Stephen Russell responds on TTLG: http://www.ttlg.com/forums/showthread.php?t=141216&p=2180211&viewfull=1#post2180211
Stephen Russell responds on TTLG: http://www.ttlg.com/forums/showthread.php?t=141216&p=2180211&viewfull=1#post2180211
Yes. Yes and yes. Do it now.
Normally, codex shills praise modern games because they can avoid some features.Let's not even pretend the game isn't gonna have a fair share of apologists on Codex and a "good for what it is " seal of approval.
Look back at this post when the first reviews will be out. I am predicting they will contain such phrases as "the game is true to its roots, yet it ads new stuff to make it more modern for the modern audiences" written by people who never played a Thief game in their life. They will also tell that the haters are retarded and that focus, third person and fog instead of shadows feel totally great and add much to the immershoon. They will say how wonderfully written Garett is. It will also average at least 85/100 on metacritic.
Obviously, but there weren't any petitions for gameplay improvements and I doubt there will be. Press X for awesome has become the industry standard and people are very used to it by now, it's not going to go away anytime soon.Voice overs are the least of Thiaf's problems.
Personally I just signed it to show appreciation for SR and spite against Eidos. There's no way they are actually going to change VA this late into production.Why would you do such a thing to SR?
Has this ever happened? I thought we hated Deus Ex: HR here. (I thought it was pretty bad, though it's very easy to be bad when compared to Deus Ex)Let's not even pretend the game isn't gonna have a fair share of apologists on Codex and a "good for what it is " seal of approval.
Because it is. Funny enough in Amnesia you are also stealthing around since you are not even able to attack enemies.According to Youtube comments Amnesia is much scarier than the Shalebridge Cradle.
I don't get this. Would youd elaborate a little?Eh, Thief 3 is terrible, but SR made it better,
Has this ever happened? I thought we hated Deus Ex: HR here. (I thought it was pretty bad, though it's very easy to be bad when compared to Deus Ex)
Amnesia is popamole. There's 9 enemies in the entire Thief mission. That you can kill them only makes it more tragic due to their nature. In Amnesia you're constantly harassed by the same boring figures that you can avoid by hiding in some cupboard and looking away. Yawn.Because it is. Funny enough in Amnesia you are also stealthing around since you are not even able to attack enemies.According to Youtube comments Amnesia is much scarier than the Shalebridge Cradle.
Strategy Informer said:According to lead level designer Daniel Windfeld Schmidt, turning on the classic mode will disable elements on the heads-up display and reduce Garrett's special abilities, removing the slo-mo Focus mode.
Schmidt also added there will be an in-game recorder and social network features, allowing gamers to share their experience with the world.
Why people that want so much to see a movie or experience a non-interactive story don't go buy a book or watch a movie? There is no point in non-interactive storytelling in games, tell the story through the gameplay in a non-intrusive way or GTFO. The last thing I want to see is Garret's girlfriend drama, tragic love.Thief is a story-driven game
Well, that's the end of it, right there.
Oh ok. The part I didn't understand was "SR made it better". I thought that is some kind of mod. :D But it stands for Stephen Russel.J_C
Thief 3 isn't nearly as good as 1 & 2 - the maps are smaller, the graphics are... different and the whole game is quite different, what with the quasi-hub. But Stephen Russel helps reassure us that somewhere, in there, there's still remnants of the Thief we knew and loved. With the familiar voice comes the reassurance that someone who worked on this still cared about the franchise. It's just a huge nostalgia trigger. You here SR and you're more inclined to forgive some flaws, just because they at least kept that. But it doesn't blind you to the flaws, just makes you nostalgic. In a perfect world, Thiaf would have everything: SR, shadows, darkness, sneaking, the whole shebang.
It's impossible and that's a shame.