Fedora Master
STOP POSTING
- Joined
- Jun 28, 2017
- Messages
- 31,889
I'm telling you: They outsourced this shit, got a bunch of pajeets to write spaghetti code and now they're scrambling to unfuck whatever bullshit they have to work with.
Afaik, their QA is outsourced.I'm telling you: They outsourced this shit, got a bunch of pajeets to write spaghetti code and now they're scrambling to unfuck whatever bullshit they have to work with.
You highly underestimate how badly qualified "native" anything people can be in their native tongue.Native Brits wouldn't make mistakes such as "Kislevian" and "Time for rejoice", which leads me to think they did more than just outsource the QA.
I wouldn't expect the big campaign within the next 2 months.Any news on blood dlc or big campaign?
Bit earlier than I expected, but we'll see.Patch on April 5th.
Patch notes on the same day. (Not suspicious at all)
Probably.Not that the patch will help much.
I can't be the only one who thinks this is bullshit. 10ish minutes of straight fighting and then 40 minutes of running back and forth recapturing points and rebuilding towers. But I guess cavalry is finally useful for something? What a joke.
I can't be the only one who thinks this is bullshit. 10ish minutes of straight fighting and then 40 minutes of running back and forth recapturing points and rebuilding towers. But I guess cavalry is finally useful for something? What a joke.
I mean would probably easy to fix by making the AI beelining for the final objective instead of getting kited
That's correct. Minor settlements basically ignore the entire capture point system - as long as you hold just one (no matter if a minor or major one), you're fine.I can't be the only one who thinks this is bullshit. 10ish minutes of straight fighting and then 40 minutes of running back and forth recapturing points and rebuilding towers. But I guess cavalry is finally useful for something? What a joke.
I mean would probably easy to fix by making the AI beelining for the final objective instead of getting kited
For minor settlement battles (as in video) don't you just need to keep at least one capture point?
Though in that case, the solution would be to have units camping each point instead of running around, but I don't think CA can write IA well enough for that
Tell that to fans of Heroes of Might and Magic 3.never release the third game in your franchise
I can't be the only one who thinks this is bullshit. 10ish minutes of straight fighting and then 40 minutes of running back and forth recapturing points and rebuilding towers. But I guess cavalry is finally useful for something? What a joke.
Yes, and that word is Reforged.Warcraft 3 has a word