jackofshadows
Arcane
- Joined
- Oct 21, 2019
- Messages
- 5,225
С&C are nice but again, they're not depend on progression system in any way. Besides, TW3 don't have even any stripped down reputation/morale ME-like system, you can be a total asshole one second and then save a kitten next, the game still won't care. The whole role-play experience would be happening only in the player's head like in any sandbox game, basically.True, but TW3 also has much more C&C in terms of quest resolutions and what not
I cannot speak for combatfags but I doubt they're satisfied with the fact that combat's outcome more relies on their own skills than on game's systems.It allows for more maybe, but both have it. TW3 on the other hand also has a real combat system and an equipment & inventory system which is much better integrated into the game's mechanics and much more fleshed out. From this perspective, TW3 allows both for the more theatrical part of roleplay (C&C and what not) and the more wargamey part which combatfags define as the quintessential aspect of a CRPG.
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