Agame
Arcane
Btw that new patch has broken the game, infra now costs extreme amounts breaking global economy.
Clearly gaem will need multiple DLC to be playable.
Clearly gaem will need multiple DLC to be playable.
No westernization mechanic, complete borefest. And I'm not even talking about African niggers in 19th century Europe working as engineers and machinists.
Yep, its 'Baby's First Progressive Simulator' which is exactly what it was always going to be. Much like in the current build of EU4 where every country by 1800s, including places in the middle of Bum Fuck Nowhere Africa are all at tech parity, perfectly leading into Vicky 3: everyone should have the opportunity to invent all the stuff white guys invented, "muh equality". Basically Africans would have been creating lazer guns and flying cars by the 1900s if those pesky Westerners had not shown up with their Colonising and Imperialisims...
Game at the moment is: everything Left/Progressive = Good, everything Right/Traditional = Bad. And lets remove the idealogy and political screeching from the equation, the real problem is it just makes for a boring game. If every single country run is just inevitably go Full Liberal mode to win what is the fun of playing, where is the strategy, where is the DIVERSITY?
No westernization mechanic, complete borefest. And I'm not even talking about African niggers in 19th century Europe working as engineers and machinists.
Yep, its 'Baby's First Progressive Simulator' which is exactly what it was always going to be. Much like in the current build of EU4 where every country by 1800s, including places in the middle of Bum Fuck Nowhere Africa are all at tech parity, perfectly leading into Vicky 3: everyone should have the opportunity to invent all the stuff white guys invented, "muh equality". Basically Africans would have been creating lazer guns and flying cars by the 1900s if those pesky Westerners had not shown up with their Colonising and Imperialisims...
Funny to see people bringing this stuff up on the official/steam forums and getting howled down by a screaming mob as 'mustache man sympathizers'.
Game at the moment is: everything Left/Progressive = Good, everything Right/Traditional = Bad. And lets remove the idealogy and political screeching from the equation, the real problem is it just makes for a boring game. If every single country run is just inevitably go Full Liberal mode to win what is the fun of playing, where is the strategy, where is the DIVERSITY?
Why could slavery not be a legit option to use in game, balancing the tradeoffs of economy with social issues. Instead for some reason slavery is bad for your economy AND society, funny that, kinda makes one wonder why people used slavery for thousands of years (and in fact the world economy is still literally propped up by slavery in China...)
But you know, why make a game involving decisions when instead you can make 'click button, watch line go up' and also defeat the racissisisms!
Are you one of the guys pictured in the "african aerospace projects" videos on yt?Also, in XIXth century we're not talking about advanced science and stuff. Even a relatively simple society would've been able to analyze and replicate early steam engines if they got hands on one, without a conceptual framework. It starts being iffy by XX century, but if African nation got that far as relevant power, they must have built some academic structures to propel their growth.
Sub Saharan nig-nogs couldn't even invent a wheel. What steam engines lmaoAlso, in XIXth century we're not talking about advanced science and stuff. Even a relatively simple society would've been able to analyze and replicate early steam engines if they got hands on one, without a conceptual framework.
Liberalism of the mid 19th century has nothing to do with modern "liberalism" and leftism. In fact it's the opposite of it.The problem is, that's... historical. Nations that tried to resist liberal influences either ended up as backwards shitholes or failed under weight of western soft/economic power (even relatively powerful ones like Russia). The nation that achieved the most spectacular success during the period - Japan - did so by basically shedding their entire traditional system and adapting western-liberal-style institutions.
In government payments, maybe. Access to the big wide EU market and using its international deals for imports/exports elsewhere is a big economic boon.lol you are confusing Finland with Poland. Finland gives to EU more than what it gets in return.Sounds pretty realistic, like Finland outside the EU.
Also, in XIXth century we're not talking about advanced science and stuff. Even a relatively simple society would've been able to analyze and replicate early steam engines if they got hands on one, without a conceptual framework.
The nation that achieved the most spectacular success during the period - Japan - did so by basically shedding their entire traditional system and adapting western-liberal-style institutions.
Having your country's industry go bankrupt because of German (and other western Europe) heavily subsidized industry and dialing back the subsidies once competition evaporates to see prices of products go even higher than what you had with your own industry is truly the biggest boon.In government payments, maybe. Access to the big wide EU market and using its international deals for imports/exports elsewhere is a big economic boon.
If Finland had to work with just its tiny market and non existent bulk to make deals... well, there'd be worse deals. Being in a big market is very beneficial, in this game and in the real world.
Oh no, I am now forced to consume cheaper and higher quality goods that some other people worked to produce! How horrible!Having your country's industry go bankrupt because of German (and other western Europe) heavily subsidized industry and dialing back the subsidies once competition evaporates to see prices of products go even higher than what you had with your own industry is truly the biggest boon.
What makes you think french truckers can speak the local language?I'd rather have truckers who can speak and read the local language than not, you know.
