5E is a good ruleset.
Only if you are a retard.5E is a good ruleset.
Keep in mind Solasta is not a good representation of 5E. It not only doesn't have all the classes, but also the actual character building.5E is a good ruleset.
The whole time I was playing Solasta, all I could really think was "this would be way more fun with Pathfinder rules".
5E is a good ruleset.
The whole time I was playing Solasta, all I could really think was "this would be way more fun with Pathfinder rules".
Keep in mind Solasta is not a good representation of 5E. It not only doesn't have all the classes, but also the actual character building.5E is a good ruleset.
The whole time I was playing Solasta, all I could really think was "this would be way more fun with Pathfinder rules".
I don't mind the item attunement limits so much, but concentration is annoying. Ooh, I'd like to try out that new spell here! Oh, that cancels my concentration? Never mind then. How about this one? No, okay. Then how about-- No. No. It is not allowed. Only 1 fun spell per battle.
LoL you just finished the best part of the game and think that the rest is the same. Come say that bullshit once you finish the final battle where the boss doesn't spawn lol.5E is a good ruleset.
The whole time I was playing Solasta, all I could really think was "this would be way more fun with Pathfinder rules".
Solasta is very refreshing compared to Pathfinder's autistic bonus stacking.
Better?
No, but a welcome change of pace, and a testament that you can have a decent system with way less variables.
from what I recall pathfinder was just a lot of "add +1 to X" for most of my character level ups. I wouldn't really call that greatKeep in mind Solasta is not a good representation of 5E. It not only doesn't have all the classes, but also the actual character building.5E is a good ruleset.
The whole time I was playing Solasta, all I could really think was "this would be way more fun with Pathfinder rules".
from what I recall pathfinder was just a lot of "add +1 to X" for most of my character level ups. I wouldn't really call that greatKeep in mind Solasta is not a good representation of 5E. It not only doesn't have all the classes, but also the actual character building.5E is a good ruleset.
The whole time I was playing Solasta, all I could really think was "this would be way more fun with Pathfinder rules".
LoL you just finished the best part of the game and think that the rest is the same. Come say that bullshit once you finish the final battle where the boss doesn't spawn lol.5E is a good ruleset.
The whole time I was playing Solasta, all I could really think was "this would be way more fun with Pathfinder rules".
Solasta is very refreshing compared to Pathfinder's autistic bonus stacking.
Better?
No, but a welcome change of pace, and a testament that you can have a decent system with way less variables.
Everyone has preferences but only in Pathfinder do some people prefer to only play 10% of the game then mistake their own suckage for anything having to do with this ruleset then feel compelled to advertise said suckage to the world.
I stopped playing Solasta after the dev came by to insult me but I don’t then go on to complain that the game is too short because I only got three hours out of it.
They really should take out the +1 feats since they’re such an idiot trap most of the time.
32 ac
my shadow tamer with proper favored enemy setup was the one outdamaging everyone in a long run - clearly nothing can beat paladin smites short burst.
32 ac
20 from Heavy Plate +2
24 from Shield +2
26 from Inquisitor Ring (+2)
28 from Tunnel Fighter subclass (+2)
29 from generic ring of protection +1
30 from cloak of protection +1
31 from Wardenblade +1
32 from Fighting Style Protection +1
Noice, that is functionally invincible. Even on Cataclysm nothing strikes above +15.
Most of that is Solasta's fault tbh. 5e is balanced for zero magical bonusses to AC and barely any bonusses from subclasses. The best thing a fighter tank can do in 5e is 21. Sure some DMs give out some boosts to AC, but I have never seen an AC above 25 on a player character outside of the completely busted Bladesinger subclass. There is a reason shields +x, rings +x and cloaks +x are listed as game breaking in the sane magic item prices lists for 5e.
You can also get a +1 from your friendly War Cleric's aura.So technical highest would be 34... unless you wear that chainclothshirt I wasnt able to craft and have 22dex(thanks to tome). Then you would have even 2 more, so 36. Would barkskin work too?
22dex(thanks to tome)
completly forgot about this one! At first I rolled one then started over with paladin instead since I didnt need to heal up so often and could get same ac bonus...You can also get a +1 from your friendly War Cleric's aura.
Gazilion of feats to support any type of build. Wanna do claw attacks? You can do it. Wanna be Commba manevour dude, you got it etc etc.from what I recall pathfinder was just a lot of "add +1 to X" for most of my character level ups. I wouldn't really call that greatKeep in mind Solasta is not a good representation of 5E. It not only doesn't have all the classes, but also the actual character building.5E is a good ruleset.
The whole time I was playing Solasta, all I could really think was "this would be way more fun with Pathfinder rules".
There are two more gems and the endgame. Plus side quests.How long is the game after you obtain the second gem? I remember it was where the early accession version ended when I played it a long time ago and I just caught up to that point in my current playthrough.
Dont think having high AC trivializes every encounter. That fighter bonus wont be of much help against several enemies, as a large number of fights are in open spaces. Using a shield also keeps you from using a two hander, or two weapons, so thats a d6, a d4+str or a d8+str/dex less of damage. This is a massive loss of damage.Man, that's awesome you guys figured out a way to break the game and end up with AC over 30. I finished it with three characters at 22 or so and one at 20 and there were some challenging encounters but I finished it and had a good time doing so. Not a perfect game but looking forward to what else comes out of it.
But thank you guys for doing the hard work of playing the game that way so that we all know how high you can get your AC and make every encounter trivial. Your sacrifice is not in vain.
mages seem to be quite rare... and even if there are any -> thanks to opportunity attacks being so meh its easy to take them down quickly. Or just snipe them down. Or just soak some dmg, my dworf had 120+hp after all.Then theres the saving throws, fighters suck at reflexes, so a variety of cantrips will pelt them.
Very rarely you do so, it got opposite effect on ranged party members and enemies got low ac anyway. Swap places or pushes I did execute quite often. Pushing off platforms is like 90% of what this game got to offer.Though i guess mountaineer does get pretty great if he can trip enemies for your melee dps and summons.