Diablo169
Arcane
Bard's Tale Facebook page: https://www.facebook.com/TheBardsTale
Also, Infinitron where does the comment "Burger takes more credit than she deserves" come from? That sounds more like Brenda Romero.
Drama over the proper crediting for the first two Bard's Tale games. Somebody else can probably give you a better accounting of it. (It's actually a triple-sided drama - Fargo, Cranford and Heineman, though the former two have since settled their differences)
It's actually well documented on wikipedia. I wasn't aware of any of this till I just read it
Rebecca Heineman, who worked at Interplay and would later write the code for The Bard's Tale III from scratch, claimed in a 2010 interview to have personally written much of the game code for The Bard's Tale, in particular graphic, animation and sound routines, as well as the development tools used to make the game (such as a graphic design program that was used to draw the monster and character imagery) and all ports, doing "all the heavy lifting" regarding coding in her words. She also said the work created a rift between herself and Cranford. Cranford, according to the interviewer, had denied this in an email, going so far as to claim that Heineman had nothing to do with the first two parts of the Bard's Tale.[4] In a 2011 interview with the same interviewer, Brian Fargo did not refute Heineman's claims (explicitly referring to the earlier interview) but stressed the development aspect over the pure coding, calling Heineman's role in the development of the first two games was "minimal" and stating that around forty of the thousands of lines of code in the finished game were hers, while at the same time acknowledging her coding genius.[5]
Heineman also claimed that Cranford, after doing some last bugfixes, held the game's final version "hostage" to force Brian Fargo to sign a publishing contract that contained a clause by which the sequel game (The Destiny Knight) would be Cranford's alone.[4] Brian Fargo confirmed the story to be true.[5] When Cranford's contract with Interplay ended, Heineman started to program The Bard's Tale III: The Thief of Fate, threw out all of Cranford's code and started from scratch.[4]