Without the modern artificial fibers we have today our feet would have no protection at all if we decided to wear something softer than shoes with leather soles. Imagine going around on the streets/in the woods/mud etc. with nothing than but socks on. Garret's feed would look pretty bad after a day or so.
The game doesn't even have dynamic shadows, so that's obviously a technical limitation. What do you mean with the aural identification, though? I thought hearing you could only make enemies suspicious, and they only gave proper chase after seeing you, which makes perfect sense. I haven't tried running over a marble floor while out of sight though, no idea what happens then.
And that is one of the things I really like about old Thief and even Dishonored. Both have that short sound effect/melody that plays when you get spotted.
It's a lot harder when you play it like a Thief game instead of spamming rat plague all the time. Use the achievements as a guide and play without enhancements and violence on hardest difficulty and it's a very solid experience.
And that is one of the things I really like about old Thief and even Dishonored. Both have that short sound effect/melody that plays when you get spotted.
Huh?
Thiaf guard AI in action
I had so much to live for... until I saw this video.
The problem with H:A is the same as with, I don't know, Hitman movie or first Judge Dredd movie - they tried to make it feel like Hitman is a hero. And then you had to punch Danny Trejo's insert in the world, so... yeah, fuck it.So someone compare this to what Squeenix did to the Hitman
I still don't get why the fuck is he walking with arms in front of him.
So someone compare this to what Squeenix did to the Hitman and DX franchises with Derpsalution and HR. Are we talking about the same levels of derpiness/mainstreaming?
More likeI still don't get why the fuck is he walking with arms in front of him.
(...)
Just add the mask and goth makeup and you've got nuCarrot
I still don't get why the fuck is he walking with arms in front of him.
"10/10 - It's shit." -IGN
Removing the floor from underneath something tends to result in it plummeting the fuck down.Thi4f definitely made immeasurable progresses to the stealth genre by removing noisy floors. It's unbelievable how we're so much above 1998 now. See? Turns out you were right!
That you can be told apart from guards by footsteps alone.What do you mean with the aural identification, though?
Actually this, but both Thief and Thiaf are city games.If you spent a lot of your life in the wild, your feet would become like leather, just like indigenous peoples who live in rainforests. Some people, even moderns, rock climb barefoot. Shoes are a man-made solution to man-made problems (cities, glass, square edges).
Human Revolution was a well designed game with a decent story, really good world design and solid art direction, plus though it had its problems was still a good tribute to the original games.So someone compare this to what Squeenix did to the Hitman and DX franchises with Derpsalution and HR. Are we talking about the same levels of derpiness/mainstreaming?
That review is gold. :D