Source?Charles Dance hates video games.
And he fucking got divorced because his wife was addicted to WoW.
Source?Charles Dance hates video games.
And he fucking got divorced because his wife was addicted to WoW.
It is true that TW1 went overboard at some places
endless monster grind comes to mind
Point is, CDPR is, like any developer/publisher out there, a liar and an asshole at marketing
It's just like gothic 1 and 2. And actually it's great because that will give the impression these lands are far apart.
So, this is how the world is supposedly structured.
+ Kaer Morhen
It's just like gothic 1 and 2. And actually it's great because that will give the impression these lands are far apart.
The ultra-open world of Gothic 3 was even better though and despite no loading the impression lands are far apart was even more palpable, due to an outstanding landscape design.
Not that I'm too butthurt about loading in W3 but a completely open world without any loading adds much impreshun and is clearly better. I wonder what was the obstacle in this case. Is a ginormous seamless world a problem, technically? Because PC only games like Daggerfal, Morrowind or Gothic 3 pulled it off beautifully. Hell even Skyrim pulled it off and that was a last gen console game.
I hope you get it. After DA:I and PoE, another disappointment might be devastating to your psyche. You might even turn into another Darth Roxor, who still has not recovered from Blackguards 2 incident.I just want a better gameplay to emerge somehow in TW3.
Skyrim had loading times on entering cities and the like, so no.Hell even Skyrim pulled it off and that was a last gen console game.
Too bad that Gothic 3 was a disaster in every other regard.
I'm pretty much regretting my pre-ordering after playing through Letho fight. Yes, you can toy with him with the extended roll distance talent, otherwise you have to fight this guy who can absorb your hits and dish out 1-2 signs that can utterly wreck you the hard way. You took potions? Too bad, it's 10 minutes of cutscene that outlast any potion duration.I am also hoping for moment-to-moment gameplay improvements over Witcher 2. Not that I disliked Witcher 2 gameplay - it was decent enough
Mhmm, sure thing. Amazing how they never came out and just said so during all this time. And it wouldnt made any big difference.
Apples and oranges i'd say. Witcher sticks to its source material while the world in Gothic 3 was specifically tailored for a video game.The ultra-open world of Gothic 3 was even better though and despite no loading the impression lands are far apart was even more palpable, due to an outstanding landscape design.
No, it didn't. There's a loding screen for every building, cave, dungeon and city.Hell even Skyrim pulled it off and that was a last gen console game.
Maybe. But this is a really confusing way to present the game world:So, this is how the world is supposedly structured.
+ Kaer Morhen
From what I recall that's what they always said.
Eh, i guess you're supposed to wait till you find the best mutagens (+ 5% to critical effects, + 15 vitality lol), but that pretty much means you'll benefit from their effects somwhere in the fourth act, which is bullshit. Let's be honest, character progression in Witcher games was always crap, especially in TW2.Also, Mutagen that adds little and those were permanent decisions off a randomly generated mutagen from Alchemy? Impressive. What a big decision coming from +1% critical effect or +5 Vitality mutagens.I am also hoping for moment-to-moment gameplay improvements over Witcher 2. Not that I disliked Witcher 2 gameplay - it was decent enough
Apples and oranges i'd say. Witcher sticks to its source material while the world in Gothic 3 was specifically tailored for a video game.The ultra-open world of Gothic 3 was even better though and despite no loading the impression lands are far apart was even more palpable, due to an outstanding landscape design.
G3 has loading screens. The 3 lands are seprated from each other.The ultra-open world of Gothic 3 was even better though and despite no loading the impression lands are far apart was even more palpable, due to an outstanding landscape design.
Not that I'm too butthurt about loading in W3 but a completely open world without any loading adds much impreshun and is clearly better. I wonder what was the obstacle in this case. Is a ginormous seamless world a problem, technically? Because PC only games like Daggerfal, Morrowind or Gothic 3 pulled it off beautifully. Hell even Skyrim pulled it off and that was a last gen console game.
I wonder what was the obstacle in this case. Is a ginormous seamless world a problem, technically? Because PC only games like Daggerfal, Morrowind or Gothic 3 pulled it off beautifully. Hell even Skyrim pulled it off and that was a last gen console game.
When? I remember getting a loading screen of you use a teleport stone to go from one city to another, but apart from that....G3 has loading screens. The 3 lands are seprated from each other.The ultra-open world of Gothic 3 was even better though and despite no loading the impression lands are far apart was even more palpable, due to an outstanding landscape design.
Not that I'm too butthurt about loading in W3 but a completely open world without any loading adds much impreshun and is clearly better. I wonder what was the obstacle in this case. Is a ginormous seamless world a problem, technically? Because PC only games like Daggerfal, Morrowind or Gothic 3 pulled it off beautifully. Hell even Skyrim pulled it off and that was a last gen console game.
The guys in the video above talk about it as if its a common knowledge so i guess it shouldnt be too hard to find.Source?Charles Dance hates video games.
And he fucking got divorced because his wife was addicted to WoW.
G3 has loading screens. The 3 lands are seprated from each other.The ultra-open world of Gothic 3 was even better though and despite no loading the impression lands are far apart was even more palpable, due to an outstanding landscape design.
Not that I'm too butthurt about loading in W3 but a completely open world without any loading adds much impreshun and is clearly better. I wonder what was the obstacle in this case. Is a ginormous seamless world a problem, technically? Because PC only games like Daggerfal, Morrowind or Gothic 3 pulled it off beautifully. Hell even Skyrim pulled it off and that was a last gen console game.
Crom's kurwa, I do not remember this.G3 has loading screens. The 3 lands are seprated from each other.The ultra-open world of Gothic 3 was even better though and despite no loading the impression lands are far apart was even more palpable, due to an outstanding landscape design.
Not that I'm too butthurt about loading in W3 but a completely open world without any loading adds much impreshun and is clearly better. I wonder what was the obstacle in this case. Is a ginormous seamless world a problem, technically? Because PC only games like Daggerfal, Morrowind or Gothic 3 pulled it off beautifully. Hell even Skyrim pulled it off and that was a last gen console game.
I just want a better gameplay to emerge somehow in TW3.
TW2 despite going through several editions barely improved on the gameplay, but kudos to the graphic presentation, it was top notch.
Mini games, please die. Arm Wrestling, Fist Fighting, Dice ... god what a bore. It was optional - I skipped all of them.
Having QTE appear during segments didn't help either. It was rare, but having to mash left mouse clicks to untie prisoners surprised me. It should not be there.
I must admit that 80% of my love for the game [TW2] comes from the settings, I am just really fond of the world of the Witcher, and just crave to see more of it. The game is visually beautiful and believable while retaining vivid and bright colours, the story is compelling enough despite being railroaded, there are some original ideas here and there but, I can't lie, the game really sucks as an RPG. Gameplay-wise, it's really no more than an action game (and a mediocre one at that) with talents, and few plot choices, and whores.
It is a while but I am pretty sure there is a transition between. For Nordmar there was the pass I can check later when I am home.Crom's kurwa, I do not remember this.
I don't care about no loading part, just make sure there's no fucking artificial barrier that existed due to cliffs and other bullshit.
Look at TW2 Act 2 Iorveth and tell me those mountain paths aren't bullshit. 15 minutes spent outside Vergen and I'm already hating it.
I remember following that Lars bloke to Nordmar and there definitely warn't no loading screen.It is a while but I am pretty sure there is a transition between. For Nordmar there was the pass I can check later when I am home.Crom's kurwa, I do not remember this.