Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The Dungeon of Naheulbeuk - parodic fantasy tactical RPG - now with Back to the Futon DLC

Darth Canoli

Arcane
Joined
Jun 8, 2018
Messages
5,737
Location
Perched on a tree
I only played the paladin and the bard shortly before the choice but the priestess heal(s) makes things way easier.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,849
Insert Title Here Pathfinder: Wrath
For those of you who've tried several of the optional PCs, which one did you think was the most useful in combat ? I picked the paladin and she's okay, but she doesn't really stand out. I'll pick one of the other two when I retry the game on Nightmare difficulty. Probably the priestess (more healing sounds like a good idea), unless the minstrel turns out to have some really useful powers.

I liked the Minstrel but didn't play enough to feel like I'd really tapped all the potential there. Priestess felt redundant with Wizard.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,910
Location
London, UK
Strap Yourselves In
For those of you who've tried several of the optional PCs, which one did you think was the most useful in combat ? I picked the paladin and she's okay, but she doesn't really stand out. I'll pick one of the other two when I retry the game on Nightmare difficulty. Probably the priestess (more healing sounds like a good idea), unless the minstrel turns out to have some really useful powers.

I've played a bit of all three, they're all useful and effective, but the Priestess is probably the most useful all-round - though she's not really a crutch "healer" so much as a hybrid healer first and damage dealer second (whereas the mage and archer are the other way round - primarily damage dealers, secondarily healers). The Paladin is really useful as an extra tank - actually very powerful I think, with that riposte thingy. The Minstrel I have least experience with, but it strikes me that he's mainly a CC specialist.
 

Nortar

Arcane
Patron
Joined
Sep 5, 2017
Messages
1,488
Pathfinder: Wrath
For those of you who've tried several of the optional PCs, which one did you think was the most useful in combat ? I picked the paladin and she's okay, but she doesn't really stand out. I'll pick one of the other two when I retry the game on Nightmare difficulty. Probably the priestess (more healing sounds like a good idea), unless the minstrel turns out to have some really useful powers.

In my opinion, the paladin is the least useful of the three.
She does not bring anything unique.
And even without the paladin, my melee line was already overcrowded enough to restrict usage of AoE attacks.

The Minstrel has access to a wide area stun early on, so he looks pretty useful from the get go.

And the Priestess is the best.
She is a ranged character, so can stand wherever you need her.
Besides healing, which is very important on higher difficulties, she can buff and nuke pretty decently.
Oh, and her haughty attitude reminds me of Lilura. :M
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,849
Insert Title Here Pathfinder: Wrath
My intuition is that the Minstrel buff is sneaky good but I ended up quitting right after the fight where he gets his good instrument so can’t confirm.

He needs to be in melee to set up AoE and as has been said melee overcrowded. Maybe I had Barb ranged?

I’d need to come back and try another run.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,140
Oh, and her haughty attitude reminds me of Lilura. :M
Naheulbeuk-Priestess2.jpg


The peasant you quoted plays current gen TB games, such as the ones Larian makes.

There is a yawning gulf between current gen TB accessibility and the accessibility of Jagged Alliance 2, Silent Storm and ToEE, which would break the peasant's brain.
Not in my era, and not in my genre. You come off as a console peasant the way you're harping on. Indeed, I'd go so far as to say that you're starting to sound like Fluent, Falksi and jRPGers.
Indeed, I'd go so far as to say that Diablo approaches the quality of a well-coded SHMUP. And if Diablo's bullet-hell didn't remind you of SHMUPs, then you're a peasant of gaming.

Checks out. :M
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,335
Out of curiosity did anyone else choose to go with orignal cast members only or am I so far the only one that skipped recruiting one of the three.

I figured since doing normal first I'd do that and then when I play the game on a harder difficulty take one of them.
 

