I have to hand it to the them that they do the setting justice. In just about every other RPG I can think of the companions and the world at large expects you to be an altruist that tries to seek the nonviolent option. But in this game it's very much the norm that human life is expendable and vast majority of you companions insist on dealing with heretics and xenos with a bullet to the head. And it stands out since you do have the option to talk things out.