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Underrail: The Incline Awakens

Candide

Educated
Joined
May 11, 2018
Messages
69
I asked Yngwar AND Ferryman, but it was the LEFT THIGH right? I've searched so many fucking corpses and no dice.
I don't know if this is randomized but in my game it was the right buttock. You just have to search the corpse in the grave with the rune Yngwar painted for you
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
I asked Yngwar AND Ferryman, but it was the LEFT THIGH right? I've searched so many fucking corpses and no dice.
I don't know if this is randomized but in my game it was the right buttock. You just have to search the corpse in the grave with the rune Yngwar painted for you
Oh, this whole fucking time I've been only looking at left thighs, perhaps that's why. How will I know I'm in the cave with the rune? Do I make a check or do I have to notice it myself?
 

Candide

Educated
Joined
May 11, 2018
Messages
69
Every grave has a symbol/rune of the person buried there. You match that to the rune Yngwar painted for you
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Every grave has a symbol/rune of the person buried there. You match that to the rune Yngwar painted for you
On the long arch thing that brings the grave up? Jesus I can barely make out what's on it, even while lowering my resolution to 4:3. Alright, thanks for the help.

EDIT:
It looks like all the arches have the same markings that just repeat? Am I looking at the right spot?
 

Candide

Educated
Joined
May 11, 2018
Messages
69
EDIT:
It looks like all the arches have the same markings that just repeat? Am I looking at the right spot?
wzpreNJ.png
 

Black Angel

Arcane
Joined
Jun 23, 2016
Messages
2,910
Location
Wonderland
Every grave has a symbol/rune of the person buried there. You match that to the rune Yngwar painted for you
On the long arch thing that brings the grave up? Jesus I can barely make out what's on it, even while lowering my resolution to 4:3. Alright, thanks for the help.

EDIT:
It looks like all the arches have the same markings that just repeat? Am I looking at the right spot?
Wtf? The place to search is randomized? Dang. Mine was left heel, which gave me an impression that it was a reference to Achilles.

There, as Candide replied to you, the rune is marked there. Should be fine with NV goggle, flares, or just torch the place.
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Just found the Rejects for the first time in Tchort University. Crazy this game always has new stuff to find. Anyway to actually get them out succesfully without massacring the Tchortists?
You're a god thanks.
EDIT:
It looks like all the arches have the same markings that just repeat? Am I looking at the right spot?
wzpreNJ.png
I was looking in the wrong place entirely thanks. Once I saw where I was actually supposed to be looking, got it after the second try.
Every grave has a symbol/rune of the person buried there. You match that to the rune Yngwar painted for you
On the long arch thing that brings the grave up? Jesus I can barely make out what's on it, even while lowering my resolution to 4:3. Alright, thanks for the help.

EDIT:
It looks like all the arches have the same markings that just repeat? Am I looking at the right spot?
Wtf? The place to search is randomized? Dang. Mine was left heel, which gave me an impression that it was a reference to Achilles.

There, as Candide replied to you, the rune is marked there. Should be fine with NV goggle, flares, or just torch the place.
Yup, got it.

Now that I have the shard, do I need to kill a void horror with it to get the Oddity, or am I good to go? And if I do, do I need to kill them in the graveyard and at the Abyssal station, or?
 

