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World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,094
Throwing your gun away is the stupidest fucking shit ever.

I talked with Florian about this and suggested that you'd only throw an empty gun away when picking up another with ammo.
That's stupid beyond words.
The original was so stupid that this was made to look reasonable. Think on that for a second, and think on what this means for how the game would actually turn out to be...
 

Prime Junta

Guest
Throwing your gun away is the stupidest fucking shit ever.

I talked with Florian about this and suggested that you'd only throw an empty gun away when picking up another with ammo.
That's stupid beyond words.
The original was so stupid that this was made to look reasonable. Think on that for a second, and think on what this means for how the game would actually turn out to be...

If Cael hates this so much it can't be all bad. I'm starting to warm to the game.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,953
Throwing your gun away is the stupidest fucking shit ever.

I talked with Florian about this and suggested that you'd only throw an empty gun away when picking up another with ammo.

Are you also an Alpha tester Wesp, or are there some NDA's you can't talk about?

I'm not an Alpha tester, but I would like to become a beta tester once the game is that far, because we don't need another decade of patches ;).
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,094
Throwing your gun away is the stupidest fucking shit ever.

I talked with Florian about this and suggested that you'd only throw an empty gun away when picking up another with ammo.
That's stupid beyond words.
The original was so stupid that this was made to look reasonable. Think on that for a second, and think on what this means for how the game would actually turn out to be...

If Cael hates this so much it can't be all bad. I'm starting to warm to the game.
As if there was ever any doubt that you will love anything coming from a leftard sjw riddled whorehouse, prime cunta.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,953
Throwing your gun away is the stupidest fucking shit ever.

I talked with Florian about this and suggested that you'd only throw an empty gun away when picking up another with ammo.
That's stupid beyond words.

I think it would be at least better than throwing a gun away without replacement. Imagine your Desert Eagle ammo runs out during a mission, so you just keep it and fight on with your shotgun or whatever. After the fight you buy new ammo and you are fine for the next quest. In their current version, you might throw it away in the middle of some combat zone and would then have to buy a new one latter, which indeed would be stupid! Notice that the girl in the background called the system frustrating right now, so I hope they will change it in some way until the game is out...
 

vota DC

Augur
Joined
Aug 23, 2016
Messages
2,321
Since only 2 power instead of 3 they can do all clans without fear of repeat:
Tremere blood magic
Ventrue dominate (tremere lack it)
Toreador presence (bruja lack it)
Bruja potency
Gangrel protean (+ fortitude or animalism)
Nosferatu obfuscate (+ animalism)
Malkavian dementation (+ auspex)
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
2,788
In their current version, you might throw it away in the middle of some combat zone and would then have to buy a new one latter, which indeed would be stupid!

The fact that they even came up with such idiocy doesn't inspire confidence in the whole product.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,697
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
It's obvious to me that the point of this is that they don't want people to approach this game as a "shooter". Weapons are temporary, disposable, situational tools. You probably don't get to buy them and you don't find ammo either.

Think of Dishonored, where your only firearm is a pistol with little ammo, because shooting isn't the point of the game. This is taking that one step further.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,094
In their current version, you might throw it away in the middle of some combat zone and would then have to buy a new one latter, which indeed would be stupid!

The fact that they even came up with such idiocy doesn't inspire confidence in the whole product.
Ah, but prime cunta loves it because someone he lost an argument with hates it. I think we might have crossed over to Cael Derangement Syndrome with some of our posters ;)
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
2,788
The point of this is "streamlining" gameplay. If nothing else your character throwing away weapons without your control is immersion breaking.
 

Prime Junta

Guest
I played a Bungie third-person brawler/shooter called Oni ages ago. Guns worked this way in it. I quite enjoyed the gameplay, mostly kicking things in the head interspersed with occasional pew pew pew.

I know it's gamey but it might work well for B2 as well.

(OTOH it's no more gamey than the ability to lug around a combat knife, baseball bat, katana, a couple of pistols, combat shotgun, assault rifle, and flamethrower while dressed up as a porny schoolgirl.)
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,344
It might turn out to be pretty interesting design in the end. PST didn't have sword and bows and shit and while it was different, strange and "stupid" it made the game unique and interesting in the combat parts of the game.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,953
It's obvious to me that the point of this is that they don't want people to approach this game as a "shooter". Weapons are temporary, disposable, situational tools. You probably don't get to buy them and you don't find ammo either.

As far as I know you can buy weapons and you can find ammo. But Florian told me that the idea behind it was kind of in the first Matrix movie where they enter the lobby with lots of guns and just discard them when they are empty!
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,697
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
It's obvious to me that the point of this is that they don't want people to approach this game as a "shooter". Weapons are temporary, disposable, situational tools. You probably don't get to buy them and you don't find ammo either.

