can become StarCitizens! WOULD YOU LIKE TO KNOW MORE?

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,100
Location
Nantucket
kek.jpg
I'm still sticking to my prediction of a soft launch in 2025 with Stanton/Pyro/Nyx implemented.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,259
It's not that wild of a prediction. There's a tech barrier preventing implementation of content that's been complete for years.

Roflmao!

He isn't wrong.

Nyx is just small system with one landing site 'delamar' which already was made by CIG years ago (in fact it was the first landing site CIG did) along with planet that was yeeted out of Stanton to make a place for Orison as their servers wouldn't be able to handle 5 city landing sites (i would argue 4 already is too much which is leading cause of 5 fps servers).
Aside from Delamar which is effectively small planetoid there are other 3 planets that were shown to be finished on last CitizenCon.
Pyro on other hand is being finished and it is actually larger system than Stanton with more planets, just less cities (there are none, only villages).

CIG releasing 3 systems as 1.0 is totally something CIG would do knowing them. They would add to that randomly generated 5 other systems and call it a day with promise of more systems to come down the line.

CIG can do a lot of content, good graphics etc. It was always the technical aspect of game that limited CIG on every occasion. The fact that they went through 4 iterations of game ui, 5 versions of ships in that time (and delivering more than 100+ ships) is example of how much muscle they have. Which makes sense considering they are at 1k devs.

Everything literally relies on that 4.0 server meshing. If that fails (which honestly at this point i actually have some faith after tests, now) they will probably just relase sq42 and call it a day with SC or do painful rework into small scale coop game or something (which imho would be better)
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,259
I fully expect 4.0 to be a total shitshow for at least a year though. Like 2018 server crash every hour level of bad.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,259
Finally proper physicalized cargo handling. Actually huge update at least for me. It was always annoying to find some ship and strip it from its components to then land and realize you can't really use it yourself or that you can't sell equipment because you need to sell it from cargo grid.

Stuff like this allow finally for player run shops as well. Just strip stuff, and just sit around in space selling stuff for 50-75% of shop price.

This update also allowed selling player components (previously they were sold for 0) which means that if you will find player ship downed in combat or something you can strip it down for all that tricked up gear and sell it to other players.
This also allows for salvagers to actually sell loot to players instead of shops for nothing.
Now if they would add mannequins you could outfit you could run armor shop as well.

Obviously until server goes down in flames in few hours lol.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,259
This thread was way funnier when that one guy was saying that he doesn't buy into the "SSD scam" and only uses HDD.

I legit played once with dude who was playing on HDD. I didn't know at start but at some point he said. "Wait for me, city didn't load yet." I asked why and he said he played on HDD. Once he got close to city It would load for about 3-4 minutes.

Reminds me of my back when I had shit pc when I was young and I wanted to play newest games. Back then 10 fps was not a challange lol for me.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,100
Location
Nantucket
This thread was way funnier when that one guy was saying that he doesn't buy into the "SSD scam" and only uses HDD.
I still see this on the steam forums where someone will complain about a game being "unoptimized" and then they'll reveal they're playing it on a hard drive.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,534
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Bro, its not poorly optimized, you just need an SSD, 128GB Ram, and a RTX A6000 to get 60 FPS in a mostly empty town, its not like any video game made before, its the future old man.

Obviously the game of the future requires the PCs of the future, therefore, they are unable to complete development until the PCs capable of rendering it are developed. In the meantime, plz buy more jpegs.
 

Sweeper

Arcane
Joined
Jul 28, 2018
Messages
3,667
Scam Citizen has the best entertainment to price ratio I've ever seen. I put in 0 dollars, and I'm highly entertained by watching it crash and burn from time to time over the span of 12 years.
That's like, infinite value right there.
 

WhiskeyWolf

RPG Codex Polish Car Thief
Staff Member
Joined
Nov 4, 2007
Messages
14,990
Scam Citizen has the best entertainment to price ratio I've ever seen. I put in 0 dollars, and I'm highly entertained by watching it crash and burn from time to time over the span of 12 years.
That's like, infinite value right there.
And the best of all is yet to come - the grand finale.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,259
Yup happened to me. Normal cargo hauling is fine but specifically the missions that ask you to haul cargo are broken more or less.

---

Speaking of fun and scams, CitizenCon is around the corner (October 19th) so let's predict stuff. Every year I was half right but this time it might be completely wrong:

SQ42 release date - 2025Q4 - Reason: Ton of CIG staff moving back to work on SC most of what they are doing is back porting SQ42 stuff like ui etc. into SC. Mealstorm which is pretty much last requirement was shown to work in last citizencon.
Road to 1.0 - They will announce new milestone chart where they will list missing tech needed for 1.0 after release of 4.0. Mealstorm for SC will be big ticket along with dynamic server meshing, extra two systems to Nyx and Pyro which are in production right now or mostly finished. New gold standard for ships with physical buttons (which was mentioned already) + converting rest of the ship to use resource network.
PlanetTech V5 - We already saw glimpses of it. Basically a lot better looking than V4 without repeating patterns like in some V3-4 planets. Ability to modify ground by player with proper rock strata. Same tech will support asteroids, dwarf planets and so on. Ships crashing down will make holes etc. Stanton will not be converted to V5 and V4 and V5 will exist beside each other.
Ships - RSI constellation line of ships rework to new standard (4th rework ) but they won't upgrade old ships they will release new constellations as Mark2 like they did recently with F8C and you will have to buy them all over again. 3-4 other unannounced ships ready to flight and one big Concept ship that won't see light of day for next 100 years.
New ship producer mentioned already by CIG.
DynamicServerMeshing - They will show demo of Dynamic Server Meshing working and dropping 1000s of players in single city. It will crash but it will show promise of normal server fps in such circumstances so that people can look forward to something in next 10 years.
Nyx System showcase - Proper showcase of Nyx system. It was shown already a bit on citizencon two years ago but this time it will be full showcase. They will show also reworked Levski asteroid landing base that used to be in Stanton but got booted out. Big reveal - 4.1
Unannounced system showcase - new system, probably Bremen. Only 4 planets and only one of them is sparsely populated. 4.2
Unannounced system showcase - new system, probably Magnus. 4.3
Basebuilding - more on that feature, year of progress since last citcon, PlanetTech5 terrain modification by player.
Cities expansion/room renting/homebuying - expanded public transport in cities will allow for players to visit more places with homes to buy rent if there don't want to build their own base.
Economy 2.0 - Tony Z comes back and explains for 5th time what he will do with economy after which he will fuck off not to be seen for next 5 years.
Pathtracing - RTX on, they already shown hardware raytracing and software one but this was fairly typical approach combining rest with ray tracing. They show proper pathtracing
Subscription announcement for SC - 10$ per month needed to play the game for new players. "Growing team, we need to achieve dreams, we need stable funding etc."
 

Myobi

Liturgist
Joined
Feb 26, 2016
Messages
1,502
SQ42 release date - 2025Q4 - Reason: Ton of CIG staff moving back to work on SC most of what they are doing is back porting SQ42 stuff like ui etc. into SC. Mealstorm which is pretty much last requirement was shown to work in last citizencon.
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Just a bit more polish, but soon enough ;D
 
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