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What game are you wasting time on?

SimTrY

Novice
Joined
May 19, 2023
Messages
43
Right now its songs of syx. I'm dipping my toes into Age of Decadence though. Last time i played AoD i got filtered because i was retarded.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,742
I've been playing Far Cry Primal and it sure is A Ubisoft Far Cry Game, complete with towers and light character building and everything. Still, at least they tried something new with this one.
Baby, let's get primitive.
I agree. A game set in the Prehistoric Age is at least a tad more original than the typical Ubishit "open world game".
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,714
Tried that Godsworn demo. Not a bad RTS and looks pretty, wasn't impressed with the hero/global abilities you get and the performance is as one can expect form an indie game that runs on unity.
Godsworn_AM22xWjdgp.jpg
 

BruceVC

Magister
Joined
Jul 25, 2011
Messages
9,887
Location
South Africa, Cape Town
I am having great fun with Warlock of Firetop Mountain (WoFM), its delivered nicely on the nostalgic experience I was hoping for. This version has 2 main differences to the standard Fighting Fantasy books that have been converted to PC games and they include

  • everytime you defeat an enemy you get souls and then with a specific number of souls you can select a new character to adventure with and each character has a different reason for going to Firetop Mountain and then the design and choices are different in certain ways. So it makes it exciting from a replaybility perspective
  • the game uses a fun grid based combat system and only uses the traditional dice based combat when you and the enemy make the same combat choice
But I have completed the main quests for 2 characters now so I will be moving on to the next game in the series which is Fighting Fantasy Legends

https://store.steampowered.com/app/496340/Fighting_Fantasy_Legends/

But WoFM gets a solid 72/100 on the globally respected " BruceVC game rating system" :cool:
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,677
Heard a loud boom as I was laying in bed this morning, followed by my uninterruptible power supplies beeping. The generator or transformer or whatever it is in the neighborhood went out again.

After turning my devices off, I turned my Switch on and tried to finish Spirits in Smash Ultimate. I've been playing that adventure mode since it came out because it's just so bland. Don't have anyone to play MP with and am not going to pay to play against online pros. Gave up on the boss rush in that Bayonetta stage with the burning spheres that you jump at to fight bosses, after the part where you become Master Hand. Was never good at the game. Maybe I'll watch the end on YT.

Saved a Junji Ito horror manga I bought a couple of months ago for this outage.
 
Joined
Mar 3, 2018
Messages
7,294
Bloons TD 6.

Monkey throw dart balloon goes pop.


Also trying Nightmare Reaper. It's an ok shooter but it feels like the levels are currently too short with too few enemies. Hopefully this changes further in.
 

Hag

Arbiter
Patron
Joined
Nov 25, 2020
Messages
2,293
Location
Breizh
Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
Finished SOMA.
Overall wonderful game. It is near perfect for most things, my only real issue being with the monsters areas. While the audiovisual effects are well done and scary enough, it gets old after some time and I just wanted to get over it, and since it is the same procedure each time it loses most of its power by the end. The "easy" mode to play without having to deal with them may actually be the best option to fully enjoin the game world and its numerous details. It does make moments of reprieve quite enjoyable though.

Otherwise it is awesome. Writing is toppest notch, voice acting for once works, it is gorgeous visually and takes you to places never seen in any other game. Also, the game comes with an archive crammed with design documents and concept arts.
So all good, if you plan to ever play SOMA do yourself a favor and don't read anything about it beforehand.

It is my pleasure to give it a good :5/5:
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,714
Completed all the maps my current version of Alkaline had. After that i installed the latest 1.2 version in order to check the new features/maps and i am already seeing some fancy new things like new interface and different weapon models.
quakespasmsdl12mgSV5.png

People say these maps are like the sci-fi version of the arcane dimensions. A fair comparison methinks.

And now that i am in FPS mood again i also tried Hands of Necromancy.
It's like Hexen only level navigation is less confusing and enemies are not as annoying. Unfortunately, not as pretty as Hexen.
handsofnecromancyXjg.png

You don't do a lot of necromancy despite the name of the game. You get a pickup that can revive a fallen enemy as an ally and that's it.
You do however get an ability to transform into a certain monsters which will open you an access to a new areas, like crashing certain walls as a golem or entering small holes as a snake. You can also use these forms for combat, biting zombies and wizards in the balls as a snake is surprisingly effective.
Your frost spell can also freeze frost golems for some reason.
 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,503
Finished SOMA.
Overall wonderful game. It is near perfect for most things, my only real issue being with the monsters areas. While the audiovisual effects are well done and scary enough, it gets old after some time and I just wanted to get over it, and since it is the same procedure each time it loses most of its power by the end. The "easy" mode to play without having to deal with them may actually be the best option to fully enjoin the game world and its numerous details. It does make moments of reprieve quite enjoyable though.

