- Jun 25, 2020
Making defense platform more important would make starbase defense less binary. I read they already buffed them in the last patch (+100% hp & higher weapon bonuses), but I didn't tried it out myself.The problem with starbases is that they are 100% binary. Either they defeat enemy fleets, autorepair in a month, and the enemy will repeatedly throw fleets at it endlessly until they've lost ever ship available. Or they get steamrolled and 90% of the enemy fleet survives due to the retreat mechanic and is fully healed up next month. If you're playing on easy difficulties it's usually the former and if you're playing on harder difficulties its usually the latter.
On the military side, no evasion really sucks and the additional military platforms are implemented completely retardedly since they are separate targets with very high DPS and very low HP that get targetted and killed because of no evasion. They are really not alloy-effective.
On the non-military side, there's a big problem IMO where only machines and hives can really benefit from starbases economically. Normal empire get trade, which is a very weak mechanic and you don't even need to build trade starbases if you have enough starbases to put on every planet. If you ARE a machine or hive then Unyielding is indeed blatantly overpowered, you can literally feed and power your whole early to midgame empire with 10-15 starbases.
Removing weapon slots on the starbase and in turn add more to the platforms could also be done. But you also had to lower the cost of the platform (at least the upkeep).