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I thought I would not have interactions with demons, good thing they are what they are, treacherous beings that will only give you something if they are weak and cowardly. After all, the mighty sunjugates the weak it's the only law this despicable creatures have.
Finally a change of area.
I was wondering if that little mausoleum will become an entrance. It's good to have a shortcut.
I thought I would not have interactions with demons, good thing they are what they are, treacherous beings that will only give you something if they are weak and cowardly. After all, the mighty sunjugates the weak it's the only law this despicable creatures have.
Finally a change of area.
I was wondering if that little mausoleum will become an entrance. It's good to have a shortcut.
A rather short, but entertaining FPS made by Raven. Powered by Quake III engine, it has a very good gun mechanics, nice variety of levels, and it's even better for those who are more familiar with the setting. It's not very difficult, and we often work with teammates, and only end segments made me more focused. There is also a sequel, which I intend to finish as well.
Crossout - it's like World of Tanks, but faster, you make your own vehicles from scratch, and there are no items that you can't get for in-game currency. Each part has its own durability and you can strip them off in various ways (e.g., shooting, explosions, overheating, collisions, melee damage, etc.) Pretty fun action romp with a relatively laissez-faire player-driven market system that makes grinding unnecessary.
Crossout - it's like World of Tanks, but faster, you make your own vehicles from scratch, and there are no items that you can't get for in-game currency. Each part has its own durability and you can strip them off in various ways (e.g., shooting, explosions, overheating, collisions, melee damage, etc.) Pretty fun action romp with a relatively laissez-faire player-driven market system that makes grinding unnecessary.
Jedi Knight is better due to the bigger scope and excellent lightsaber implementation, but Voyager as a Star Trek game is excellent. Microprose tried earlier to make a good FPS in this universe with Klingon Honor Guard, but it felt more like rushed Unreal mode than a proper independent game for me. If I would have to compare it to other Raven game, it would be Singularity. Small, compact, but fleshed enough to make the player entertained through the whole story, while not trying to artificially make it longer.
Last Defenders was much easier than the Hexoatl campaign. Really easy to guess which way the jews are gonna come. And I stayed the whole game with the provinces I conquered in my 35 turn, even that was enough to be above everyone else in the game ritual wise.
Also dinos agains jews is OP in auto resolve.
First off and the reason, why I started to use my acc again was probably that thread. Might have spent a 'few' hours and ~150 pages worth of screenshots to get some inspiration, of what to play next or anytime soon. With the exception of weird shooter stuff, there are quite some cool games listed. Most likely also my language, that nets me the one or other steam ban *cough*
Finished *yay*
Next:
Drakensang - The Dark Eye (found my old saves!)
One of the very few games I play in my own language, because voice over is better and translation has quite a few issues. Ergos Fixpack is highly recommend, specially for the latter. Helmets are disabled by SQL hack.
There are so many interesting games that have been sitting in my 'to play' list for years. But nah, let's just play more Dewm.
This time, Valiant.
Vanguard was pretty cool already but also rather short and modest with only 12 maps. This one is another full-length 32-map megawad with some alterations, made by the same mapper. And it looks even better, and is also a bit more challenging. I'm only half-way through, though.
The theme is that most monsters have been cybernetically enhanced (or something), like Imps are now shooting faster projectiles. To balance this, your pistol shoots faster, and the chaingun also has a much higher rate of fire + higher ammo capacity.
Damn, those alien bastards are gonna pay for... Sorry, wrong game.
When Arachnotrons die, there is a chance their brain(?) will leave the corpse and fly around. It's a new enemy type that shoots the same plasma projectiles.
Makes me think of Octobrains.
The Mancubian Candidate. I've heard about this map.
There is one Mancubus in this level, and he mustn't die. Of course, he is constantly harassing you and also prone to infighting.
If he dies, this will be your punishment. There must be at least 16 of them. I'm sure you could find a way to survive this, if you are masochistic enough. But it's more fun to play by the rules.
This again.
Hell Knights have been upgraded to Pyro Knights. Just like in the Paradise WAD, they shoot streams of very fast fireballs, turning them into a more serious threat.