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What game are you wasting time on?

Inconceivable

Learned
Joined
Aug 31, 2020
Messages
251
Location
Germany
I've gotten immersed into 40K lately, playing the excellent WH40K Mechanicus, as well as some Necromunda: Hired Gun, thanks to the current sale. Gotta say, these guys who created Space Hulk: Deathwing and Hired Gun do have some jank in their games, as well as almost intolerable UI. But the 40K environments they create are amazing, so atmospheric and well designed. IMHO if you like 40K, these games are worth it just to experience the environments alone. Playing some 40K games puts me in the right mood to set me on my actual epic quest of continuing to paint up my Space Crusade miniatures.
 

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
7,528
A friend just bought me Isonzo so we will be trying that out soon. I enjoy WW1 games even if they are a bit finicky.
 

BLOBERT

FUCKING SLAYINGN IT BROS
Patron
Joined
Jun 12, 2007
Messages
4,286
Location
BRO
Codex 2012
Been playing a lot of vidya Pinball. Although the feel of real machines will never be properly replicated, some of the stuff out there is pretty good. It's a shame that the licensing situation is a quagmire, so a lot of great RL tables are not really available at the moment, or suffer from outdated conversions in stuff like The Pinball Arcade (stuff from SEGA or Data East).

The obvious product out right now is Pinball FX, but they've done some really dumb stuff lately and I've never been a fan of their original designs. Their Williams recreations are pretty good overall but suffer from a fatal flaw in extremely bouncy flipper physics - if a ball drops from a ball trap 3 inches above on a held flipper it doesn't bounce all the way back to the middle of the playfield in RL. That's enough to ruin a lot of tables IMO. I also don't think they've done a good job with the sound in their pins - in RL you get a lot of feedback from the sound of the ball rolling against wood, and that's almost not replicated in Zen's product.

The new iteration of the Pinball FX platform looks worse in many respects than FX3, and they expect you to rebuy all tables, so fuck 'em.

A welcome surprise for me has been Zaccaria Pinball, which seems to be tragically obscure. Zaccaria was a Hungarian pinball manufacturer in the 70s and 80s, and they had some pretty solid tables that remind me of Gottlieb designs. Their output spans both electromechanical and solid state tables, and the videogame version is really nice, with great physics (definitely more realistic flipper physics than FX) and a lot of configurable options like time of day, lighting, etc. which might seem superfluous but it actually makes a significant difference while playing. There's a ton of tables, and I think you can unlock a bunch simply by playing. There are more modes than in Pinball FX, including a weird campaign mode and a story mode, which give you some challenges and are a nice way of running through the whole catalog.

The sound is also spot on and very satisfying - the ball speeding through the wooden playfield sounds perfect and voices/music aren't as obnoxious as in FX. There are some truly excellent tables like Time Machine (I think that's the free table, incidentally), a remake of Time Machine, Zandor, etc. In addition to remakes, they've also done "modern" deluxe versions of some of their old designs in the FX vein (they even had a full colour display instead of the DMD before FX did), these are hit and miss but some are pretty cool. So some tables have 3 or even 4 versions (there's also a weird "retro" version of more modern designs to harken back to EM). I tend more towards the simpler, more elegant designs instead of the spazzy shit in FX originals, and there's a lot to like here. Even the old EM tables are fun if you're in the right mindset and are prepared to do a lot more nudging than usual (people who play vpin tend to underestimate how much nudging is an integral part of RL pinball).

Overall a great package and tables are much cheaper than the competition. It's a small company (Magic Pixel) but Zen could really learn a lot from this product. They haven't been updating very much recently, which makes me think it didn't sell well at all. It's a shame. Check it out with an open mind.



Currently there's a sale (50% off) on the Platinum Pack, which features all tables , it's around 50 USD in my region but might be significantly more in the US. At 50 bucks it's a steal.

https://store.steampowered.com/bundle/3672/Zaccaria_Pinball__Platinum_Pack/

BRO VISUAL PINBALL

NOT NESIARILLY EASY PLUG AND PLAY BUT FREE AND FUN THE TABLETS ARE MANY CHEAPEST THAN THE COMPETITION
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
3,193
Wanted to play rotk 10 on the pc.
English patch 1(the kong ming one) causes errors and random crashes when i can enter the game.
English patch 2( random steam forum post leading to a portable version) is the most broken Engrish I have ever seen in my life, but i can play the game.
Fuck it, sticking to the ps2 version.

