Starting with 10 points.
Ultima V: Warriors of Destiny - 4 points.
Why? It's the best Ultima. Being actually an outlaw, and having to be careful in towns and to avoid guards and spies, is such a good idea that it on it's own can lead to brilliant gameplay design choices. I'm stunned that more rpg's haven't followed on this premise. Here are great ideas than could create the ultimate immersive sim meets rpg experience, if only someone had the eyes to see. Lazarus had the right instinct to remake Ultima 5. Unfortunately DS engine does it little justice.
Ultima VII: Black Gate -
3 points.
It's a remarkable game. Terribly flawed? Yes. Brilliant? Also yes. In fact, I was just playing it a few hours ago. It could have been a father to a subgenre of it's own. At the moment, it's an evolutionary dead end. But maybe someday, someone will try to do Ultima VII better.
3 points left. Now I have to think...
?Ultima Underworld 7 Pary 2: Serpent Isle (Origin)? - what the hell is this name? Sabotage? Come on!
I actually like Serpent Isle more than Black Gate. And I think, up to the swamp of Gorlab, Serpent Isle is an example of an almost perfectly designed game, that should be in every game designer's vocabulary. Unfortunately, that is only 60% of the game. The rest of the game had a Kotor 2 situation. I would like to vote for it. But I won't. On it's own it won't have a chance, there are few defenders of this game... and even though they are different, they are also similar enough that Ultima VII can represent games like Serpent Isle too.
I haven't played
Albion. What I've heard about it, makes me wonder, if it could be a contender.
I'm thinking if I give any points to
Betrayal at Krondor. It's already doing quite well.
Okay, let's continue.
Ultima Underworld 2: Labyrinth of Worlds - 1 point.
It was going to be one of the Underworld games. They're both brilliant games. But personally I enjoy the base under siege feel of Underworld II more than the solitary survival feel of Underworld I.
Dark Sun: Shattered Lands - 1 point.
I was hesitating a bit with this one. This game for me never reaches to the level, where I would love it. But, it's an interesting game. There's something of the Ultima's in it's DNA. And of course, it's Gold Box inheritance too. But it was definitely informed by the Ultima's. This could have been a more interesting forefather to modern rpg's than the Bioware progeny. It's not a proto-Baldur's Gate. It is it's own thing.
Now to whom I give the final 1 point to?
Quest for Glory games? No, I don't think so. I like them, yes... but, I want something else. Elder Scrolls? No, not a fan of Daggerfall. Too random. But what then? Lands of Lore? It's a solid game, yes... but I'm not feeling it.
Ah, fuck it. Let's just roll with the lol.
Princess Maker 2 -
1 point. Because... it's really damn addictive. Try it at your own risk. Pretty soon, you'll be buying booby pills, so your baby girl would have the biggest boobs in the entire kingdom, and then you dress her up in slutty attire, because you are a good father.