Modron
Arcane
- Joined
- May 5, 2012
- Messages
- 10,794
Couldn't even get Lutte to ignore him.Not blocked by aweigh? Wowzers!
Couldn't even get Lutte to ignore him.Not blocked by aweigh? Wowzers!
1. The animation. If you look at existing buttons, there is animation when it serves a function. That laughing dude is animated because it conveys meaning about the button better. Let's apply that to the fishy button. What information does the animation on your fish convey? Nothing. It is purely cosmetic, as if buttons were made to be admired. But in this case, this slight movement of the button is more of a distraction than a help, an attention trap. But buttons are not what we want the user to focus their attention on, it's the text. Better without it, for its function.
2. The realism. Fishy is supposed to be fishy. It is supposed to convey the meaning "something's not right" or "smells bad". Yours is just a fish, too realistic. It is "too right". The less realistic version is better suited to expressing a nonliteral meaning. It looks fishy itself.
Such a challenge. You pick the only button that isn't egregious among yours. You know what you're doing here.
I think my “angry Dixon” is better in every way to the current one. Might have too many frames. One way to deal with this could be to only animated if it’s been selected and static otherwise.
Could he salute a bit less uh violently? It looks like he's hitting himself on the forehead.Salute:
I say this to all the girls.considering you were telling me to fuck off a message ago
I gave you plenty earlier, but you were ignoring me, or ignored me for it.That’s probably the best constructive criticism I’ve gotten in the whole thread and all I ever asked for in the first place.
You mean technical quality? You're the pixel artist, man.If you are here’s an updated challenge: Which one of those is lacking in quality (as opposed to style)?
The best I can do is to remove a couple of frames to make it faster:Speed it up so it looks real funny when he bashes his desk at mach speed.
And the attention whoring again.
Make a good button, and it might get implemented (or not). It took a long time for some of Zombra's suggestions to get implemented, and tbh most of his are way better than anything you've shown so far.
That's definitely not badThe best I can do is to remove a couple of frames to make it faster:
or make the animation last longer:
Thanks:
Hmm this is a good idea! Now I have to say that I rated many of your posts negative, but I´m an honest guy, and I am not afraid to express any change of mind, and such a button I think is a faboulous idea. If DU would actually implement such button, that would be huge incline!! Imagine the butthurt! So exciting!-Shut up Vatnik! (I was thinking doing a Russian head being progressively crushed by a stomping boot)
Nah that's perfect.I can although it might be too much:
More attempts at cope:
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I've posted it before, but to no avail:I’m now open to taking requests. Some which have been mentioned so far:
-Shut up Vatnik! (I was thinking doing a Russian head being progressively crushed by a stomping boot)
-Baiting (a fish hook)
Explain which button you’d like done and the description of what you’d like to see as well as whether you want animation or not.
For denoting cowardice. Probably better left unanimated (or atleast, not animated to take paces like this one I stole from Metal Slug.)BAWKBAWKBAWK! x 1
For highlighting insanity. A splattered-white decal of a bat, potentially with animated drips.Batshit x 1