My stash has 2000 Fine Maces and the last unique item I got was from a chest on endless paths floor 8.. This isn't enjoyable for me.
I still think the stash was a great idea - the bad idea was also having traditional loot frequency with tons of garbage everywhere to vacuum up.
Not really, I love a WYSWYG loot system.. I just wish the WHAT YOU SEE part was in proportion to what you were fighting.
If I am chased down by this group of grizzled assassins who are well known throughout the world and are an adventuring party themselves, I would expect them to have loot similar to my party. Unique Weapons and Boots and Shields with backstorys.. Of course the challenge should also accompany that gear.. I dont want loot piniatas.
The stash encourages us to vacuum up shit that should just be left on the ground.. The stash should only be usable for reagents and crafting components IMO.. Or not exist at all.
I hate this whole concept where because you are able to skip encounters, we now have to cater to that situation and make the encounters have boring banile shit otherwise people might be tempted to meta game when they otherwords wouldn't.. It's an illusion of choice.. You can't beat this game with a high aggressive score and some conversation skillz.. It's a nice to have but should not force the rest of the game to cater to it.
Well re watering it down, whether there is XP next to it or not the Bestiary feels like a good addition to the game, it's just the widely criticised XP for traps that absolutely definitely needs to go.
There IS an argumetn for evenly spaced out XP rewards, explorer and such tbh. Explorer feels pretty valid since it's encouraging you to visit areas, and finding the initial area for explorer is an encouragement for not very well oriented players to find content they might otherwise have missed quite easily.
Explorer encourages you to visit an area.. run from cave to cave then leave.. While trying to skip as many encounters as possible.. These reward incentives encourage you to skip the game.
Fighting Ogres is more fun when you think there is a reward or reason to do it. Otherwise it's just in the way to my next goal.