For some reason I decided to play Treasures of Savage Frontier.
Having a bad time because I used a fresh party and made some really bad character creation choices. I took Haste as my starting 3rd level spell for my single class MU and now I'm thinking I should have taken a DD spell. Should I even care about the 1 year of aging from Haste?
The jury is still out on this one. It seems in some of the Gold Box games character will eventually die from old age if subject to too many Haste spells.
For a first lvl 3 spell Fireball is usually the safest choice, unless you have Wands of Fireballs. Next is Lightning Bolt unless you have Wands of Lightning. Next best is a toss up between Slow and Haste. Unless you meta game you won't cast Haste often, though.
Is Cause Blindness/Bestow Curse as a Cleric even worth using? They never succeed for me.
No. Blindness has no effect on enemies whatsoever in my experience. Bestow Curse is only annoying for the player party. The enemies won't live enough to have to deal with Cursed items.
Dispel Magic is also kind of useless in Treasures, since unlike the other Gold Box games it can't be used to remove the Held status from your guys.
Party set up so that everyone can point and laugh:
Human Fighter (will Dual to MU at 7)
Elf MU
Elf F/MU
Half-Elf Cleric/Ranger x 2
Dwarf F/T
The usefulness of two Half-Elf Cleric/Rangers is rather limited since Half-Elves are limited to lvl 5 as Clerics and lvl 8 as Rangers.
Apart from that it looks good.