Also, switch is a family friendly console:

It works surprisingly well in Ryujinx.
 
Joined
Jan 21, 2023
Messages
3,768
Wanted to play rotk 10 on the pc.
English patch 1(the kong ming one) causes errors and random crashes when i can enter the game.
English patch 2( random steam forum post leading to a portable version) is the most broken Engrish I have ever seen in my life, but i can play the game.
Fuck it, sticking to the ps2 version.

Also, switch is a family friendly console:

It works surprisingly well in Ryujinx.

After Sony's HQs moved to the USA, they started released censored versions of games. Switch ports had no censorship. The absolute state of current gaming.
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
3,193
The absolute state of current gaming.
It is ironically the best version because:
-Pc is region restricted and lacks content.IT is a watered down version with bare minimum stuff
-Vita is dead and buying the game is expensive and emulation is wonky at best
-Ps port is censored

Switch is cheap, and has a functioning emu option. In fact, switch emu is a godsend because most censored/bad ports today have switch versions that are either uncensored or have a longer patching period.
Galleria has a random crashing bug on the pc and not on the switch (although switch has some other bugs)
 
Joined
Jan 7, 2012
Messages
15,224
Resident Evil Revelations 2
Campaign was pretty underwhelming and I found the setting to be waaaaay less interesting than the ship in Rev1.
Ship setting in Rev1 was utterly wasted, though. You seldom need to backtrack, so the game ends up being just as linear as Rev2. Not to mention that actually cool areas (like the promenade deck, the grand hall, casino, etc) were rare, and most of the game took place in boring metal hallways.

Rev2 has better plot and characters (not a particularly high bar to clear given that Rev1's story and characters are fucking horrible, but still), Rev2 wins by virtue of not having half of the campaign dedicated to mindless shooting of wave-spawning hunters and dogs, Rev2 has a tighter resource management and an actual inventory with various components that can be combined.

I liked Rev1's Raid mode better, though. It was hard as balls, and actually demanded the player to learn level layouts and spawn points by heart if they wanted to earn medals.
It has been some time since I played Rev1, but from what I remember is that the game felt really Metroidvanian from time to time and I really liked that. It of course comes all down to personal prefernces, but having the whole game play in a tiny ship is a really nice setting, even though there were a lot of corridors. Can't comment on Rev1's raid mode, but I don't remember the game's campagin being extremely tedious when it comes to sending waves, and waves of enemies towards you.

I quite enjoyed both Rev 1 and 2, probably my favorite shooter REs after RE4. But then I'm a sucker for these kinds of games even if they are bad or have bad segments. I do recall the secondary character segments in Rev 1 being ass. I do like RE combat though so when I get to fight waves of enemies I enjoy it. I think the reason I don't enjoy it on secondary characters is because its entirely separate from your character progression and inventory/ammo management of the main game which makes it feel hollow and irrelevant to the main plot.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,463
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
A combination of being ridiculously busy at work and thinking Diablo 4 sucks had me set aside Sekiro and start hitting ARPGs really hard for their mindless gameplay loop.
Games completed: 0. Hours spent: :negative:

Titan Quest Anniversary: Holy God this game is still super boring. The ability to speed it up a bit had me get further than ever before I finally questioned what I was doing with my life. The gaming equivalent of watching paint dry.

Warhammer Chaosbane: I think I was probably too harsh on this originally. Either that or sinking a ton of time into Titan Quest just made me more forgiving of crap games. It's still very flawed and mediocre, but at least one or two of the classes is mindless fun (most of them are shit).

Grim Dawn: Still fun and an improvement over Titan Quest in every way.

Path of Exile: It's alright I guess. Generic Diablo clone #345928 with a Chinese checkers progression grid. Super overrated, but a lot of fun for a F2P game, it'd be solid as a full price release.

