SICK BROTHERALMOST GOT ALL CHEEVOS BROS
JUST NEED SHURA ENDING AND ALL SKILLS
BRO YOUR IS BEING BEST BRO??!SICK BROTHERALMOST GOT ALL CHEEVOS BROS
JUST NEED SHURA ENDING AND ALL SKILLS
I WANNA GO BACK AND FINISH THE OTHER OWL FIGHT AND THE MEDICINE GUY BOSS FIGHT AND THEN THINK I'LL DO THAT LONG MAY THE SHADOWS REFLECT MOD
HAVE A BROFIST BROBRO YOUR IS BEING BEST BRO??!SICK BROTHERALMOST GOT ALL CHEEVOS BROS
JUST NEED SHURA ENDING AND ALL SKILLS
I WANNA GO BACK AND FINISH THE OTHER OWL FIGHT AND THE MEDICINE GUY BOSS FIGHT AND THEN THINK I'LL DO THAT LONG MAY THE SHADOWS REFLECT MOD
Oh okay. That's kinda nice to know, takes the edge off my 'tism. I'm hype to get all endings and then play the Long May the Shadows Reflect mod.I get you wanna kill everything but don't get your hopes up, it's a real basic fight.
Never heard of this - or really any Sekiro overhaul mod for that matter. Is it supposed to be really good?Long May the Shadows Reflect mod.
There's new enemies in Sekiro: Resurrection? Guess I'm playing that too desu.Never heard of this - or really any Sekiro overhaul mod for that matter. Is it supposed to be really good?Long May the Shadows Reflect mod.
Edit: Looked into it a bit more and found that while Long May the Shadow would be good as kind of a "last resort because I've played through it so many times" mod, Sekiro Resurrection Mod looks like something that would be more up my alley. Resurrection looks like it ups the challenge a bit, but not quite to the almost silly degree that Long May the Shadow does. I like the new gameplay mechanics and enemies introduced in Resurrection too. Though, Long May the Shadow looks perfect for someone who has nearly mastered the game and just needs more pain.
SHAMEFUR DISPRAY!!Deaths to Gyobu (across two playthroughs): 0. Deaths to Divine Dragon: 1.
Yea, you hear that a lot about this game. The gap between the first-run suffering and the second-run breeze is p. shocking. Never seen anything like that, not to this degree.it's been a blast while also being shockingly easy the second time around
and it's been a blast while also being shockingly easy the second time around.
Coming back to this after some months. I never finished it, had to leave it at the Fountainhead Palace for a while, and then it got left on the backburner. Then the Elden Ring DLC introduced a (somewhat half-assed) facsimile of the Sekiro deflection, and it backfired horribly as it drove me back to the real thing instead.
I ended up restarting rather than picking up the old save, and it's been a blast while also being shockingly easy the second time around. I guess the finger memory is still there. I'm already past where I was, and will finish the game this time. Man, it's good. Very tricky but eminently fair. It's a rare game where you can spend hours butting your head against a boss and not feel even a twinge of frustration, because the moment-to-moment fighting is so enjoyable.
Also, as I have a feeling that the Divine Dragon is probably considered to be Sekiro's Pinwheel, I'll go on record as saying that I died to it. Deaths to Gyobu (across two playthroughs): 0. Deaths to Divine Dragon: 1.
Dance Dance Sekiro, Sekiro Hero, Sekiro the Rapper et cetera.What's that overlay or UI thing?
Correct on both accounts"Sekiro is just a rhythm game" as if it's somehow clever or true.