Dedicated_Dark
Prophet
Don't like the fact that they are still sticking to the checkpoint system of the prior games. Like they themselves are making their prior games less unique.
Miyazaki made a game very recently that wasn't like Souls at all: Deracine. It was great. Definitely the best narrative work to come out from them. Reviewers weren't kind to it though because it's very understated and weirdI'm glad this isn't Souls with a samurai skin, although there are similarities, which is the case for many FromSoft games. You're this ninja dude and that's that. And I hope the next Miyazaki game is even less like Souls. I think there is something wrong with the brains of people who can't grasp or get over what this game isn't, or they are man-babies who feel they are entitled to have a game director service them with the same shit over and over. They're probably assmad they won't be able to grind to win or run around with blue skin in a waistcloth and funny hat.
Miyazaki made a game very recently that wasn't like Souls at all: Deracine. It was great. Definitely the best narrative work to come out from them. Reviewers weren't kind to it though because it's very understated and weirdI'm glad this isn't Souls with a samurai skin, although there are similarities, which is the case for many FromSoft games. You're this ninja dude and that's that. And I hope the next Miyazaki game is even less like Souls. I think there is something wrong with the brains of people who can't grasp or get over what this game isn't, or they are man-babies who feel they are entitled to have a game director service them with the same shit over and over. They're probably assmad they won't be able to grind to win or run around with blue skin in a waistcloth and funny hat.
I watched a few “Deracine” let’s plays on YT. Maybe the reviews were unkind because of the limited interactions the player could have and the few major decisions at the end? It looked more like a visual novel rendered in 3-d which fit the story-based approach but was not a particularly great story in a market where visual novels are a viable niche with great examples of story in multiple titles.
The audience for modern Bethesda RPGs wouldn't last 10 minutes in a proper King's Field game, so I tend to disagree.What about King's Field or other first person RPGs, they have a chance to break monopoly of Bethesda in that matter by coming back to their roots, if they bother.
Daemon x Machina. I just played the demo, it's more or less Armored Core 6.I’m butthurt it’s not Armored Core
It's only a 30 sec cutscene, how much can it really spoil?I don' t understand these boss showcase videos. What good they do to promote the game? they are only spoilering game peaks.
One of the best aspects of these games are discovering for the first time the nasty bosses with anxiety and dread.
Not clicking that shit.
The poise bar functionally works like a stamina bar, it's just reversed in that it builds up rather than drains.- no stamina bar
- you can resurrect immediately where you died with no penalty
Their goal was to make an action game like DMC or Bayonetta not a RPG. For that they already have Dark Souls and Bloodborne.
It's only a 30 sec cutscene, how much can it really spoil?