Otherwise it is awesome. Writing is toppest notch, voice acting for once works, it is gorgeous visually and takes you to places never seen in any other game. Also, the game comes with an archive crammed with design documents and concept arts.
So all good, if you plan to ever play SOMA do yourself a favor and don't read anything about it beforehand.

It is my pleasure to give it a good :5/5:
i had a similar experience with dark descent, where about 3/4 of the way through I was like "ok yeah i get it let's wrap it up bro" and trying to just speed run thru the sections that were supposed to be scary

I thought machine for pigs was interesting because after a few hours of being 'scary' it had a mood-shift to 'outrageous over the top kinda funny and cool' that I thought was handled really well so it didn't get stale

either way both are some of my fav games of all time and i still need to play thru soma
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,677
One issue I had with SOMA is that
the protagonist was a moron. Even after everything he saw and everything she told him, he was surprised and upset with her when the same thing happened to him in the end. What did he THINK would happen? I often have trouble paying attention to video game stories as I interact, and I still understood and expected it. His reaction was annoying.
Anyway, never thought immortalizing oneself by digitizing one's brain was appealing, because it has been obvious to me that it would be a COPY of the original for as long as I've thought about it.
 
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Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,178
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I thought that I had taken some screenshots of my Battle for Esturia playthrough, but it seems that F12 screen caps don't seem to work. Anyway, I picked a hoplite as my starting character, and I now have a party of six. My main, another hoplite, a ranger, a barbarian, a priest, and an elementalist. The game is fairly simple, but fun and charming in its own way. I have murderhobo'd everything that I possibly can. I dig the graphics and music.
 

Hag

Arbiter
Patron
Joined
Nov 25, 2020
Messages
2,293
Location
Breizh
Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
i had a similar experience with dark descent, where about 3/4 of the way through I was like "ok yeah i get it let's wrap it up bro" and trying to just speed run thru the sections that were supposed to be scary

I thought machine for pigs was interesting because after a few hours of being 'scary' it had a mood-shift to 'outrageous over the top kinda funny and cool' that I thought was handled really well so it didn't get stale

either way both are some of my fav games of all time and i still need to play thru soma
It've been a decade since I've played the Dark Descent so my memory is hazy, but I found SOMA superior on all point. Visual design and voice acting in particular are among the very best I've ever experienced.
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,714
Update on Hands of Necromancy, just beaten what i assume the first chapter boss. I want to warn people that this game has some optimisation issues.
Didn't encounter any technical issues apart from a few barely noticable stutters if the map was too big but the moment this fellow started throwing shit at me
handsofnecromancyDyz.jpg

my fps dropped to the stone age computer standarts. Turning off certain graphic settings helped a little bit.
Surprisingly the thing that helped me the most was the torch powerup that turns up the brightness just like in Heretic/Hexen. I only had one left before reaching the boss but that was enough to turn this fight into something one can actually play.
Have barely any idea what special effect causes this but i hope the next boss doesn't use as many. I will be hoarding the torches.
 

PulsatingBrain

Huge and Ever-Growing
Patron
Joined
Nov 5, 2014
Messages
6,451
Location
The Centre of the Ultraworld
Codex 2016 - The Age of Grimoire Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
Just finished Stasis. Really good story about science gone mad in space. The art is cool as fuck and there are lots of interesting ways to kill yourself. A lot of extra story is told through journal entries, so if that bothers you, maybe it's not for you, but I liked it. I followed this walkthrough when I got stuck, it's spoiler free as long as you don't read ahead. There's also a full list for the suicide achievements at the bottom of the guide.

Going to move onto their follow up Cayne (which is free BTW).
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,408
Location
Massachusettes
Playing Conan Exiles right now. Never really played a hardcore survival-crafting title before. Started to panic about starving because plants, insects and turtle-thing eggs weren't really filling me up and my hunger indicators keep depleting dangerously fast. Then I killed a couple of nearby human exiles like myself, filleted them, cooked the pieces over an open fire like christmas chestnuts a'roasting, and gorged on their flesh (the game doesn't judge, so please don't judge me either). Suddenly my hunger meter went straight to maximum. I think I'm finally getting the hang of Conan Exiles, or at least not starving. I feel good.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,408
Location
Massachusettes
And now that i am in FPS mood again i also tried Hands of Necromancy.
It's like Hexen only level navigation is less confusing and enemies are not as annoying. Unfortunately, not as pretty as Hexen.
handsofnecromancyXjg.png

You don't do a lot of necromancy despite the name of the game.

