SkiNNyBane
Liturgist
What exactly captures the feeling of Fallout in Underrail?
It has basically no C&C and has great combat which sucked in FO. It has no companions who were important in FO, it has no open-ended quest solving options like FO...
What does it capture exactly from Fallout? I never get the comparison.
The specific flavor of atmosphere and exploration. This is what made fallout to me, not the particular mechanics, and it is exactly what other games continue to fail to capture.