Candide

Educated
Joined
May 11, 2018
Messages
69
Now that I have the shard, do I need to kill a void horror with it to get the Oddity, or am I good to go? And if I do, do I need to kill them in the graveyard and at the Abyssal station, or?
You need to turn the shard into a weapon. Some people said they managed to do it themselves by inspecting the shard, I had to seek Azif's help. The oddities are in the underwater station black crystal and in the native's black crystal totem.
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Now that I have the shard, do I need to kill a void horror with it to get the Oddity, or am I good to go? And if I do, do I need to kill them in the graveyard and at the Abyssal station, or?
You need to turn the shard into a weapon. Some people said they managed to do it themselves by inspecting the shard, I had to seek Azif's help. The oddities are in the underwater station black crystal and in the native's black crystal totem.
Yeah I got it in weapon form myself. I'm doing Abysall Station rn. The Black Crystal Totem is just in one of their camps I take it?
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,387
Are any of the unique/"purple" weapons worth it by the time you run into them (unless you rely on metagame knowledge to beeline there, avoiding enemies, early in the game, I guess)?
The unique fist weapons all have some pretty nice things going on. Unique shotguns are good too (except the joke one, but it's obviously meant to be bad). The unique acid pistol is great too, though it does have its drawback. If you can work around that it's vastly superior to normal acid pistols.
The rest aren't that exciting. MP5 is nice considering how early you get it though. Dragunov can be too.
These weapons used to have bugged properties that made them more useful and unique, like no STR requirement on the Dragunov, or no penalties for moving, but that's all gone now.
Well, the Dragunov still seems to be bugged, just it's a bad bug. It doesn't have a scope. Every other rifle gets bonuses from a scope, but it doesn't.
The Dragunov doesn't have a STR requirement on purpose, same with the movement thing.
That is long gone https://www.underrail.com/wiki/index.php?title=Dragunov
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Are any of the unique/"purple" weapons worth it by the time you run into them (unless you rely on metagame knowledge to beeline there, avoiding enemies, early in the game, I guess)?
The unique fist weapons all have some pretty nice things going on. Unique shotguns are good too (except the joke one, but it's obviously meant to be bad). The unique acid pistol is great too, though it does have its drawback. If you can work around that it's vastly superior to normal acid pistols.
The rest aren't that exciting. MP5 is nice considering how early you get it though. Dragunov can be too.
These weapons used to have bugged properties that made them more useful and unique, like no STR requirement on the Dragunov, or no penalties for moving, but that's all gone now.
Well, the Dragunov still seems to be bugged, just it's a bad bug. It doesn't have a scope. Every other rifle gets bonuses from a scope, but it doesn't.
The Dragunov doesn't have a STR requirement on purpose, same with the movement thing.
That is long gone https://www.underrail.com/wiki/index.php?title=Dragunov
Jesus, I guess it had been a while since I last played.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,570
Location
Russia atchoum!
I rolled 12 of them and only got 1 that was of 114 quality and the rest were below 100.

:eek: Rolled set of three once, and the lowest was 114q, higherst 140+q.

what armor is best for shotgunners?

I can't say for best, but if you use metal it should defend you enough so you can slowly walk close and shoot.
Or light leather with stealth, occasional tacvest for when you dontt have space for maneuvering.
I prefer second option, because shotguns have 4 tiles optimal range.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,787
Location
Roanoke, VA
Grab the Codex by the pussy
So are persuasion, intimdation and mercantile "required" skills for story reasons and/or do they give enough to be invested in?

They're not required, but Persuade is nice to have, and Mercantile now grants access to special merchandise (think Mick & Ralph's in FNV) that can yield high-quality components sooner/more frequently in addition to adjusting buying and selling prices in your favor. You can also receive a few thousand charons' worth of discounts and deals throughout the game, which is nice, but ultimately a drop in the bucket.

With high-ish Mercantile and (optional, but notable) Power Management, you can flat-out purchase the components for energy pistols, shield emitters, powered goggles, cloaking devices, powered weapons, ammo, etc. and craft end products that sell for significantly more than the components cost. This is helpful because while you'll always have tons of guns, crossbows, tactical vests, grenades, and miscellany to sell as loot, electronic devices and energy weapons are in far shorter supply and are sorely needed for bartering with electronics merchants.

General tip: By far the cheapest way to procure electronic repair kits is to craft or buy basic (not modded; mods don't affect scrap yield) psionic headbands and recycle them into kits. All other electronic devices are much too expensive for this to be worthwhile.
 
Unwanted

Elephantman

Unwanted
Joined
Apr 8, 2019
Messages
253
So riddle me this: do you have to slaughter all the pirates and all the natives or what?
I didnt get free passage with pirates on 70 Persuation but they are non hostile as long you dont enter their territory. But there is no way to get to the Health Center without killing a path through em.

I am getting fucking fed up with idiotic super surprise crab attacks and now I have to kill a million trash npcs? What the fuck? Pillars of Shit quality design. If you thought that hordes of lunatics, ironheads and rathounds are bad...

-edit-
Holy shit, this mean I dumped 40 points into Persuation for fuckign nothing since Im gonna be killing em all anyway. Holy fucking shit the retardation.
 
Last edited:

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
What do I do once I reach the Shadowlith? I tried blasting it with the Torch but nothing happened, and these voidal horrors don't seem to die either, and only take damag from the Torch sometimes.
 

Black Angel

Arcane
Joined
Jun 23, 2016
Messages
2,910
Location
Wonderland
So riddle me this: do you have to slaughter all the pirates and all the natives or what?
I didnt get free passage with pirates on 70 Persuation but they are non hostile as long you dont enter their territory. But there is no way to get to the Health Center without killing a path through em.

I am getting fucking fed up with idiotic super surprise crab attacks and now I have to kill a million trash npcs? What the fuck? Pillars of Shit quality design. If you thought that hordes of lunatics, ironheads and rathounds are bad...

-edit-
Holy shit, this mean I dumped 40 points into Persuation for fuckign nothing since Im gonna be killing em all anyway. Holy fucking shit the retardation.
Yeah, you might as well assess your odds of fighting the Captain and his right/left-hand men instead. Once you defeated them, radio the Chief to commence attack on the ports. At least, that's the way I see it if you can't tilt the negotiation in the expedition's favor. Or just join them.

As for the natives, I think after their 4th attack on the camp their numbers would be severely reduced. The way I see it, I think you only need to kill their 'officers' to stop their invasions before their 4th attack. To know who they are, you need to communicate with certain neutral native.

What do I do once I reach the Shadowlith? I tried blasting it with the Torch but nothing happened, and these voidal horrors don't seem to die either, and only take damag from the Torch sometimes.
Keep torching it, going to take a while. The void horrors could definitely be killed by the torch. Pro-tip: take with you and activate the chunkiest energy shield you have when facing the horrors.
 
Unwanted

Elephantman

Unwanted
Joined
Apr 8, 2019
Messages
253
Wow, 'arr pee gee' label revoked. Content at best a 2/5 roffles.
Nice Expansion lel. 10 bucks is too much.
At first you fight hordes of """greater""" siphoners. Then you slog through apocalypse level of locusts. Then you slam trough a metric tonne worth of robots, level after level. MUDCRABS! Fucking Oblivion level MUDCRABS! And since this is not enough autism, you will be killing helpless natives and pirates in droves.
Pillars of Eternity 1 is a better game holy shit.
 
Unwanted

Elephantman

Unwanted
Joined
Apr 8, 2019
Messages
253
Fuck no, there is even bait on the Steam screenshots. I fucking thought the native villages would neutral, let alone the pirates. Now I have to fight 5 fights on every map. Consisting of the same idiotic """ t a c t i c """ of fireballing and forcewalling and raging.
 
Last edited:
Unwanted

Elephantman

Unwanted
Joined
Apr 8, 2019
Messages
253
This has to be some kind of a mistake. The natives have like elders and wymbonz with 50hp etc.
Styg is a certified moron if this is a plain kililng spree.
They should have made an actual arpeegee instead of 7 fucking gigabytes of jetski skins which no one is gonna be fucking using anyway, lord almighty, talk about idiotic priorities.
 

Tygrende

Arbiter
Joined
Aug 2, 2017
Messages
874
what's wrong with one always hostile faction when there's already 3 neutral factions (and the ferryman), 2 of which are mutually-exclusive?
 
Unwanted

Elephantman

Unwanted
Joined
Apr 8, 2019
Messages
253
Lol talk about spinning!
There are 0 factions.
The pirates have no fucking idea about anything and it makes absolute zero sense to join them.
Aegis is fucking paying you 1k chacha for a single """mission""" and giving you jetskis - they aint a faction.
The natives are retarded.

Fuck this, I am going back to Deadfire - words I though no one would utter.
Maybe in half a year they'll fix this trash barrel.
 
Unwanted

Elephantman

Unwanted
Joined
Apr 8, 2019
Messages
253
Tigranes was actually right for once! The loredumps are idiotic too.
 

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