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Screenshot thread

Martyr

Arcane
Joined
Jan 28, 2018
Messages
1,208
Location
Bavaria
after many tries I've finally had the perfect "Runaway Slave" start. didn't even have to fight, the Njerpez slavers killed themselves, I don't know why. only two unconscious slavers were left and all I had to do was put them to rest.

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with another character (R.I.P.) --> lol @ "Warmth: Hot". it's winter, snow covers the ground and it's raining. but yeah, "hot" seems legit.

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Beastro

Arcane
Joined
May 11, 2015
Messages
10,238
Location
where east is west
with another character (R.I.P.) --> lol @ "Warmth: Hot". it's winter, snow covers the ground and it's raining. but yeah, "hot" seems legit.

Does that game track the temp around you or your own?

Looks to me like it's tracking body temp as the stat isn't listed as "temperature", but as warmth, and the above pic of yours has it as "comfortably warm", which to me, makes more sense as body temp rather than of it around you. It's also classed withing a larger box containing futher stats applying to your bodies present condition.

A big problem with people out in the wild bundled up is overheating and sweating while exerting themselves. It's why it's a good reason to open up your coat and let it out before you start sweating a lot given the bigger issues of dehydration that can result from sweating too much in winter. If you get to that point you pretty much need to sit down and melt snow with a fire to get a proper amount into you. That's a huge hassle that opens up the temptation to eat snow, which drops your body temp quicker than the amount of snow you can get into yourself that way that, even if it won't bring on hypothermia, can open you up to it if you then struggle to regain that body temp afterwards.
 

Martyr

Arcane
Joined
Jan 28, 2018
Messages
1,208
Location
Bavaria
with another character (R.I.P.) --> lol @ "Warmth: Hot". it's winter, snow covers the ground and it's raining. but yeah, "hot" seems legit.

Does that game track the temp around you or your own?

I think the "Warmth: Hot" implies body temperature and the blue/red bar on the top left corner implies the actual weather temperature. just found it funny because I've never felt any kind of warmth out in the winter, not even when doing sports.
but your post is quite informative, didn't know any of that!
 

visions

Arcane
Joined
Jun 10, 2007
Messages
1,801
Location
here
I often feel more warmth in winter than in spring/autumn because I dress warmer in winter and if I have to walk longer distances in warm clothing, it does get hot if the outside temp is around 0 to -5 C or something like that. But yeah, around -20 and lower, that's another thing. Don't get such temps much though.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,691
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Fighting waste golems would probably be the number one reason I wouldn't choose the life of an adventurer.
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,987
Btw, the loot from that fight was kinda crap too.
Edit: Now that i remember, there was a few gold nuggets. I already tend to receive something at this level in every other fight so the loot was indeed crap.
 
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Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,798
You know that back in the day ragdoll physics was considered an expensive novelty, and predefined death anims were the usual way, right?

Of course. It's clipping because it happened to land there, I just find it funny that its head is perfectly gone as if I had hacked it away.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
You know that back in the day ragdoll physics was considered an expensive novelty, and predefined death anims were the usual way, right?

Of course. It's clipping because it happened to land there, I just find it funny that its head is perfectly gone as if I had hacked it away.
So, would you say you clipped its head?
:M
 
Joined
Mar 30, 2012
Messages
7,301
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Paper Sorcerer

I had a great time with this game, although at first I wasn't expecting it to be so addictive. Starting from a zero point with a sorcerer character, choosing thralls to help me in my quest... This is were things are getting interesting and we can experiment during our dungeon adventures. I've summoned Werewolf, Shadow and Vampire for my first group and later on added Skeleton, Minotaur and Abomination.

After a while the core team that I was sticking for the most of the adventure was Vampire, Skeleton, Minotaur. The Vampire is a very versatile character, that can fight well and has some good healing, resurrecting and supporting spells. He is also an excellent fighter. Skeleton was the one who took most of the beating thanks to his challenge skill and high defence stats to be a bait. He is also a good warrior, if we find a good sword for him and can use heavy armor. Abomination's role is rather similar, so I decided to use him in another playthrough. Minotaur is a total beast, excellent fighter with powerful AOE skills and I had a lot of luck finding some powerful axes during my journey.

The sorcerer can specialise later on, either being Arch magus or Knight magus. I've tried the first option and it was really fun, to have all that spells available and experiment on filthy elven mages, samurais fighters and bosses. Knight magus is a sort of a hybrid between fighter and cast speller, I need to try him out as well to see how it plays at the endgame parts. Which can be really tough, with high level mixed groups nuking you in a two rounds without no problem. Plus two surprise groups of resurrected bosses (especially the second team, fuuuu...)

There are some problems, like for example you can't use 'esc' button to exit submenus instantly without clicking on "back" every time. Considering it is a dungeon crawler concentrated mainly on fighting groups of enemies it would be a time saver. Also, a minimap would be helpful, especially in the later segments. Some spelling errors here and there, plus occasionally the graphics would glitch when I have returned to town. Once the menu in town wasn't visible and I had to use alt+F4 to load my savegame.

Also the randomness of loot is a curse and a blessing at the same time. You can find great powerful weapons and armors, but luck is not always on your side. Usually I just reloaded a couple of times if I found a chest after some harder fight or found a secret room(s). My advice is to seek the secrets as much as possible, most of the best gear that I've used was kept there. Most of the puzzles are really simple and they shouldn't be too difficult. I've never bought any weapon or armor/ring/rune from the shop and was using it to sell my old junk and treasures to have more money for training skills (we can find some scrolls which improve permanently the stats as well).

But overall despite afromentioned problems this I really liked the whole game. Very nice art design, excellent soundtrack and looting/selling/finding secrets never feels boring and PS is one of those 'compact' titles that aren't big, and it is a good thing. You know what to expect, but with different new summons you can try and test new things and see how it goes.



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