skaraher
Prophet
Because 40k is one of the most anime setting ever.I think this setting suits Owlcat's style really well
Rare opinion. Why do you think that?
Because 40k is one of the most anime setting ever.I think this setting suits Owlcat's style really well
Rare opinion. Why do you think that?
I should have been more specific, I mean style in terms of writing and tone rather than visuals, I have no eye for art style at all.I think this setting suits Owlcat's style really well
Rare opinion. Why do you think that?
An interesting feedback, thank you. Warhammer is very diverse indeed and provides tons of writing opportunities which our team is surely taking.I should have been more specific, I mean style in terms of writing and tone rather than visuals, I have no eye for art style at all.I think this setting suits Owlcat's style really well
Rare opinion. Why do you think that?
I think when Owlcat try to write 'good' characters they end up with something bland and when they try to be light-hearted it's hit and miss, they're at their best writing morally grey (even morally black) characters making difficult and sometimes bad decisions in environments that don't necessarily reward you for doing the right thing. I really liked WotR, don't get me wrong, but I think Pathfinder lends itself to power fantasies where only other people fail and you're basically an unstoppable winning machine, and since writing the latter isn't where Owlcat shine you end up with a situation where most of the interesting writing and characterisation is happening outside you and your party. I'm hoping that this IP is going to give them the freedom to write a whole roster of people on that grey to black moral spectrum and give you choices where being good and doing good aren't necessarily the same thing in a way that PF doesn't, and based on the beta I'm optimistic that they'll pull it off.
That's true, there's a few choices in Kingmaker where being ''Lawful Evil'' is straight the most efficient path to take, but a lot of times Owlcat default to ''Biowarism''.sometimes bad decisions in environments that don't necessarily reward you for doing the right thing
Answer to next question is going to determine your game's success:An interesting feedback, thank you. Warhammer is very diverse indeed and provides tons of writing opportunities which our team is surely taking.I should have been more specific, I mean style in terms of writing and tone rather than visuals, I have no eye for art style at all.I think this setting suits Owlcat's style really well
Rare opinion. Why do you think that?
I think when Owlcat try to write 'good' characters they end up with something bland and when they try to be light-hearted it's hit and miss, they're at their best writing morally grey (even morally black) characters making difficult and sometimes bad decisions in environments that don't necessarily reward you for doing the right thing. I really liked WotR, don't get me wrong, but I think Pathfinder lends itself to power fantasies where only other people fail and you're basically an unstoppable winning machine, and since writing the latter isn't where Owlcat shine you end up with a situation where most of the interesting writing and characterisation is happening outside you and your party. I'm hoping that this IP is going to give them the freedom to write a whole roster of people on that grey to black moral spectrum and give you choices where being good and doing good aren't necessarily the same thing in a way that PF doesn't, and based on the beta I'm optimistic that they'll pull it off.
That's true, there's a few choices in Kingmaker where being ''Lawful Evil'' is straight the most efficient path to take, but a lot of times Owlcat default to ''Biowarism''.sometimes bad decisions in environments that don't necessarily reward you for doing the right thing
There's a few times that being straight up Evil or siding with the Lawful Evil character is the way to go , Regill's suggestions. But most of the time, just being the Godlike Good character is just way too easy and you don't sacrifice anything mechanic wise and narrative wise too. I not saying to reward Evil actions for the sake of it. But make harder to pick the obvious moral choice.
There is nothing good about Regill, he is type of character that only keeps you around because you are useful to him. Just a step from that crazy dwarf in BG2 that killed his companions while they were asleep because they were slowing him down because of their injuries.That's true, there's a few choices in Kingmaker where being ''Lawful Evil'' is straight the most efficient path to take, but a lot of times Owlcat default to ''Biowarism''.sometimes bad decisions in environments that don't necessarily reward you for doing the right thing
There's a few times that being straight up Evil or siding with the Lawful Evil character is the way to go , Regill's suggestions. But most of the time, just being the Godlike Good character is just way too easy and you don't sacrifice anything mechanic wise and narrative wise too. I not saying to reward Evil actions for the sake of it. But make harder to pick the obvious moral choice.
