I didn't say that Underworld and Dark Sun are not worthy contenders but that they're the kind of games that people who know nothing about this era enjoy the most, and I'm talking of the kind of philistines who think of these games as primitive predecessors of their favorite popamole. Many games like Star Trail, Dragon Wars or Dark Heart of Uukrul were just as good, but they're not as recognized because they didn't have modern and streamlined successors.I kinda both get and don't get your point tbh. Yes, Dark Sun and UUW are the closest things early 90s have to late 90s RPGs - but as you've said yourself, they also blow late 90s titles out of the water, so I would say they're fairly deserving of being in the top.Yeah, let's pretend people are voting for what made unique and worth-playing this golden era, instead of the games that feel closer to the late 90's and early 00's times.What if the people voting for these games don't share your opinion that they are "mere prototypes"?That top 3 shows that people are voting for the games they believe are mere prototypes of what came later, which is a shame. At least Ultima Underworld is actually a great game (arguably better than all its successors) and Dark Sun has full party creation and turn-based combat, which gives it an edge over the IE games, but Betrayal at Krondor? WTF people, it's a cute game and I quite enjoyed it, but it doesn't deserve to be neaby the top 5. Having it above Darklands, Pool of Radiance or any Wizardry game is a travesty.
With BaK, onf the other hand, I agree that it's competent but not revolutionary - but what are the games that it's supposed to be a prototype of? It's mixture of JRPG with WRPG seems fairly unique to me.
Many games like Star Trail, Dragon Wars or Dark Heart of Uukrul were just as good, but they're not as recognized because they didn't have modern and streamlined successors.
And Betrayal at Krondor pioneered the "fantasy novel with combat" approach to RPGs that would sadly become the standard thanks to Bioware and SquareEnix, among others. BaK is the kind of game loved by those who don't care about having non-interactive plot segments interrupting a role-playing game, something not that uncommon at the time but only as a bug, never as a feature (except in Japan, they were doing that kind of shit from day one).
When they had classes and stats and multiple ways to play through multiple paths and choices and consequences? Maybe then, you stupid fuck.
No, laptop guy has no stats.When they had classes and stats and multiple ways to play through multiple paths and choices and consequences? Maybe then, you stupid fuck.
So, you're saying soccer team management games are RPG you fuckwit?
Anyway, as I said earlier, a RPG is about a TEAM of adventurers, computers made it possible to easily manage the team all by yourself, that's why TB and party based is how a cRPG looks like.
I'm not sure I agree with that. Encounters in e.g. early Goldbox games also interrupted the game by having you read a paragraph from the manual - doesn't get more non-interactive than that. Comparatively, BaK even has fewer non-interactive segments as they mostly only come at the chapter changes. And in many ways the "fantasy novel with combat" description fits the Goldbox as well, especially given how many of them had tie-ins with official DnD novels (Azure Bonds, Krynn).BaK is the kind of game loved by those who don't care about having non-interactive plot segments interrupting a role-playing game, something not that uncommon at the time but only as a bug, never as a feature
While I do prefer party-based RPG's, claiming that single character RPG's do not exist is just weird.
Other way around, full party control is the bastardized version.While I do prefer party-based RPG's, claiming that single character RPG's do not exist is just weird.
I consider it a bastardized version, a weird streamlined sub-genre for the dumb masses that can't be arsed to manage a full-party because it's too complex for them.
5 points to Ultima Underworld and 5 points to Ultima Underworld 2.
What? No one thinks that Diablo is a first ARPG. This poll encompasses golden era of CRPGs (that ended in the end of 1992) and the first age of genre's decline in popularity. Diablo was one of the turning points, nothing more, nothing less.want to see an ARPG win this poll that is all about being "pre-the decline era of ARPGs" -- was made by people that think Diablo is the first action RPG because they never heard of games like Ultima Underworld and many other pre-diablo real time action RPGs.
Raising sim. You have a character that you level up and get one of the dozens endings.What the fuck is Princess Maker 2? I've always thought it was just a loli JRPG for degenerates, but there are too many people with good taste voting for it.
It's a game that was too controversial, and publisher after it was translated to English decided to not release it in English speaking countries. Then one of programmers who translated it, didn't want publisher to shat on his work, and illegally released it as pirated version.What the fuck is Princess Maker 2? I've always thought it was just a loli JRPG for degenerates, but there are too many people with good taste voting for it.
quite literally a child grooming gameWhat the fuck is Princess Maker 2? I've always thought it was just a loli JRPG for degenerates, but there are too many people with good taste voting for it.