Darkzone
Arcane
- Joined
- Sep 4, 2013
- Messages
- 2,323
BTIV is in my opinion a good game, because:
It has a tactical combat that requires more brain on hard (enemies have more HP) difficulty then the Goldbox series or Fallout 1-2 or ToEE or NMW 2 or Wasteland 2. The combat encounter ( yellow or orange or red ) becomes a puzzle itself, as long as it is not a green encounter.
The level advancement is not just for some HPs or SPs, because you have to choose between: doing more damage, ability to sustain more damage (deflect or more CON or etc) or a tactical ability that becomes a part of a combat strategy and gives you an edge over enemies. This becomes prevalent after the low tier (8 lv), which is more of a introduction.
The weapons can give you an ability or enhance a certain ability, therefore you do not necessary choose the weapon which gives you the highest bonus to STR or CON, but which weapon suits your encounter needs.
Music and voice acting are very good and have character.
My criticism towards BTIV:
It is buggy, like that my inventory is suddenly black and i cannot see what i have in the inventory.
Its loading times are atrocious for 2018 on the HDD. If i exit the AG i can start to my self make a tea and drink it out until the Under Brea is loaded.
It is not optimised. The Beta was running much more smooth, needed much less resources, had less bugs and the loading times were faster. That makes you think!
I blame the failure of its release on its early release in an not optimised state. They should have released BTIV in one month after at least investing one month into further optimisation. This bad decision to release it now has costed at least 2-3 million bucks.
So my hint to every one who is undecided towards buying or not buying: buy it later or wait with the game one month till some things are sorted out.
It has a tactical combat that requires more brain on hard (enemies have more HP) difficulty then the Goldbox series or Fallout 1-2 or ToEE or NMW 2 or Wasteland 2. The combat encounter ( yellow or orange or red ) becomes a puzzle itself, as long as it is not a green encounter.
The level advancement is not just for some HPs or SPs, because you have to choose between: doing more damage, ability to sustain more damage (deflect or more CON or etc) or a tactical ability that becomes a part of a combat strategy and gives you an edge over enemies. This becomes prevalent after the low tier (8 lv), which is more of a introduction.
The weapons can give you an ability or enhance a certain ability, therefore you do not necessary choose the weapon which gives you the highest bonus to STR or CON, but which weapon suits your encounter needs.
Music and voice acting are very good and have character.
My criticism towards BTIV:
It is buggy, like that my inventory is suddenly black and i cannot see what i have in the inventory.
Its loading times are atrocious for 2018 on the HDD. If i exit the AG i can start to my self make a tea and drink it out until the Under Brea is loaded.
It is not optimised. The Beta was running much more smooth, needed much less resources, had less bugs and the loading times were faster. That makes you think!
I blame the failure of its release on its early release in an not optimised state. They should have released BTIV in one month after at least investing one month into further optimisation. This bad decision to release it now has costed at least 2-3 million bucks.
So my hint to every one who is undecided towards buying or not buying: buy it later or wait with the game one month till some things are sorted out.