Antigoon

Augur
Joined
Dec 18, 2013
Messages
366
I actually played the minstrel, but not the others. So can't really compare. It takes a bit of effort to set him up and you cannot just spam his spells without it , with him especially its a lot about the right positioning. He also hits surprisingly hard in melee, but is very very squishy. That's his main weakness, he kinda has to be at the front but can't get hit. I used him for final blows and otherwise I tried to protect him with a AoO maze of other melee fighters.
 

Rincewind

Magister
Patron
Joined
Feb 8, 2020
Messages
2,749
Location
down under
Codex+ Now Streaming!
Out of curiosity did anyone else choose to go with orignal cast members only or am I so far the only one that skipped recruiting one of the three.

I figured since doing normal first I'd do that and then when I play the game on a harder difficulty take one of them.

That might be a better choice on normal. I hired the priestess and when I switched back to normal difficulty from epic for a few of the harder initial fights, things have become just way too easy and strangely unsatisfying. So limiting yourself to the base party on normal might make things a bit more challenging and interesting.

I actually recommend you to give it a go on epic. The comrades here gave me some really good tips on tactics a few pages back that were super useful, highly recommended to read those if you're like me. Now I'm much better and I'm thoroughly enjoying the difficult fights with no reloads so far.

Btw, it seems to me that the game was balanced for epic difficulty. Normal seems to scale down the HPs and damages and also dumbs down the AI too much (e.g. it seems to intentionally miss a lot of backstabbing opportunities).
 

Rincewind

Magister
Patron
Joined
Feb 8, 2020
Messages
2,749
Location
down under
Codex+ Now Streaming!
Btw, about that screenshot, I really wish devs would stop using that horrible chromatic aberration post processing crap. Luckily it can be turned off, that was the first thing I did when I started playing.

No professional lens is doing that shit (or just very minimally, usually you can only see it if you really zoom in on the extreme edges). Why would people want to make a game look like as if it was "filmed" with the cheapest Polaroid camera???
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,849
Insert Title Here Pathfinder: Wrath
Minstrel is nice combo with Ogre. Minstrel buff is perfect for the Big Guy who otherwise has poor Precision and Parry/Dodge, and Minstrel gets +4 Protection when adjacent to Ogre. Ogre taunt keeps heat off Minstrel and lowers Resists to Minstrels Stun.

Doing a new run to refamiliarize myself with the game. Barb getting Impact Bonus from adjacency to Wiz and using Bow and Shout. We'll see how that goes.
 

Nortar

Arcane
Patron
Joined
Sep 5, 2017
Messages
1,488
Pathfinder: Wrath
Looks like there's a DLC coming out on May 25.



We have some good news about The Dungeon of Naheulbeuk to share with you. We all already miss our favorite unlikely heroes... That’s why they will come back for a new adventure! The Dungeon of Naheulbeuk: The Amulet of Chaos will get a complete DLC: Ruins of Limits coming May 25th.

Whether it is above or under ground, explore the Dungeon and fight the zombies who invaded it.
Which camp will you choose? The Necromancers? The Vampires?
You’re the only one who can decide. Our favorite heroes are waiting for you to attack the dungeon infested by the living dead!

An amazing adventure with many laughs: you will have no time to get bored with them! Dive into the new zany adventure of the Dungeon of Naheulbeuk with Necromancers and Vampires, lead the least qualified adventurers of the whole Land of Fangh to victory despite their lack of abilities, and make them, through continued efforts and hardships, the most unlikely heroes of all times.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,676
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Also new update: https://store.steampowered.com/news/app/970830/view/3120406755535952072

The Dungeon Of Naheulbeuk: The Amulet of Chaos - New Update
A new update is released on PC today and Mac tomorrow!

The game continues to improve thanks to its developers who always want to give you the best game they can.
A new major Update will be launched today, with new contents, some improvements and corrections of bugs. You will enjoy even more the Dungeon of Naheulbeuk after it!

