Blaine
Cis-Het Oppressor
I believe light armored characters need to invest extra to justify being so effective. Tbh i dont mind and i play as one.
You must not have played as a heavily-armored commando yet. Rest assured, they are just as effective, if not more so in some cases. Similarly, I'm playing pure psi now and have no need for either armor or Evasion/Dodge (although, pure psi uses three offensive skills, so there's some balance there) while nerve stapling an entire base full of miscreants, often without even taking a single hit.
Fuck off with that, crafting is perfect in this game.
No, you fuck off. The crafting system is great, yes. It's nuanced, complex, and versatile, many blueprints are highly modular, etc., but an energy shield 5x better than anything you can buy or loot is fucking absurd.
No, fuck you. they are clearly diffferent skills, the heavy investment to make a character that doesnt rely on heavy armor has effective defenses is both coherent and flavorful. Why would people bother carrying armor if just not being where the bulllet/point stick was easier?Evasion and Dodge should be rolled into one skill, or given immense synergy percentages. There, I said it. Fuck you.
This is coming from someone that spent 150 hours playing as a lightly armored melee character.
No, fuck you. This is coming from someone who spent 100+ hours playing a lightly armored crossbow character, AND 100+ hours playing a heavily-armored melee character, AND 100+ hours playing a pure psi character. Again, heavy armor guys can rape enemies and weather punishment just as effectively as squirrelly, faggy little hiding cowards.
Nope, i think social skills should disappear, or have combat applications only.
Go fuck yourself.