Possibly the most retarded post on this thread and that's huge considering WhyDoIBulgar regularly posts on it.Yep, its 'Baby's First Progressive Simulator' which is exactly what it was always going to be. Much like in the current build of EU4 where every country by 1800s, including places in the middle of Bum Fuck Nowhere Africa are all at tech parity, perfectly leading into Vicky 3: everyone should have the opportunity to invent all the stuff white guys invented, "muh equality". Basically Africans would have been creating lazer guns and flying cars by the 1900s if those pesky Westerners had not shown up with their Colonising and Imperialisims...
I don't know if you actually played any country in Africa, but their initial handicap + nature of technological advancement in this game means that the African nation will never catch up with the west, unless it basically bankrupts itself by building universities by dozens.
Also, in XIXth century we're not talking about advanced science and stuff. Even a relatively simple society would've been able to analyze and replicate early steam engines if they got hands on one, without a conceptual framework. It starts being iffy by XX century, but if African nation got that far as relevant power, they must have built some academic structures to propel their growth.
Game at the moment is: everything Left/Progressive = Good, everything Right/Traditional = Bad. And lets remove the idealogy and political screeching from the equation, the real problem is it just makes for a boring game. If every single country run is just inevitably go Full Liberal mode to win what is the fun of playing, where is the strategy, where is the DIVERSITY?
The problem is, that's... historical. Nations that tried to resist liberal influences either ended up as backwards shitholes or failed under weight of western soft/economic power (even relatively powerful ones like Russia). The nation that achieved the most spectacular success during the period - Japan - did so by basically shedding their entire traditional system and adapting western-liberal-style institutions.
I agree there are some liberal options- Multiculturalism in particular - are too easy to enact and maintain, they should create massive problems at least for non-American countries. But ultimately, V3 surprisingly accurately models societal trends in of the era. if you want to create strong country, you need to industrialize. If you industrialize and get wealthy, you create a large labour/intellectual interest group that starts demanding/promoting leftist policies. It's a simple, but unavoidable mechanism.
dialing back the subsidies once competition evaporates to see prices of products go even higher than what you had with your own industry
This tells me you didn't read (or understand) what I wrote.Oh no, I am now forced to consume cheaper and higher quality goods
Multilingual truckers, God damn these are some very sophisticated truckers you have.I'd rather have truckers who can speak and read the local language than not, you know.
have you played vicky 2Game at the moment is: everything Left/Progressive = Good, everything Right/Traditional = Bad.
They didn't need to 'design' it, just import and analize it. You think that when f.e. Russia researches railroads in Victoria, it develops it from the scratch?How many negro African-designed and produced working locomotives have there been? It wouldn’t happen to be zero, would it?
Sub Saharan nig-nogs couldn't even invent a wheel. What steam engines lmao
They ‘westernized’ to develop a way to carry their new heights of conservatism(so dizzying that the world has probably never seen them elsewhere) into the industrial, imperial era.
Liberalism of the mid 19th century has nothing to do with modern "liberalism" and leftism. In fact it's the opposite of it.
Note the goalposts being moved from africa to russia/china/turkey. I wonder why.
He's not moving the goalposts, but showcasing the absurdity of disabling the research of various technologies in this sort of game depending on your tag (if you'd want to be consistent about it and not just apply it to Africa due to personal biases). And if you want to talk about historical cases of modernization in Africa (and presumably you'd move the goalposts to only include Sub-Saharan Africa if someone would invoke Egypt & co.), then there's the case of Ethiopia which was modernizing just fine (and even managed to beat a European power, namely Italy).Note the goalposts being moved from africa to russia/china/turkey. I wonder why.
There's a clear distinction to be made from ahistorical BELIEVABLE scenarios and ahistorical UNBELIEVABLE scenarios. Horse pope with a harem of pagan concubines in CK3 might be fun for you and half the reddit, but more sober players tend to draw the line in favor of more realism.Besides, the fun of the game is to create ahistorical scenarios
They cover both, really. Except the fact that countries you've listed have centuries worth of nourishing innovativeness, progress and culture behind them. The nogs, abbos and such, instead, have a thousands of years worth of rich heritage of stabbing themselves with muddied, pointed sticks.Again, the technologies in game do not cover "invention", but "adaptation"
Hey, you just moved the goalposts again, who knew. I just quoted a very specific part of your post as it was so outlandishly stupid that I felt like it. And it did remind me of those african space program yt videos that I find hilarious, so thanks for the laugh.Note the goalposts being moved from africa to russia/china/turkey. I wonder why.
Christ, that's just an example. Just because we don't have an successful example of westernized African country, doesn't mean it was completely impossible. Japan is one thing, but I can picture a scenario in which Sokoto/Ethiopia achieved Siam-like position.
On that note, subsaharans industrializing while lacking the most basic civilizational foundations such as HOUSING and AGRICULTURE falls in the latter category of ahistorical scenarios.
Agreed. But the answer to that is to balance the game properly as to provide a believable experience, not to railroad it. Greater maluses for starting with a primitive economy and much more conservative IGs that would prevent AI tags like that from feasibly modernizing.There's a clear distinction to be made from ahistorical BELIEVABLE scenarios and ahistorical UNBELIEVABLE scenarios.Besides, the fun of the game is to create ahistorical scenarios