Deuce Traveler: Any chance we can get the total scores thus far?
Nope. That's a lot of work and it is still going to be difficult for the Ring of Prestigious Gentlemen to check the numbers with me. I've noticed a few people change their vote with new posts instead of editing their old ones and a few others didn't quite follow the rules. Other posters have been doing updates, however, so maybe one of them will do another summation for you. Personally, I think we should just wait because it might encourage voters to change their votes if a game they don't like ends up running away with one of the top positions.
Also, to answer a previous question about why many rogue-likes have been left out, but Rogue was left in; Rogue was the one that started it all and had a commercial release from Epyx while many of the other rogue-likes did not. We decided that justified Rogue being on the list. Personally, I'm a huge Angband and Zangband fan, and I also wanted Omega included since it ranked so high on CRPGAddict's site. But if we were going to include those, we would have had to include literally dozens of others that would have flooded the listing. We had to cut the rogue-like list down by some criteria otherwise we would have had DnD, Dungeon, Rogue, Telengard, The Tomb of Drewan, Moria, Sword of Fargoal, Hack, Larn, Nethack, Omega, Mike's Adventure Game, Castle of the Winds, Imoria, Angband, Boss, Unreal World, Crossfire, Ragnarok, Dungeon Hack, Fangband, ADOM, Zangband, AlphaMan, Kaduria, Linley's Dungeon Crawl, GW-Angband, Over, Rogue's Quest, the Minstrel's Song and probably ever major overhaul of each of those all included in the list. Keeping it to commercial releases helped justify only commercially released versions like Rogue, Sword of Fargoal, Castle of the Winds, Ragnarok, and Dungeon Hack making the list. Unfortunately, this meant keeping the well-received Omega and my loved Zangband off the lists. As a side note, the only Angband derivative I ever beat was Sangband. Being able to put points into your own skill development certainly made the game easier. The later DOS version of Zangband remains my favorite rogue-like of all time, followed by late-DOS Angband. Those two games are unforgiving towards me, but I still love them despite the abuse.
On the commercial side I beat Castle of the Winds and Dungeon Hack. I never stuck with Rogue long enough to make a serious attempt. I did play a ton of Moria in the early 90s since my girlfriend was a huge fan, but I never beat that one either.