I haven't seen any yet, because Gaider is cockblocking my Inquisitor.But what's your opinion of the sex scenes?
His romance is unironically the most wholesome, particularly when the Trespasser content is taken into account as well.Do it. You know you want to.
Dorian would let you do things none of the ladies ever would.My Inquisitor might be a metrosexual, but he only likes the ladies.
Then I talk Dorian, whom I always treat like like crap, because he is an obnoxious homosexual, and this pops up.
Lika... playing videogames on a Saturday night?!Dorian would let you do things none of the ladies ever would.My Inquisitor might be a metrosexual, but he only likes the ladies.
The most straightforward and nice romance I've seen in this game. Was pleasantly surprised at the time, tbh. Also few scenes with the 'cool' beardless midget were looking more appealing while romancing her.Cassandra was a pain in the ass.
I recently started playing this trash because it was on sale and I wanted to see how bad it truly is. DA:I really is just Dragon Age 2, but on steroids with a much larger scope and even trashier combat. Mike Laidlaw, Mark Darrah and David Gaider should be ashamed of themselves.
That is all.
What did you expect from tumbler: the game?I played female PC in Inquisition and she used male walking animation: walked and moved like a freaking gorilla.
I heard it was due to criticism of too sexualized animations of female Hawke in DA2. Those idiots actually decided to 'fix' this problem.
Instead of sexy females in DAI we got ugly gorillas.
That's why we can't have nice things
What did you expect from tumbler: the game?I played female PC in Inquisition and she used male walking animation: walked and moved like a freaking gorilla.
I heard it was due to criticism of too sexualized animations of female Hawke in DA2. Those idiots actually decided to 'fix' this problem.
Instead of sexy females in DAI we got ugly gorillas.
That's why we can't have nice things
I was just about to say something similar but I didn't boot it yet.I got this for free. I've played for 1 hour so far. I'm afraid this might be giving me brain cancer.
Also... lots of Elven plants everywhere. Like... EVERYWHERE! Loopy.
I got this for free. I've played for 1 hour so far. I'm afraid this might be giving me brain cancer.
Also... lots of Elven plants everywhere. Like... EVERYWHERE! Loopy.
Stop unironically posting about playing this abominable game.
This is a threat.
there is a vendor(s) who sell unlimited elfroot. I know there is that one vendor in the hinterlands.For my sins, I'm playing this again. I've been playing a fair number of older games recently, so I fancied playing something with snazzier graphics for a change, and this is the snazziest my geriatric comp can handle atm.
I have to say that it's actually quite good fun to start with, if one gets into the spirit of the thing and doesn't get too upset by the poz and the hand-holding. In terms of a quasi-action, quasi-RTwP combat system, it's alright. It does feel quite exciting to play, in a superficial sense, what with the glitzy fx and all that shit, and one is inclined to keep it "live" as much as possible and pause as little as necessary. There are some "big" fights that require you to at least switch between characters, give orders and use tactical, and while tactical mode could have been much better implemented, more "classic" feeling, it's serviceable enough.
At any rate, on Nightmare, while it's not exactly a taxing game, you do have to think a bit in some fights, and there's a little bit of scope for tactics and combos. Comparing and contrasting with DAO/DA2 combat, which always felt boring to me, something about the way they have the high level of "realism" in the graphics and fx, plus whatever adjustments they made to their formula for this type of combat, makes it work better in this game. The build system also seems better thought-out, for an accursed skill-tree system anyway.
The problem I can see that's starting to bug me, as it bugged me the first time I played (about 3/4 of the way through), is all the goddamn gathering. At first it was ok, but it's starting to feel like busywork already and it rather goes against the immersive feelz one gets from exploring with the lovely graphics. It starts to feel like a compulsive elfroot-collecting sim (with more collecting, and "I hear you like collecting" on top) rather than an RGP.
Plus, the poz really is grating after a while. And the VO - I'm beginning to hate all the "cheeky cockerney" VO they put in these games, particularly the females ones with their ridiculous helmets. Given that there are hardly any cockneys left in East London, as it's become a multicultural hellhole for the most part, it feels rather like twisting the knife.
Persist. It's actually quite bearable with brain cancer.I got this for free. I've played for 1 hour so far. I'm afraid this might be giving me brain cancer.
there is a vendor(s) who sell unlimited elfroot. I know there is that one vendor in the hinterlands.For my sins, I'm playing this again. I've been playing a fair number of older games recently, so I fancied playing something with snazzier graphics for a change, and this is the snazziest my geriatric comp can handle atm.
I have to say that it's actually quite good fun to start with, if one gets into the spirit of the thing and doesn't get too upset by the poz and the hand-holding. In terms of a quasi-action, quasi-RTwP combat system, it's alright. It does feel quite exciting to play, in a superficial sense, what with the glitzy fx and all that shit, and one is inclined to keep it "live" as much as possible and pause as little as necessary. There are some "big" fights that require you to at least switch between characters, give orders and use tactical, and while tactical mode could have been much better implemented, more "classic" feeling, it's serviceable enough.
At any rate, on Nightmare, while it's not exactly a taxing game, you do have to think a bit in some fights, and there's a little bit of scope for tactics and combos. Comparing and contrasting with DAO/DA2 combat, which always felt boring to me, something about the way they have the high level of "realism" in the graphics and fx, plus whatever adjustments they made to their formula for this type of combat, makes it work better in this game. The build system also seems better thought-out, for an accursed skill-tree system anyway.
The problem I can see that's starting to bug me, as it bugged me the first time I played (about 3/4 of the way through), is all the goddamn gathering. At first it was ok, but it's starting to feel like busywork already and it rather goes against the immersive feelz one gets from exploring with the lovely graphics. It starts to feel like a compulsive elfroot-collecting sim (with more collecting, and "I hear you like collecting" on top) rather than an RGP.
Plus, the poz really is grating after a while. And the VO - I'm beginning to hate all the "cheeky cockerney" VO they put in these games, particularly the females ones with their ridiculous helmets. Given that there are hardly any cockneys left in East London, as it's become a multicultural hellhole for the most part, it feels rather like twisting the knife.
I don't find you, or that picture, intimidating.
But, points for trying, I guess.
I got this for free. I've played for 1 hour so far. I'm afraid this might be giving me brain cancer.
Also... lots of Elven plants everywhere. Like... EVERYWHERE! Loopy.