- Boring, pointless open world which offers very little to discover practically, it's just all aesthetics
It's world building via aesthetics. The world has an enormous sense of epic scale, even though it really isn't that big. The layout is an achievement.
- Repetitive, copy-paste towns & villages with little different between them.
What world do you live in where every town in a small region of a single country has vastly different architecture? The impoverished, war-ruined hamlets are fittingly similar and squalid.
- Repetitive, copy-paste quests & monster hunts which follow a very siimilar structure (talk-walk-witcher senses-fight-do something-return-talk-finish quest)
And for every repetitive quest, there is a unique one. The questing a highlight.
- Awful dialogue "choices" which usually amount to "talk to me some more" and offer little C&C for a large percentage of the game.
You expect paradigm shifting C&C from every conversation? That would get very stale very quickly. The dialogue for quests arcs builds upon itself, each choice resulting in different options along the way. The dialogue and C&C is fantastic.
- Flakey as fuck pointless combat, even on the hard level, which you can play with your eyes shut.
Could've been better. I've seen worse combat in a CRPG. Play on Deathmarch.
- Contradictory setup that makes the whole game feel awful - "You urgently need to get to Ciri to save her from the Wild Hunt, but here's a thousand trivial things to do to pass the time with"
Scale it up -- Geralt is traversing likely thousands of miles on horseback, running a zigzag pattern all around Redania. A witcher's gotta eat. Morrowind does the open world main quest better than anybody else, but this is hardly a bad entry.
A divebomb of a mainquest which is OK up until after the Bloody Baron, then is just a massively dull person-fetch quest until a slight bit of relief near the end-game.
Yes, Baron arc is definitely the best, but the rest is still fantastic. What's dull about traveling around a fantasy world, interacting with superbly written NPCs, making decisions that directly affect their lives and the politics governing their lives, fleshing out the lore of this rich universe, flipping the hunt on its head by hunting the hunters, and picking up clues to Ciri's whereabouts along the way?
Far too many characters crammed into it, which makes it messy & feel like you're playing "Geralt - This Is Your Life"
Oh no, my RPG has too many awesome NPCs and lets me play it like I'm playing a role.
All the tits look the same.
And all of which look better than your mother's.