Lhynn
Arcane
- Joined
- Aug 28, 2013
- Messages
- 9,956
You dont actually need to do the tutorial, it gives you nothing either way.Doing the combat portion of the tutorial as a pure psi character:
You dont actually need to do the tutorial, it gives you nothing either way.Doing the combat portion of the tutorial as a pure psi character:
Hey, Styg.. if I bitch enough, will you implement Steam Cloud support?
Moving saves around hurts my precious mousing fingers.
Can't wait for the new exciting vein of steam reviews along the lines of "I died in the tutorial, this game is terrible, no explanations, can't read the font 0/10".
The truth is I've spent the last couple of days on a Steam Crusade against idiots downvoting AoD and Underrail in their reviews because "combat2hard. Would not recommend". I've read every stupid argument imaginable, countered bullshit with good old math and created a fair amount of among steam reviewers. But these things take their toll. I'm tired and a lot edgier than usual.
You're more than welcome to join the fight, bruda.
DeusStyg vult!
1.Run to the middle of the roomDoing the combat portion of the tutorial as a pure psi character:
Unarmed + Psychokinesis is one of the most broken build. (at least in early access)Gonna go as either a knife or a unarmed dude, both seem fun. Should i get psi or not? the penalty seems harsh and i got will 3 and 0 on the psi skills either way.
I have the game on Desura, as I want a DRM-free version, when will it be getting updated?
Doing the combat portion of the tutorial as a pure psi character:
Fuck, can't get it to work no matter what. Here's a crashlog. If anyone can help, please do:
System.DllNotFoundException: Unable to load DLL 'csfml-audio-2': The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail. (Exception from HRESULT: 0x800736B1)
at SFML.Audio.Music.sfMusic_createFromFile(String Filename)
at SFML.Audio.Music..ctor(String filename)
at bri..ctor(jj A_0, Single A_1)
at a4q.xr(aj8 A_0)
at zq.e(aj8 A_0)
at ask.g4(aj8 A_0)
at d7.a(aj8 A_0)
at aav.Update(GameTime gameTime)
at gr.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at bb2.a(String[] A_0)
Fuck, can't get it to work no matter what. Here's a crashlog. If anyone can help, please do:
System.DllNotFoundException: Unable to load DLL 'csfml-audio-2': The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail. (Exception from HRESULT: 0x800736B1)
at SFML.Audio.Music.sfMusic_createFromFile(String Filename)
at SFML.Audio.Music..ctor(String filename)
at bri..ctor(jj A_0, Single A_1)
at a4q.xr(aj8 A_0)
at zq.e(aj8 A_0)
at ask.g4(aj8 A_0)
at d7.a(aj8 A_0)
at aav.Update(GameTime gameTime)
at gr.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at bb2.a(String[] A_0)
Can you check if you have "csfml-audio-2.dll" in your installation folder?
Desura is dead, bro. Don't think anyone can update games on it anymore. But you can get a free Steam key for Underrail. Just login to Desura and check http://www.desura.com/games/underrail/keys (There's no DRM in the Steam version either)
imjes
Desura is dead, bro. Don't think anyone can update games on it anymore. But you can get a free Steam key for Underrail. Just login to Desura and check http://www.desura.com/games/underrail/keys (There's no DRM in the Steam version either)
But steam is DRM. Anyway, I knw desura is having issues but it doesn't seem quite dead yet, though that may just be them running on money they have had saved up.
if your not going to invest in psionics the health penalty seems pretty steep for it to be worth it. Having low will means bad psi regeneration too.Gonna go as either a knife or a unarmed dude, both seem fun. Should i get psi or not? the penalty seems harsh and i got will 3 and 0 on the psi skills either way.
Desura is dead, bro. Don't think anyone can update games on it anymore. But you can get a free Steam key for Underrail. Just login to Desura and check http://www.desura.com/games/underrail/keys (There's no DRM in the Steam version either)
But steam is DRM. Anyway, I knw desura is having issues but it doesn't seem quite dead yet, though that may just be them running on money they have had saved up.
Dude, Desura IS dead. Stop clinging to a fool's hope and get a Steam key while it's still nice and easy to get one. You really don't want to miss the opportunity to (legitimately) own this game.
Fine, ignore everything I said. Here's your other option: http://af.gog.com/game/underrail?as=1649904300
Buy it twice you cuck.