Last Epoch: I really like this game, it's not perfect, but it hits a nice balance for me in terms of complexity and time investment. The time traveling setting also reminds me of a grimmer version of Chrono Trigger which tickles my nostalgia bone.

Will probably go back and try WH40K Inquisitor again next to see if I still think it's crap. Considering that I thought it was significantly better than Chaosbane, I may be surprised.
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,714
Tried SYNTHETIK, it was dirt cheap on steam.
Couldn't get into it but i liked the reloading mechanic and the overall visual presentation. Roguelikes/Roguelites is clearly the genre that is not for me.
 
Joined
Jan 7, 2012
Messages
15,224
A combination of being ridiculously busy at work and thinking Diablo 4 sucks had me set aside Sekiro and start hitting ARPGs really hard for their mindless gameplay loop.
Games completed: 0. Hours spent: :negative:

Titan Quest Anniversary: Holy God this game is still super boring. The ability to speed it up a bit had me get further than ever before I finally questioned what I was doing with my life. The gaming equivalent of watching paint dry.

Warhammer Chaosbane: I think I was probably too harsh on this originally. Either that or sinking a ton of time into Titan Quest just made me more forgiving of crap games. It's still very flawed and mediocre, but at least one or two of the classes is mindless fun (most of them are shit).

Grim Dawn: Still fun and an improvement over Titan Quest in every way.

Path of Exile: It's alright I guess. Generic Diablo clone #345928 with a Chinese checkers progression grid. Super overrated, but a lot of fun for a F2P game, it'd be solid as a full price release.

Last Epoch: I really like this game, it's not perfect, but it hits a nice balance for me in terms of complexity and time investment. The time traveling setting also reminds me of a grimmer version of Chrono Trigger which tickles my nostalgia bone.

Will probably go back and try WH40K Inquisitor again next to see if I still think it's crap. Considering that I thought it was significantly better than Chaosbane, I may be surprised.
Consider running Cheat Engine and binding some keys to the speedhack functionality to speed up all of these games. I generally run between 1.5x and 2x in diablo clones when not fighting a boss.
 

gamerguy

Educated
Joined
Feb 10, 2023
Messages
165
So I haven't finished Everspace1 yet, but I had to put it on the back burner for AW1+2...

...it's the same rad tactics I remember from the gba, but I have to stop paying attention to the internet. I was fully expecting not to like the presentation after reading previews on the web. The quality of the production values absolutely matches the ace gameplay.

Yes, the sprites on the gba are great, but the new artwork is on point. Dare I say, I prefer the 3D models and animation to the low resolution of the original? I'd probably be banned most places for saying so in the face of so much consensus.


In addition to the great new art, you get both games, local LAN, and vs. internet play? Eat shit nerds.
 

gamerguy

Educated
Joined
Feb 10, 2023
Messages
165
Tried SYNTHETIK, it was dirt cheap on steam.
Couldn't get into it but i liked the reloading mechanic and the overall visual presentation. Roguelikes/Roguelites is clearly the genre that is not for me.


I'm a fan of the quick reload. I liked that in gungeon too.

The headshot/depth aiming was also very cool... that is missing from most twin stick shooters where you are just trying to get the direction right.

It was very cool on console because stretching your aim to headshot interferes with the directional aim, but in a good way. Like most aim-based games, a mouse once again trivializes fun gameplay.

I never finished that one either. lolz
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,408
Location
Massachusettes
Oh yeah, I also played Wolcen. It's like someone made fudgesicles out of diarrhea and then got me to buy it. Easily the worst game by a huge margin on my big list of ARPGs.

The first few seconds of the steam video for this made me LOL. Aside from the obvious, I thought he bombasted, "LET US DRIVE THESE VILE CUNTS FROM OUR BELOVED CITY!" ;)

 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,039
Everspace 2, 10hrs in or so. A nice game, kinda but dammit it's way too arcadey. Infinite fuel, crafting materials do not take cargo space, various rewards out of nothing (for challenges for example), armor restoration per kills etc etc. Not to mention every ship has ULT yeah just like in MOBAs.

