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Screenshot thread

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
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Humanophage

Arcane
Joined
Dec 20, 2005
Messages
5,434
Not the fanciest settings, but I just wanted to demonstrate potentially interesting gameplay since no one reads the corresponding forum.
На махине, по пустыне едешь ты давить скотину...
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Yeah, it also reminded me of Ex Machina/Hard Truck Apocalypse, and it turns out that it's from the same devs and set in the same universe. It feels good that they decided to stick with their own setting 10 years down the road and it shows a degree of dedication to the theme.
 

Sjukob

Arcane
Joined
Jul 3, 2015
Messages
2,093
Yeah, it also reminded me of Ex Machina/Hard Truck Apocalypse, and it turns out that it's from the same devs and set in the same universe. It feels good that they decided to stick with their own setting 10 years down the road and it shows a degree of dedication to the theme.
Speaking of dedication, there's one game froom russian developers that is currently in the making - Механоиды 3. After all these years they seem to have finaly decided to make a direct sequel. I even wanted to create a thread on codex to shill for it, because I kind of like the series, but decided against it, because it wouldn't be interesting to anobody. They get funds and post development updates on their patreon page, seems like the game doesn't have a solid foundation and can flop or be cancelled easily, but I still hope that they will deliver eventually. To me projects like this seem like those garage works from 20 years ago, but that's how games like Space Rangers, Allods and the others got made. Glad to see that stability and traditions are well preserved in Russia, huh.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,671
Location
Bjørgvin
Things are getting interesting mapping-wise in Dungeon Master.

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Most annoying thing about this level was not the fireballs or the giggling nazi thieves, but the fact (that I had forgotten) that the Solid Key is almost impossible to see lying in a non-obvious spot.
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,337
Shadowrun Returns - The Dead Man's Switch

Game is really fun, but the lack of control over party's inventory is really fucking irritating. Esp. in the final mission. The party faces over 9000 enemies, yet each bro only brings one gun to the party, despite having free equipment slots. WTF?

But with the little help from the savegame editor, I was able to fix this silly omission:

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The Pleya, so proper equipment by default (alien blaster, rifle, shotgun).

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Bro Harlequin, now equipped with a shotgun (originally missing, despite Skill=5)

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Elven Commando, now also with the shotgun (Skill=4)

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Sis Coyote, equipped with 4th alien blaster.

And here we go... After all:

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:dance:

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Species Traitors spotted!

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:obviously:

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:incline:

With four alien blasters, you can even kill the bug spirits via overwatch:

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OFC not when they're comming outta the goddamn walls!

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Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,172
Location
Germany
That's it 2020 finally beat me
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This remaster for the 2002 German shovelware Santa Claus in trouble Pc game is the best looking remaster I have played in years
 
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