Evil *is* big on efficiency. The Biowarism is what makes them afraid to write Regill as evil at all outside the intro where he's slaughtering the weak, but more to the point to write unironic good for non-black characters which is why so much good bleeds into ostensibly evil characters like Regill.
He is useful, that I do not doubt and he is very competent but we are talking about good/evil scale here. Evil characters are often useful and competent, often more than good ones.He gives pretty good ideas in the Military Council. He is also loyal to his order which I can't say is a bad trait. It's true tho that outside of the introduction scene where he kills some innocents this hasn't been utilized further. There definitely are good ideas to explore in that direction.
... huh, now that I think about it - maybe Tyranny was born this way.He gives pretty good ideas in the Military Council. He is also loyal to his order which I can't say is a bad trait. It's true tho that outside of the introduction scene where he kills some innocents this hasn't been utilized further. There definitely are good ideas to explore in that direction.
I can't know for sure as he is my companion and regardless of his alignment he is slaying demons in the name of good. I don't think it a certainty that he will ditch me in such a case. It's that uncertainty that I find compelling in companions like him.He is useful, that I do not doubt and he is very competent but we are talking about good/evil scale here. Evil characters are often useful and competent, often more than good ones.
But in case of Regill what would happen if you got injured badly and he calculated it is more risky to help you then move on with his plans?
None. No bears.Answer to next question is going to determine your game's success:An interesting feedback, thank you. Warhammer is very diverse indeed and provides tons of writing opportunities which our team is surely taking.I should have been more specific, I mean style in terms of writing and tone rather than visuals, I have no eye for art style at all.I think this setting suits Owlcat's style really well
Rare opinion. Why do you think that?
I think when Owlcat try to write 'good' characters they end up with something bland and when they try to be light-hearted it's hit and miss, they're at their best writing morally grey (even morally black) characters making difficult and sometimes bad decisions in environments that don't necessarily reward you for doing the right thing. I really liked WotR, don't get me wrong, but I think Pathfinder lends itself to power fantasies where only other people fail and you're basically an unstoppable winning machine, and since writing the latter isn't where Owlcat shine you end up with a situation where most of the interesting writing and characterisation is happening outside you and your party. I'm hoping that this IP is going to give them the freedom to write a whole roster of people on that grey to black moral spectrum and give you choices where being good and doing good aren't necessarily the same thing in a way that PF doesn't, and based on the beta I'm optimistic that they'll pull it off.
How many of those involve bears?
They can always write someThankfully the engine doesn't lend itself to animated sex scenes.
Gurk had meant to save the Marine for his own squad, but he couldn’t wait any longer. Whipping out his own plasma gun, Gurk seared off the back of the Marine’s armor, leaving his shining buttocks bare to the ork’s lustful gaze.They can always write someThankfully the engine doesn't lend itself to animated sex scenes.
You really do go the extra inchGurk had meant to save the Marine for his own squad, but he couldn’t wait any longer. Whipping out his own plasma gun, Gurk seared off the back of the Marine’s armor, leaving his shining buttocks bare to the ork’s lustful gaze.They can always write someThankfully the engine doesn't lend itself to animated sex scenes.
Eduardo moaned in fear, his virgin asscheeks clapping firmly together to deny the ork entrance. Gurk simply laughed, ripping off his crude orkish loincloth to reveal a thick green meat pole, nearly 12 inches long.
Remember that this was their previous work if you think that you need animations to make someone cringe themselves into a knotpost all that you can find
Considering that Regill puts his position in the line to prove that you're worthy trusting to the Hell Knights , at least by the moment you reclaim Drezen , he wouldn't let you die. In fact , i think he would sacrifce everyone in the party first before considering ditch you. KC was the only one that did a actual progression in stoping the Invasion.. I could see if KC choose a Mythic path like Trickster , then Regill would actually let you die for real as you would be actul threat in his eyes.But in case of Regill what would happen if you got injured badly and he calculated it is more risky to help you then move on with his plans?
