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World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,163
Location
Platypus Planet
They are trying to keep the hype train going for as long as possible because once it dies out you begin to lose potential customers.

I know, I just can't see how this could possibly get anyone hyped.
It wont, this is just desperation. Either they announced too early or there's something wrong with the game that we aren't being made aware of yet.
 

Theldaran

Liturgist
Joined
Oct 10, 2015
Messages
1,772
People have been pleading for a Bloodlines 2 forever. However, that implies that as long as the game lets them down, they're gonna pine and whine.

Nostalgy warps everything it touches.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Do you have a link to what you mean by that? I only know about the two gameplay videos they have shown for now...

Pretty sure it's the PAX video that bummed everyone out, because it looks a lot more small in scope and rough around the edges than people were hoping. That's Obsidian though, I bet I still like it a lot.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,906
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Other than Mitsoda and Avellone, does anyone else really matter? Or rather, do people care for anyone else on this developer team? This team is the very definition of 'literally who' as far as I'm concerned.
I enjoyed a lot of the announcement day interviews; I think all of the developers will be interesting to hear from. A "Senior Product Manager" ... not so much.
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,771
Shooting vampires with guns as a vampire didn't feel great. They are naturally bullet-sponges. The choice to focus more on melee combat in Bloodlines 2 is fine in that context. Especially when trying to mix in stealth elements.
Guns are afaik weak in VtM for balance reasons, aren't they actually decent in VtM:B once you acquire better guns? Anyway there's probably a lot a competent dev can do to make gunplay better compared to VtM:B. Also, cmiiw but there are gun mods in v5 for fighting vampires, like raufoss ammo.
The concept of a well-funded vampire shooting other vampires with anything other than incendiary rounds is pretty dumb any way you slice it.

I would rather have some sort of hand-wave like "you drop all weapons when you shape-change" to explain their absence.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,974
The concept of a well-funded vampire shooting other vampires with anything other than incendiary rounds is pretty dumb any way you slice it.

I think firearms should be usefull because you don't only meet vampires in the game and firearms are great against other enemies. Like in Bloodlines 1 you didn't fight many vampires compared to humans and even against some of the bosses firearms were the key to success while melee was much more difficult, see Ming or the Sheriff in their warforms...
 

Astral Rag

Arcane
Joined
Feb 1, 2012
Messages
7,771
How about you show some gameplay? Eh? Too much to ask?

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We have made an awesome deal with this great new store, you guys may have heard about it, it's called Epic.
 
The Real Fanboy
Joined
Oct 8, 2018
Messages
1,121
The Discord says everything there is to say about the game's weird announcement. "HEY JOIN THE DISCORD FOR MORE INFO GUISE" -> literal nothing on there for weeks

Umm, no sweetie. The discord has had several additions since the announcement.

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:incline:
That is soo awesome!!!! It's such a small thing but it totally helps fandoms thrive when they're more inclusive! Love to see it ❤️
 

Orma

Arcane
Patron
Joined
Aug 10, 2012
Messages
1,698
Location
Kraków
Torment: Tides of Numenera
THINBLOOD

Seattle has generally attracted a younger crowd and some of them unfortunately wind up on the streets of the city. For the Kindred, the thinbloods are their own version of street kids, and in recent years, their numbers have grown at what some might consider an alarming rate.

img-header-small-thinblood-1.png



img-half-half-thinblood-description2.jpg

Despite being permitted in the city, many thinbloods don’t survive very long. With little understanding of what they are or the rules of Kindred society, they face a struggle to simply exist in a city carved up by established political factions. Many are killed when they pose a threat to the Masquerade. A few find work as grunts and runners for the less scrupulous denizens of Seattle. It’s not unheard of for a thinblood to gain enough respect to earn a more prominent role in a faction, but they are rarely shown the same respect or legal standing a full-blood clan member enjoys. It’s a hard, short life for most thinbloods in Seattle, but it’s also a city of opportunity for the few that can navigate their way into the higher circles of vampire society.

BORN A CRIME
As newly created vampires, far removed from the source of their blood’s power, thinbloods’ powers are strange and indiscriminate - deviating from the ancient disciplines.



img-half-half-discipline-chiropteran-small.png

CHIROPTERAN

This Thinblood discipline calls on the vampire’s strong affinity to bats, allowing her to move through the air and summon swarms.


• Glide (Blood Cost: 1) is Chiropteran’s first active power, and can be enhanced by investing inthe • • slot. Glide greatly lowers the weight of the vampire’s skeleton and muscle mass to allow them to float on updrafts, reaching otherwise inaccessible areas. In the air, the vampire can swoop into NPC to knock them down, pounce on enemies far below, or use the height advantage to rain down Disciplines from afar.


• • • Bat Swarm (Blood Cost: 2), the second active power, allows the vampire to summon a small swarm of bats to attack a target NPC, temporarily disabling them and dealing low damage. The • • • • and • • • • • slots grow this power, until a true Maelstrom of leathery wings surrounds the vampire, harrying and damaging any enemy who dares come too close.

img-half-half-discipline-mentalism-small.png

MENTALISM

This Thinblood discipline allows the vampire to manipulate objects through telekinesis - allowing them to even pull weapons from enemies’ hands.


• Pull (Blood Cost: 0/1, target dependent) is Mentalism’s first active. It allows the vampire to manipulate inanimate objects from afar - whether that’s an inconvenient obstacle, or the knife in the hands of the NPC bearing down on them. The • • slot upgrades Pull even further.


• • • Levitate (Blood Cost: 2), the second active power, suspends a living NPC in the air. Its strength can be enhanced with the • • • • and • • • • • slots, until the vampire can levitate everyone and everything in an area, and throw suspended enemies around like ragdolls.

img-half-half-discipline-nebulation-small.png

NEBULATION

This Thinblood discipline allow the vampire to call on her affinity to mist, allowing her to summon and command it.


• Mist Shroud (Blood Cost: 2), Nebulation’s first active power, envelops the vampire with mist for a short time, muffling footsteps and making them slightly harder to notice. In addition, the vampire can partially transform into mist for one invocation to either perform a choking attack on an NPC, or travel through tight spaces. The • • slot enhances these powers even further.


• • • Envelop (Blood Cost: 3), the second active, creates a stationary, swirling cloud of mist that surrounds, blinds and forcefully enters the lungs of NPC that touch it. It and Mist Shroud both can be further improved with the • • • • and • • • • • slots.
 

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