I must say, I feared this game would be poor. For all the amiss UI design, simple approaches, models looking as if a bunch of IT students tried fiddling with 3DMax Pro during the summer camp etc...
...but it really isn't all that bad at all. It delivers all the RPG elements, at least to some extent, and it's quite lucid about what it aims for. That means AD&D combat, managing the party, character leveling and equipping, traveling, encounters. It doesn't imply being anything more, and I respect that. All players should do the same before moving on to something better suited to their tastes.
I mean, all the non-pussy players. You know, people who feel the gaming means there should be at least some parts done good, and if that is the case the rest could be given some slack. Not for players who believe gaming means that all genre criteria must be met at 152%, graphics must be as if straight out of ILM, complexity must overshadow the real life, and writing must be at least as good as if gentlemen A. C. Doyle and Dostoyevski had a superman-macho-writer-child whose mere presence in this world burns all texts but his by a light most holly.
Mwahahaha.
Anyway, it's safe to say the game is somewhat simple in some regards, story included. But it does deliver an alright RPG experience. I find the game something nice to come back to during the lonely afternoons spent otherwise mostly by holding my stick of joy.