Its a jrpg for fuck's sake.
Who expects good storytelling from those?
Well, there are grown men on this forum who will defend the writing of Troubleshooter, so...
Its a jrpg for fuck's sake.
Who expects good storytelling from those?
So do you wantI meant your MC being the super special being just because of a chance encounter and fusion is bad storytelling.
A: Your character is the super special being for another reason (Like... you just start as Odin or some shit?)
B: Your character isn't a super special being and therefore has no influence on the plot because Odin goes and does everything while you watch?
I don't think either of those would qualify as good storytelling. It sounds like you want some personal character driven story like a survival horror or something about a little girl escaping/fighting a monster and nobody ever knows or cares because she wasn't special and neither was the monster. Fuck that noise. I want to go punch gods.
Its a jrpg for fuck's sake.
Who expects good storytelling from those?
Franchise wise this would be like ending DBZ at the Saiyin Saga with Vegeta escaping in the pod and just wrapping it up there. You know there's bigger plotlines coming and more powerful entities at work but, who cares?Battling against the Qadištu as the main villains till the end would also be much better. Why do we need lucifer at the end?
That's because the people who made early SMT games are basically a different race compared to the people working at Atlus right now.
Come to think of it, where do Lilith and co. go after Tiamat is summoned? Why don't they appear at the end?
Why can Mastema just control Tiamat?
A new demon navigator will be added to Vengeance, a twitter poll will decide which one will it be among those 31 demons.
https://personacentral.com/smt-vv-demon-navi-vote/