Darth Canoli
Arcane
I only played the paladin and the bard shortly before the choice but the priestess heal(s) makes things way easier.
For those of you who've tried several of the optional PCs, which one did you think was the most useful in combat ? I picked the paladin and she's okay, but she doesn't really stand out. I'll pick one of the other two when I retry the game on Nightmare difficulty. Probably the priestess (more healing sounds like a good idea), unless the minstrel turns out to have some really useful powers.
For those of you who've tried several of the optional PCs, which one did you think was the most useful in combat ? I picked the paladin and she's okay, but she doesn't really stand out. I'll pick one of the other two when I retry the game on Nightmare difficulty. Probably the priestess (more healing sounds like a good idea), unless the minstrel turns out to have some really useful powers.
For those of you who've tried several of the optional PCs, which one did you think was the most useful in combat ? I picked the paladin and she's okay, but she doesn't really stand out. I'll pick one of the other two when I retry the game on Nightmare difficulty. Probably the priestess (more healing sounds like a good idea), unless the minstrel turns out to have some really useful powers.
Oh, and her haughty attitude reminds me of Lilura.
The peasant you quoted plays current gen TB games, such as the ones Larian makes.
There is a yawning gulf between current gen TB accessibility and the accessibility of Jagged Alliance 2, Silent Storm and ToEE, which would break the peasant's brain.
Not in my era, and not in my genre. You come off as a console peasant the way you're harping on. Indeed, I'd go so far as to say that you're starting to sound like Fluent, Falksi and jRPGers.
Indeed, I'd go so far as to say that Diablo approaches the quality of a well-coded SHMUP. And if Diablo's bullet-hell didn't remind you of SHMUPs, then you're a peasant of gaming.
Out of curiosity did anyone else choose to go with orignal cast members only or am I so far the only one that skipped recruiting one of the three.
I figured since doing normal first I'd do that and then when I play the game on a harder difficulty take one of them.
Checks out.
The priestess is more fun, though. Probably looks better too.
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The Dungeon Of Naheulbeuk: The Amulet of Chaos - New Update
A new update is released on PC today and Mac tomorrow!
The game continues to improve thanks to its developers who always want to give you the best game they can.
A new major Update will be launched today, with new contents, some improvements and corrections of bugs. You will enjoy even more the Dungeon of Naheulbeuk after it!
More details about the correction in “Progression in the game and success”:
More details about the correction in “Skills and combat”:
- Chapter 2 which is not triggered unless you activate the Wheel of Misfortune lever in Chapter 1
- Blockages in some situations in the last stage of the marauders' quest
Many other fixes have been made with this new update to always guarantee a better gaming experience
- Blocking if a Dwarf's throw fails critically
- Blocking if a character making a double attack kills his target on the first hit but the second hit succeeds on a parry roll
- Blocking in certain cases if the Paladin retaliates
- Blocking if an enemy dies from periodic damage while performing a charged attack
- Blocking if a frozen character succeeds in a parry roll
- Blocking if you use Crôm's Force on the square where the Barbarian is located
- Blocking due to send back states and damage transfer
- Blocking due to invocations
My game keeps crashing in the fight against the books in Zangdar's library.
Anyone had issue with this before or bug in new patch?
Yeah that fight was a difficulty spike. Make sure to stunlock the boss who charms, she's the most dangerous enemy but has low saving throws. The goblin is annoying but not much more than that.How the fuck can you guys win the second Wheel of Fortune fight??? I've read all the tips about it in the thread already, but that doesn't helped much. With the previous tips I've improved my tactics enough that I was able to beat every other fight on Epic, but this seems soooo over the top. I'm probably on my 6th retry, spent most of the whole day on this already... No matter what I try, the heavily overpowered enemies just keep decimating me. Then if half the party is already unconscious, it's a lost cause.
What level is your team? Maybe there is some side quests you missed and can level up?How the fuck can you guys win the second Wheel of Fortune fight??? I've read all the tips about it in the thread already, but that doesn't help much. With the previous tips I've improved my tactics enough that I was able to beat every other fight on Epic, but this seems soooo over the top. I'm probably on my 6th retry, spent most of the whole day on this already... No matter what I try, the heavily overpowered enemies just keep decimating me. Then if half the party is already unconscious, it's a lost cause.
What level is your team? Maybe there is some side quests you missed and can level up?
Well then there is just a hope for good rolls. What helped me was equipping all characters with health potions so they can pick each other up, focusing on left side of the map, killing girl first then other enemies except goblin which I killed last. The good news is that if you manage to beat this fight, you probably won't have any more problems, as this and goblin golems fights are the most difficult one in the gameWhat level is your team? Maybe there is some side quests you missed and can level up?
Level 4/5 and I believe I've done all the sidequests so far.
Well then there is just a hope for good rolls. What helped me was equipping all characters with health potions so they can pick each other up, focusing on left side of the map, killing girl first then other enemies except goblin which I killed last. The good news is that if you manage to beat this fight, you probably won't have any more problems, as this and goblin golems fights are the most difficult one in the game