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Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,036
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CeLL

Literate
Joined
Jun 11, 2020
Messages
9
Location
Croatia
Heya, I need a game from a screenshot identified. Hulp! Looks like kind of roguetype.
Its the only image I could find. I know, its too small, but maybe someone can help identify the game.

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wahrk

Learned
Joined
Aug 13, 2019
Messages
216
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I'm surprised this game got so high on the codex top 70 list. I guess multiple playthroughs are needed to appreciate the story/reactivity, but the gameplay is just so rough...
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,267
Much of the top 70 voting is based on CYOA&C, to such an extent that a poorly-designed cover-based shooter with painfully-linear levels is able to maintain the pretense of being an RPG. The same kind of thinking that resulted in Disco Elysium being rated the #1 RPG of 2019.
 

Momock

Augur
Joined
Sep 26, 2014
Messages
666
Much of the top 70 voting is based on CYOA&C, to such an extent that a poorly-designed cover-based shooter with painfully-linear levels is able to maintain the pretense of being an RPG. The same kind of thinking that resulted in Disco Elysium being rated the #1 RPG of 2019.
Only that Disco Elysiun doesn't even have C&C... it's just "chose your flavor of flavor".
 

boot

Prophet
Joined
Dec 20, 2015
Messages
1,053
Location
?
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no matter how you resolve companion disputes if you try and keep all 16 they will eventually become miserable and leave. You can manage it for a while with all 16 but half of them will become upset with your 'leadership' and stop gaining morale no matter how much you fight. Can probably keep 9 or 10 if you plan it out beforehand.
 

Yldr

Educated
Joined
Jun 20, 2020
Messages
48
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Rogue Warrior (2009)

Yet another "worst game ever" that turns out to be not too bad. I swear there has to be an elaborate joke in there somewhere that I'm not privy to.

Let's not oversell it, everything screams "alright I guess": visuals, gunplay, plot, mission design, it's all as average and derivative as it gets. Still, the vicious melee executions got an acceptable dopamine reponse out of me as did the retardo one-liners, and the guns are pretty fun with satisfying enemy ragdolls.

With a runtime of less than two hours, don't expect more than a quick distraction squeezed between more meaningful games and it will serve its purpose.

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