IDK, i saw some videos of the beta and the Battle Sister introduce had actual cutscenes. IThankfully the engine doesn't lend itself to animated sex scenes.
The only animated "sex" scene I want to see is putting my bolter into someone's face and pulling the trigger.Thankfully the engine doesn't lend itself to animated sex scenes.
What about beers?None. No bears.Answer to next question is going to determine your game's success:An interesting feedback, thank you. Warhammer is very diverse indeed and provides tons of writing opportunities which our team is surely taking.I should have been more specific, I mean style in terms of writing and tone rather than visuals, I have no eye for art style at all.I think this setting suits Owlcat's style really well
Rare opinion. Why do you think that?
I think when Owlcat try to write 'good' characters they end up with something bland and when they try to be light-hearted it's hit and miss, they're at their best writing morally grey (even morally black) characters making difficult and sometimes bad decisions in environments that don't necessarily reward you for doing the right thing. I really liked WotR, don't get me wrong, but I think Pathfinder lends itself to power fantasies where only other people fail and you're basically an unstoppable winning machine, and since writing the latter isn't where Owlcat shine you end up with a situation where most of the interesting writing and characterisation is happening outside you and your party. I'm hoping that this IP is going to give them the freedom to write a whole roster of people on that grey to black moral spectrum and give you choices where being good and doing good aren't necessarily the same thing in a way that PF doesn't, and based on the beta I'm optimistic that they'll pull it off.
How many of those involve bears?
There were a story about GW franticly removing some art of that author from their books because it was "seriously disturbing" in regards to pictures of orcs exterminating humans and aftermatch of tyranid assault.Ok, I downloaded the pdf at your recommendation and each random page I flip to is even more cool than the lastIf you check the the whole rulebook and not just the cover art, you'll find out that the art direction (& quaility) is all over the place and lots of it is actually shit.You can tell just by looking at the art direction, it might as well be teen titans. We have this gay ass comic book clown troupe, wearing outfits from their favourite japanese animes:
When we should be getting something rad, gritty and heavy metal like rogue trader is supposed to be:
Also the game is not based on the wargame but the fantasy flight RPG series, which has a different art style.
That said, I agree that the art direction could be better, it's somewhat off and doesn't seem to set the right tone. They are probably reusing the artists from Pathfinder games (freelancers?). Though I'll reserve the final judgement until the game releases.
Frankly, the Pathfinder games art and overall graphics were mediocre as well, but the games are relatively low budget and I personally enjoyed both of them a lot.
Now I hate the owlcat version even more!
Amasec. Or recaf. Depends on your taste.What about beers?None. No bears.Answer to next question is going to determine your game's success:An interesting feedback, thank you. Warhammer is very diverse indeed and provides tons of writing opportunities which our team is surely taking.I should have been more specific, I mean style in terms of writing and tone rather than visuals, I have no eye for art style at all.I think this setting suits Owlcat's style really well
Rare opinion. Why do you think that?
I think when Owlcat try to write 'good' characters they end up with something bland and when they try to be light-hearted it's hit and miss, they're at their best writing morally grey (even morally black) characters making difficult and sometimes bad decisions in environments that don't necessarily reward you for doing the right thing. I really liked WotR, don't get me wrong, but I think Pathfinder lends itself to power fantasies where only other people fail and you're basically an unstoppable winning machine, and since writing the latter isn't where Owlcat shine you end up with a situation where most of the interesting writing and characterisation is happening outside you and your party. I'm hoping that this IP is going to give them the freedom to write a whole roster of people on that grey to black moral spectrum and give you choices where being good and doing good aren't necessarily the same thing in a way that PF doesn't, and based on the beta I'm optimistic that they'll pull it off.
How many of those involve bears?