As far as I know you can buy weapons and you can find ammo. But Florian told me that the idea behind it was kind of in the first Matrix movie where they enter the lobby with lots of guns and just discard them when they are empty!

If you regularly come across ammo packs as you play the game but lose your weapon if you happen to use up your current stock then that would indeed be stupid, which is why I find it hard to believe that it's the case.

I'm imagining weapons in this game as similar to an arcade-style sidescrolling beat-em-up, where they're like power-ups that you find and use opportunistically.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,094
It's obvious to me that the point of this is that they don't want people to approach this game as a "shooter". Weapons are temporary, disposable, situational tools. You probably don't get to buy them and you don't find ammo either.

As far as I know you can buy weapons and you can find ammo. But Florian told me that the idea behind it was kind of in the first Matrix movie where they enter the lobby with lots of guns and just discard them when they are empty!
So they are saying that every combat is prefaced with a ton of mooks with guns that you beat up to have guns lying around everywhere? Words can't describe how retarded that is. They want to turn one scene into an entire game!
 

Herumor

Scholar
Joined
May 1, 2018
Messages
650
It's obvious to me that the point of this is that they don't want people to approach this game as a "shooter".

They did bring up the comparison between this mechanic and action films where you see the protagonist fire until he's out of ammo, throw his current weapon away and go for another one, so I wouldn't be too sure on that.
 

Lambach

Arcane
Possibly Retarded
Joined
Feb 11, 2016
Messages
13,207
Location
Belgrade, Removekebabland
Speaking of mods for Bloodlines, how is that Antitribu mod?

Would've been quite good if they only stuck to implementing new Clans and Disciplines. As it is currently, though, most of the changes made are quite idiotic, the new content is batshit insane and written in hilariously broken English, the balance is completely off etc.

Your most powerful enemies will not be other supernatural beings using their advanced powers against you, those you will go through like a knife through butter because the game throws an absolute fuckton of XP your way. No, the enemies you will fear the most are....... random human mooks with assault rifles. Even with Soak through the roof, any human with an AK-47 will shred you in about 2 seconds of focused fire. The only cure is to either play a Clan with Necromancy so you can summon bullet sponges or use companions, which is so goddamn immersion breaking and stupid it made my brain bleed.

As mentioned above, they added combat encounters in places where they have absolutely no reason on god's green Earth to be - you'll fight a Pander in front of the Ocean House hotel, Grout's wife wakes up and whips out a fucking Glock, a SWAT(?) team will attack you in the Red Dragon after your conversation with Wong Ho, you'll be fighting Scorpion and Sub-Zero in Chinatown (yes, really), you'll encounter some sort of a necromancer in Hollywood Graveyard which will trigger the start of a quest, but that quest will stay stuck that way forever because it's not finished and will never be.

They've added motherfucking platforming sections to the game, they've extended the cunting shit-snorting sewer section, instead of fighting Andrei in the mansion you'll fight Tremere Antitribu (you know, the same Tremere Antitribu that were wiped out to the last Vampire 5-6 years before the game events take place), you'll go through the city library after Hollowbrook Hotel and fight a goddamn ass-raping Lich (???), they've added a "puzzle" in the Tremere Chantry where you have to solve a linear equation with 4 variables and I feel my brain begging me to stop writing about it, so I'll let you experience the wonders of the mod yourself, should you choose.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,094
It's obvious to me that the point of this is that they don't want people to approach this game as a "shooter".

They did bring up the comparison between this mechanic and action films where you see the protagonist fire until he's out of ammo, throw his current weapon away and go for another one, so I wouldn't be too sure on that.
He is shilling on behalf of Larian, just like he shilled on behalf of his tranny boyfriend at HBS. Stop trying to take away his Jew-gold, mon! The tool literally demanded a citation in a post where it was outright quoted.
 

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
9,083
Location
An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
It's obvious to me that the point of this is that they don't want people to approach this game as a "shooter". Weapons are temporary, disposable, situational tools. You probably don't get to buy them and you don't find ammo either.

Think of Dishonored, where your only firearm is a pistol with little ammo, because shooting isn't the point of the game. This is taking that one step further.

you mean a pistol that you don't throw away when you run out of bullets, and also you forgot to mention the dart thrower you wear on your wrist that can shoot various types of darts. at no point does the character throw it away if they've run out of ammunition. the point of dishonored is to play it how you want, including using projectiles. You also find ammo for both, and can buy them from stores, so I don't really know what you're going on about...
 
Vatnik
Joined
Sep 28, 2014
Messages
12,206
Location
USSR
Customer support specialist will design quests how cool is that, can't wait to play them! :bounce:

775cf823f19f6f58f333402d7878684e.jpg
 

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