Maybe folks decided that the 3.4.3 was the version everyone really played? Just a guess... [Probably a wrong one]Why isn't NetHack on the list?
Even if it were so (which it's not), how else would you call someone who votes "a kid's first CRPG" as the best of an era?Personally, I'd say that "spot the decline enabler" choice is MM3-5, which are the original popamole.
Now let the butthurt flow!..
Nah, these would be a kid's first CRPG. Which is not properly monocled, but commendable in some ways.
Hopefully my selection will help to keep blobbers away from top 3 spots
2 points - Realms of Arkania 2: Star Trail
Hopefully my selection will help to keep blobbers away from top 3 spots2 points - Realms of Arkania 2: Star Trail
Maybe folks decided that the 3.4.3 was the version everyone really played? Just a guess... [Probably a wrong one]Why isn't NetHack on the list?
Even if it were so (which it's not), how else would you call someone who votes "a kid's first CRPG" as the best of an era?Personally, I'd say that "spot the decline enabler" choice is MM3-5, which are the original popamole.
Now let the butthurt flow!..
Nah, these would be a kid's first CRPG. Which is not properly monocled, but commendable in some ways.
Dunno about Deuce Traveller's reasons, but that was my argument:Deuce Traveler is there some reason that most early roguelikes are not included on the list?
For instance, Moria (1983), NetHack (1987), Omega (1987), Angband (1990), and Ancient Domains of Mystery (1994) are excluded. Is it because some of them had extended development post-release? Anyway, I prefer some of these games to other classics, and would change some of my votes if they were included. Specifically, I'd drop Rogue and Quest for Glory 1, and replace them with Omega and ADOM.
Also DT said this several pages back:Fowyr said:Problem with roguelikes, and I love them, that they are really have a very long life. ADOM is from 1994, but it really took off only in 1998-1999. Unreal World is from 1992, but it became complex and fun game only after that 1996 cut-off year. Even multitude of Angband variants was less complex than in 1998 or, God forbid, 2003.
This list mostly provided to stir your memory, after all every old RPG-connoisseur has tens of games under his belt and easily could forget a game or two.Feel free to vote for a game not on the list as some have. Although the list isn't perfect, the Ring of Prestigious Gentlemen felt that the posted list was the best we could agree upon without having to go into another week or two of debates about whether or not the game was a CRPG or had enough popularity to have a chance of making it as more than just an outlier.
This is fair enough, and I sort of figured as much. I know the list won't be changed now, but I'll note that not all of the important early roguelikes received extended develop—specifically, I believe that Omega was completely finished in the 80s.Dunno about Deuce Traveller's reasons, but that was my argument:Deuce Traveler is there some reason that most early roguelikes are not included on the list?
For instance, Moria (1983), NetHack (1987), Omega (1987), Angband (1990), and Ancient Domains of Mystery (1994) are excluded. Is it because some of them had extended development post-release? Anyway, I prefer some of these games to other classics, and would change some of my votes if they were included. Specifically, I'd drop Rogue and Quest for Glory 1, and replace them with Omega and ADOM.
Also DT said this several pages back:Fowyr said:Problem with roguelikes, and I love them, that they are really have a very long life. ADOM is from 1994, but it really took off only in 1998-1999. Unreal World is from 1992, but it became complex and fun game only after that 1996 cut-off year. Even multitude of Angband variants was less complex than in 1998 or, God forbid, 2003.
This list mostly provided to stir your memory, after all every old RPG-connoisseur has tens of games under his belt and easily could forget a game or two.Feel free to vote for a game not on the list as some have. Although the list isn't perfect, the Ring of Prestigious Gentlemen felt that the posted list was the best we could agree upon without having to go into another week or two of debates about whether or not the game was a CRPG or had enough popularity to have a chance of making it as more than just an outlier.
Maybe folks decided that the 3.4.3 was the version everyone really played? Just a guess... [Probably a wrong one]
I am a little butthurt. I freaking love MM3. The music, the gfx, the gameplay. It’s all top-notch. No way it can be considered popamole.Personally, I'd say that "spot the decline enabler" choice is MM3-5, which are the original popamole.That would be Ultima VII, Ultima IV is the anti-combatfag choice, which is not the same.It's interesting that Ultima IV consistently ranks as more popular here than Ultima V (which hasn't got any points so far). Ultima IV was more groundbreaking, but V plays a whole lot better.
Ultima IV is "spot the decline enabler" choice
Now let the butthurt flow!..
I love how you put gameplay last. Speaks volumes.The music, the gfx, the gameplay.