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Screenshot thread

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,348
Dungeon Lords
I've heard it was a :prosper::dead:when originally released.
Is it worth playing now?

They made two (!!) remasters after the original release, with the newest being available on Steam.

Some people say they're even worse than the original release :lol:

Wasn't there four?
Original 1.0, then Collector's Edition, then MMXII and then Steam edition?

Worth playing? Hell no.
Even latest version is far from perfect and new changes (from CE to MMXII) made it worse, game is even easier now.
 

Spacer's Nugget

Learned
Patron
Joined
Feb 23, 2021
Messages
442
Strap Yourselves In
Pile-up

hG1tc8.jpg

ky6Zj7.jpg
 

ELEXmakesMeHard

Learned
Joined
Jun 19, 2021
Messages
807
Gotta appreciate the amount of detail that went into designing this little shop that most players will never enter. Unmarked & no associated quests AFAIK.

2017-09-18-2055-1.png
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,343
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Gotta appreciate the amount of detail that went into designing this little shop that most players will never enter. Unmarked & no associated quests AFAIK.

2017-09-18-2055-1.png

Yeah gotta appreciate that.

What I don't appreciate is not giving us the name of the game when posting a beautiful interface-less screenshot that makes it hard to guess what it is unless you've seen it before.
 

ELEXmakesMeHard

Learned
Joined
Jun 19, 2021
Messages
807
Gotta appreciate the amount of detail that went into designing this little shop that most players will never enter. Unmarked & no associated quests AFAIK.

2017-09-18-2055-1.png

Yeah gotta appreciate that.

What I don't appreciate is not giving us the name of the game when posting a beautiful interface-less screenshot that makes it hard to guess what it is unless you've seen it before.

It rhymes with "Twitcher". Hopefully someone feels defiled for liking the picture now.

:happytrollboy:
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,892

Back in the days where Tom Clancy was still drawing breath and so "Tom Clancy's" games were still vaguely realistic. Poor bastard is probably turning in his grave.
Yes, unfortunately. This game is still impressive, especially with lighting, sound, even enemy AI is good. Most players who go for 100% stealth playthrough would not notice it, but if you get in a firefight, enemies take corners, peak and shoot, crouch to avoid getting shot, it's better than in most modern games tbh. Ubisoft will never be able to achieve the amazing run they had with first four games. It's a shame.

It's even more suprising when you think that Splinter Cell started development as a James Bond style game that was suppose to be an 'MGS2 killer." Thank god they took more inspirations from Looking Glass than Kojima, whew.
 

FreshCorpse

Arbiter
Patron
Joined
Aug 23, 2016
Messages
781
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!

Back in the days where Tom Clancy was still drawing breath and so "Tom Clancy's" games were still vaguely realistic. Poor bastard is probably turning in his grave.
Yes, unfortunately. This game is still impressive, especially with lighting, sound, even enemy AI is good. Most players who go for 100% stealth playthrough would not notice it, but if you get in a firefight, enemies take corners, peak and shoot, crouch to avoid getting shot, it's better than in most modern games tbh. Ubisoft will never be able to achieve the amazing run they had with first four games. It's a shame.

It's even more suprising when you think that Splinter Cell started development as a James Bond style game that was suppose to be an 'MGS2 killer." Thank god they took more inspirations from Looking Glass than Kojima, whew.

I have a vague recollection Ubisoft had to tone it down because Clancy vetoed large parts of it? I even recall, dimly, that he was against the series' trademark combined NV/IR goggles until Ubisoft found a manufacturer who had produced a similar prototype - proving that is was a likely future technological development - and then promising to set the whole game 3-4 years in the future.

Splinter Cell was mindblowing for me when it came out. I had put maybe 150 hours into MGS2 and MGS2 just felt like complete shit as soon as I played Splinter Cell with it's free camera, mini-sandbox style and non-animu plot.

From memory, my only criticisms at the time were that a) the final "boss" was a bit weak mechanically and b) the DLC were clearly levels chopped from the main game. What did you think, in the year of our Lord 2021?
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,680
Location
Bjørgvin
The Mirror of Galadriel for Age of Wonders, using Warlock Rules.

A very complex and detailed map, but not very dynamic since most of the enemy units are garrisons.

Umbar, city of the Corsairs, the first enemy HQ to fall:
ijtxHwq.jpg


Warlock Rules introduce some super units that have about double the stats of some lvl 3 and 4 basic units.
HDFQCBA.jpg


But they were corrupted by floozies and con-men, so a very hard battle became rather easy.
FKfikFb.jpg
 

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