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Loved the Tender countdown music too. That was an amazing ambient electronic track. So far it's nailing the music and atmosphere big time.
Thanks RPG Watch for binging this to my attention, a forum that gives a shit about games.
Main soundtrack: https://www.dropbox.com/s/1jrdj3ka1mgeezh/VTMB%20-%20Complete%20OST%20Revised.zip?dl=1Yes I loved that stream music, anywhere I can find it? It was really good ambient music.
The only potential problem here is the OST and music selection,
They played random trash on the livestream event and we haven't heard anything from the game itself yet
Thanks RPG Watch for bringing this to my attention, a forum that gives a shit about games.
Oh man, awesome that they got Rik Schaffer. Now we only need a licensed club track or two from Chiasm and it's all gewd.
What makes me excited is how passionate and professional Hardsuit Labs is. They all seem very talented and are good devs, and they're all passionate about the project. That usually leads to great results, especially when the publisher is also very passionate. Passion projects turn into cult classics.
The trailer looked generic as fuck though. Could have been a "Vampyr" trailer as well, if I didnt know that a Bloodlines 2 was in the works.
What makes me excited is how passionate and professional Hardsuit Labs is. They all seem very talented and are good devs, and they're all passionate about the project. That usually leads to great results, especially when the publisher is also very passionate. Passion projects turn into cult classics.
Outer WorldsIt seems too good to be true. Something somewhere must go completely wrong and botch the whole thing.
Typical sleazy game journalist, got it.She was a typical UK "games journalist" running in the RPS/EuroGamer/Guardian circles afaik starting off by writing an RPS column called S.EXE, and doing what "game journalists" generally do:
Which in her case was e-begging on Patreon and shilling (or "pimping shit for free", as she calls it) for every friend and acquintance she ever made
I saw one mention of "I'd like more women to be in games, particularly women of color". Is this the sounding horn of white genocide? No, I get it, if pushing for non-white-male representation is a bad thing, I get why she is "problematic". Clearly she supports progressive politics (as does Mitsoda, quietly) and that will reflect in the writing.while pushing progressive politics
Well - as the article you linked says, she posted an article about how she felt. What the devs did from there was their own decision. She hardly led any kind of crusade to ruin them, and I don't see her discomfort with rape scenes as boding at all ill for Bloodlines 2. Personally I found the sexuality in Bloodlines welcoming and positive. Even Romero and the porn shop guy were sleazy but not rapey. From the penis article I don't get the impression that Ellison's sleaze-averse. In terms of sexual tone she's already a much better candidate than anyone else I could name offhand, even Mitsoda himself after he got married and dialed it back.I think her biggest achievement as a "games journalist" is still though how she started a moral panic and small-scale inquisition against the developers of Hotline Miami 2, which ended up cutting a scene from their game while desperately trying to defend themselves against the accusations, and due to that subsequently managing to get it banned in Australia as I previously said.
I'd hardly call "I don’t always see eye to eye with her" "singing the gospel".After that she somehow managed to get into the games industry in a writing capacity as a Narrative consultant through writing a book called "A Year On The Couch With Game Developers", leveraging her English major. Where she also continues pushing progressive values, while being proud of "taking men's jobs from them" and singing the gospel of Anita Sarkeesian, for instance with Dishonored 2: http://archive.is/dBkH8
Shrug, I don't expect super harsh criticism of high-profile projects anyway. But I'll bear it in mind.In any case, expect extremely friendly "coverage" of this project as we've seen so far, since these people definitely know how to support a comrade and return a favor.
This describes my feelings perfectly. It's not that they won't try, it's that their perception and thus recreation of VtmB will be massively different.this game will be Numenera once again....