More details about the correction in “Progression in the game and success”:
  • Chapter 2 which is not triggered unless you activate the Wheel of Misfortune lever in Chapter 1
  • Blockages in some situations in the last stage of the marauders' quest
More details about the correction in “Skills and combat”:
  • Blocking if a Dwarf's throw fails critically
  • Blocking if a character making a double attack kills his target on the first hit but the second hit succeeds on a parry roll
  • Blocking in certain cases if the Paladin retaliates
  • Blocking if an enemy dies from periodic damage while performing a charged attack
  • Blocking if a frozen character succeeds in a parry roll
  • Blocking if you use Crôm's Force on the square where the Barbarian is located
  • Blocking due to send back states and damage transfer
  • Blocking due to invocations
Many other fixes have been made with this new update to always guarantee a better gaming experience :)
 

Watser

Arcane
Joined
May 8, 2014
Messages
1,865,075
Divinity: Original Sin 2 A Beautifully Desolate Campaign
My game keeps crashing in the fight against the books in Zangdar's library.
Anyone had issue with this before or bug in new patch?
 

Rincewind

Magister
Patron
Joined
Feb 8, 2020
Messages
2,749
Location
down under
Codex+ Now Streaming!
How the fuck can you guys win the second Wheel of Fortune fight??? I've read all the tips about it in the thread already, but that doesn't help much. With the previous tips I've improved my tactics enough that I was able to beat every other fight on Epic, but this seems soooo over the top. I'm probably on my 6th retry, spent most of the whole day on this already... No matter what I try, the heavily overpowered enemies just keep decimating me. Then if half the party is already unconscious, it's a lost cause.
 

Watser

Arcane
Joined
May 8, 2014
Messages
1,865,075
Divinity: Original Sin 2 A Beautifully Desolate Campaign
How the fuck can you guys win the second Wheel of Fortune fight??? I've read all the tips about it in the thread already, but that doesn't helped much. With the previous tips I've improved my tactics enough that I was able to beat every other fight on Epic, but this seems soooo over the top. I'm probably on my 6th retry, spent most of the whole day on this already... No matter what I try, the heavily overpowered enemies just keep decimating me. Then if half the party is already unconscious, it's a lost cause.
Yeah that fight was a difficulty spike. Make sure to stunlock the boss who charms, she's the most dangerous enemy but has low saving throws. The goblin is annoying but not much more than that.

Gonna start a playthrough on nightmare until the game (hopefully) stops crashing on my epic run, and I am 100% dreading this fight.
 

PanDupa

Educated
Joined
Apr 5, 2021
Messages
74
How the fuck can you guys win the second Wheel of Fortune fight??? I've read all the tips about it in the thread already, but that doesn't help much. With the previous tips I've improved my tactics enough that I was able to beat every other fight on Epic, but this seems soooo over the top. I'm probably on my 6th retry, spent most of the whole day on this already... No matter what I try, the heavily overpowered enemies just keep decimating me. Then if half the party is already unconscious, it's a lost cause.
What level is your team? Maybe there is some side quests you missed and can level up?
 

PanDupa

Educated
Joined
Apr 5, 2021
Messages
74
What level is your team? Maybe there is some side quests you missed and can level up?

Level 4/5 and I believe I've done all the sidequests so far.
Well then there is just a hope for good rolls. What helped me was equipping all characters with health potions so they can pick each other up, focusing on left side of the map, killing girl first then other enemies except goblin which I killed last. The good news is that if you manage to beat this fight, you probably won't have any more problems, as this and goblin golems fights are the most difficult one in the game
 

Rincewind

Magister
Patron
Joined
Feb 8, 2020
Messages
2,749
Location
down under
Codex+ Now Streaming!
Well then there is just a hope for good rolls. What helped me was equipping all characters with health potions so they can pick each other up, focusing on left side of the map, killing girl first then other enemies except goblin which I killed last. The good news is that if you manage to beat this fight, you probably won't have any more problems, as this and goblin golems fights are the most difficult one in the game

Thanks for the tips. I've spent half of today trying to beat it on Epic with this exact same strategy. Now I said, fuck it, I'm not masochistic enough for this, so just beat it on Normal on the first attempt... (but barely surviving)
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom