This stupid fight is literally impossible if you're playing as a squishy crossbowman-trapper.
AAArgh fuck
I have nearly 200 points in Crossbows and 13 Per and I'm constantly missing targets from 5-10 meters.
Yep, that's Crossbows for you. Crossbows sorely need an inherent scope slot, like sniper rifles, in order to be on par with all of the other weapon categories in the game. A standard scope providing +10% additive accuracy would be a Godsend. It's ludicrous that such a short-range weapon suffers from such low accuracy, Evasion or no Evasion.
Do note that in some particularly dark areas, using night vision can substantially improve your chance to hit.
Crossbows frankly suck, even with most/all crossbow-specific feats. They have synergy with traps, but the thing is, Opportunist is more than enough trap synergy when paired with a gun rather than a crossbow. Any gun category save pistols is far more powerful than crossbows when you've got most/all of the relevant feats. Assault rifles in particular pretty much kill two enemies per turn, and possibly three, once you're up there in levels and feats.
My q120ish Chimera can deal 500+ damage FROM ONE BULLET (out of 7) if it crits during a burst attack. One bullet!
had only one casualty. Didnt do anything besides dropping frag mk3 and flashbangs(with grenadier). With savages low armor frags shred them...
I need help. I've found Cornell in the Core City's sewers. What should I do next? Please spoiler the answer.
I've promised Cornell's head to Simmons but then I've decided to let him go. Now my game is fucked and I'm afraid that I will have to redo 2-3 hours of gameplay.I did the same thing and just went back and told Simmons I couldn't find him. He believes you and you complete the quest.
I literally am in this zone rn.Anyone found a use for the Broken-Off Spike yet?
So uh
There's a place in mid-late game where you enter a sci-fi looking warehouse area, and you find the person you're looking for all alone. You talk to them triggering a warehouse lockdown and a shitload of enemies coming in waves. There's an exit north end and south end. Anyone remember where the hell this is?
I just remember having some epic fights there in 2015
https://www.underrail.com/wiki/index.php?title=RAF_013
Yup. That, right there, I think, is your problem. Like normie pointed out, if you got detected while in stealth, they'll be hostile to you. Regardless whether you're wearing their uniforms or not. Just tried it now, had my officer uniform on. Went to stealth, then got detected on purpose, and the one who detected me immediately turned hostile. Yeah, you probably turn someone's detection red without noticing it, and it turns the entire zone hostile.Wow, it's genuinely pissing me off a bit now. I honestly have no idea what bugged out. I remember putting on the uniform when I was first there and everything, but they were always hostile. I figured it just had something to do with me being stealthed. I had no idea I missed fucking content because of this. God. Fucking. Dammit. I've played foratwo full fucking days since this.
Edit: Yup, even loaded up my save from just before I hand in the mineral oil, and I'm even wearing the officer's uniform, and everyone is hostile, same as they ever were.
Some oddities, and I got a unique shotgun there. Still, the area is pretty obnoxious, it's basically the Labyrinth of the Black Sea. At least it's optional.Is anything even at the end of the marsh areas behind Port Crag? Because I am not doing that shit.
Definitely. There's an obvious difference between wearing a leather armor and a metal armor when moving in real-time.can someone explain to me real time movement speed? Is it affected by armor penalty?
When it comes to dealing with Lunatics as a PSI-char, the best way do it is by throwing some metathermics spells, like a cryo-orb or pyrokinesis. Works like a charm as a stealthy char, not sure how anyone else without high CON, decent protection, and/or high initiative can do it.You know, it occurred to me the other day that the most difficult opponents when I played through the game as full psi were other psi users, specifically the mall dwellers. They were the toughest fight in that playthrough for me.
Now that I'm playing through again as a low-Will, non-stealth melee character, I've realized that psi users are even deadlier to non-psi characters, so deadly in fact that you often must kill them before they can act if you have any hope of surviving. The conclusion is that full psi dominates everything after all, it's just that other psi users present the stiffest challenge.
Probably it has something to do with the enemies' own high Resolve.
I stumbled upon the area, and they were neutral, in the pit, fighting eachother. They kept fighting eachother even after I killed everyone there.as i recall, they are not friendly and will be released to attack you?Is there any way to saveButch & Spike, the two dogs forced to fight eachother by Lurkers in Lower Passages?
Energy Shield and good armor. Also killing them before they kill you.Any way to defend against boulder throw from mutants and strongman?
https://www.underrail.com/wiki/index.php?title=Disruptive_FieldAny way to defend against boulder throw from mutants and strongman?
It's incredibly annoying that you can't even remove the ones you've learned. I accidentally taught myself Incendiary Bolt once. Now it's there to forever clutter up my list. For fucks sake, why aren't there tabs?At this point I feel we could use a separate list of "favorited" crafting recipes for those most commonly used.
Jesus fucking shit-ass cunt there are 530,461 recipes now and it's a single-column list, God damn it, PLEASE HELP
Styg said they were going to add categories on the steam forum a while ago, so it'll happen at some point. Just we don't know when that point will be.It's incredibly annoying that you can't even remove the ones you've learned. I accidentally taught myself Incendiary Bolt once. Now it's there to forever clutter up my list. For fucks sake, why aren't there tabs?
Level doesn't matter as much as your build. Post what you have, stats & skills, feats, psi abilities etc. Also, junkyard is easier if you go from the black eels side, imo.How am I supposed to survive Old Junkyard, my level 8 Psy with Knife Char had could kill everything until now but against the Muties my abilities are useless. Should I go somewhere else first?
It's incredibly annoying that you can't even remove the ones you've learned. I accidentally taught myself Incendiary Bolt once. Now it's there to forever clutter up my list. For fucks sake, why aren't there tabs?At this point I feel we could use a separate list of "favorited" crafting recipes for those most commonly used.
Jesus fucking shit-ass cunt there are 530,461 recipes now and it's a single-column list, God damn it, PLEASE HELP
Ideally, anything and everything dropped during combat in the arena should be put into a box or something.I knew this was probably going to happen, so I tested it to confirm.
When fighting in the Arena, if you throw a spear but don't retrieve it before the match ends, then that spear is gone forever. This is a significant handicap to spear builds, and should be addressed.