As for RPG elements you have an ok perk tree but every pilot's lvl gives you not only crit chance increase but also fucking ship hull increase. I mean… So basically it's a space shooter, or say a cosmos Far Cry.

There's also you have your usual modern character archetypes: your first companion is a Idris Elba-esque nigger, then you have a nice looking medic girl who turns out to be very independent and more clever/quick than men, there's a older girl-boss char on the horizon - not a deal breaker but still annoying stuff.

The art style and the soundtrack are alright I guess but at the same time bland and derivative, you've seen/heared it all before. I feel like I'm simply too old for this game. Still, if it would've been more grounded and leaning towards RPGs more I'd certainly like it much more as well.
 

Max Damage

Savant
Joined
Mar 1, 2017
Messages
748
Played The Forest for two-three days, the game is mostly boring because survival is very easy even on hardest difficulty, and the combat is shallow.
 

Spukrian

Savant
Joined
May 28, 2016
Messages
829
Location
Lost Continent of Mu
E.Y.E: Divine Cybermancy finally clicked for me. I read up on the game, learned some stuff and restarted (see, first time I created a character I had no idea "genetic fusion" is French for "reroll your stats"). The game doesn't seem to be about choosing a build and sticking with it, seems more about being a jack-of-all-trades and choosing the right tools appropriate for the situations the game puts you in.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,463
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Oh yeah, I also played Wolcen. It's like someone made fudgesicles out of diarrhea and then got me to buy it. Easily the worst game by a huge margin on my big list of ARPGs.

The first few seconds of the steam video for this made me LOL. Aside from the obvious, I thought he bombasted, "LET US DRIVE THESE VILE CUNTS FROM OUR BELOVED CITY!" ;)



You already got more enjoyment out of this thing than I did. It's just cringe all the way from the voice acting to the models. You should see the "demon"(?) transformation that looks like some sort of WoW mech or some shit. Ugh.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,742

Star Wars Jedi Knight: Dark Forces II 1997

Just completed level 15 "The Falling Ship"
This is the most unigue and i dare say brilliant level i ever saw in any fps that i played. It only con is that it is time limited :( , other than that superb level.


I will write more once i'm done.

One of the best games for sure.
I plan to do a full Star Wars marathon when I get the time. Kotor 1 and 2, Dark Forces and Jedi Knight.
Maybe even Battlefront 2 (the original one, not the EA game).
 
Joined
Jan 7, 2012
Messages
15,224

Star Wars Jedi Knight: Dark Forces II 1997

Just completed level 15 "The Falling Ship"
This is the most unigue and i dare say brilliant level i ever saw in any fps that i played. It only con is that it is time limited :( , other than that superb level.


I will write more once i'm done.


This guy appears to be playing without always run on and does not know how to run. He is walking throughout the entire game. Force speed walking even.

Kind of funny that old games were fast enough that he doesn't realize anything is wrong with what he's doing.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,408
Location
Massachusettes
You already got more enjoyment out of this thing than I did. It's just cringe all the way from the voice acting to the models. You should see the "demon"(?) transformation that looks like some sort of WoW mech or some shit. Ugh.

Wow, I just noticed the price on this turd - $39 (USD)! Man, that's a small fortune! You must have been angry as Ajax from the classic movie The Warriors and wanted to shout out your buyer's remorse and shake your fist at the game and say, "I'm gonna stick that bat up your ass and use you as a diarrhea fudgsicle!" :P
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,408
Location
Massachusettes
E.Y.E: Divine Cybermancy finally clicked for me. I read up on the game, learned some stuff and restarted (see, first time I created a character I had no idea "genetic fusion" is French for "reroll your stats"). The game doesn't seem to be about choosing a build and sticking with it, seems more about being a jack-of-all-trades and choosing the right tools appropriate for the situations the game puts you in.
This game - along with G-String - intrigues me. Someday I hope to get around to playing it, maybe with the re-translation mod to help it make a little more sense in a confused cyberpunk world ;)
 

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