After recently playing the NWN module Bone Kenning I, I was looking for a necromancy-themed game where you can really cut loose and have a no holds barred blast. Saw Gedonia mentioned in another topic but then discovered you only get 4 measly and pathetic skellingtons as minions. That simply won't do. If I can't raise an army of undead that turns the land black to assimilate the living of entire countries like the Night King, it's just not worth playing. So I went with being a compulsive cannibal in Conan Exiles instead. Hopefully there's necromancy in it later. Baby back rib steps.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,733
Finished Ys VI: The Ark of Napishtim.

In many ways, inferior to The Oath in Felghana. And that's a good thing™, because it came before it, meaning Falcom learned from the first game in this engine. Combos are simpler, bosses are more boring (they are usually grindfests in that there's not much strategy to tackle them), there's A LOT of backtracking, some goddamn infuriating dungeons, and the experience is worse as a result. There's little perspective changes compared to Felghana (where perspective would change from overhead to sidescroller from time to time, reminiscent of Wanderers from Ys, which Felghana is a remake of).

That said, I thought it was a neat game, but I'm glad to be over with it. Worth mentioning is that I played this one on Nightmare difficulty, whereas I played Felghana in Hard. Even then, I thought Felghana was the harder game just because of how complicated boss attack patterns were in comparison.

I've also "finished" The Witcher III: Wild Hunt. I completed the MQ, but frankly after playing Felghana and Napishtim back to back, I couldn't continue playing this game seeing how much it wasted my time, and how fucking nonsensical it was. Having Harpies that completely decimate you because of their high level just makes the MQ that much retarded (they would have done quick work of the last boss). Exploration that isn't worthwile, combat that feels the same as when you first started the game. And an open world that takes ages to traverse just to take in the sights.

Overall, a bad game with interesting quests, for the most part. That's literally the only thing that kept me going. Otherwise I would have dropped it two hours into it. Couldn't be bothered to play the expansions afterwards.
 
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KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,385
Completed all the maps my current version of Alkaline had. After that i installed the latest 1.2 version in order to check the new features/maps and i am already seeing some fancy new things like new interface and different weapon models.
quakespasmsdl12mgSV5.png

People say these maps are like the sci-fi version of the arcane dimensions. A fair comparison methinks.

And now that i am in FPS mood again i also tried Hands of Necromancy.
It's like Hexen only level navigation is less confusing and enemies are not as annoying. Unfortunately, not as pretty as Hexen.
handsofnecromancyXjg.png

You don't do a lot of necromancy despite the name of the game. You get a pickup that can revive a fallen enemy as an ally and that's it.
You do however get an ability to transform into a certain monsters which will open you an access to a new areas, like crashing certain walls as a golem or entering small holes as a snake. You can also use these forms for combat, biting zombies and wizards in the balls as a snake is surprisingly effective.
Your frost spell can also freeze frost golems for some reason.
What is the link to this again? It seems to have avoided my boomer-shooter radar or memory atm.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,385
I had finished a couple playthroughs of an indie boomer-shooter. I'm wondering if he will add features and make changes.
https://forums.swut.net/viewtopic.php?p=96799#p96799

https://eggmceye.itch.io/euo-bs


My reward was a Magic Axe on the euotopia MMO site which is cool.
EUOTOPIA
I can't say that reward is still available, but I don't know why it wouldn't be. Naturally, leave plenty of comments including issues. It is short and has been something Egg had been working on even in-game on the MMO with a 3Dish application.
 
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NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,742
Dark_Forces_box_cover.jpg

Playing Star Wars: Dark Forces.
Despite being considered a "Doom clone", this game is a classic shooter and Star Wars game from a more civilized age, free from Disney's clutches.
A truly pioneering shooter, you can crouch, jump, you have alternate fire modes for some weapons. The level design can be confusing and there are also many secrets to be found (the number of secrets is expressed in a percentage, to be more precise, in each level).
Just escaped with Jan from Jabba's ship, after punching Kell Dragons to death and killing bounty hunters.
Yeah, this game is awesome.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,178
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I beat Battle for Esturia.

It was a fun little distraction. It took me ~7 hours to beat all but one side quest. It gave me the urge to play Nox Archaist, but first, I need to wrap up some unfinished games.
 
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flyingjohn

Arcane
Joined
May 14, 2012
Messages
3,193
Playing Pokemon Sacred gold, a romhack of heartgold for the DS. I think i am gonna stick to fangames from now on.

Pros:
-Pokemon designs are still generations above the competitors minus dq monsters. No 3d modern pokemon shit.
-The simple gameplay loop of exploration-catching pokemon works nicely. Feels very early dq(1-2) like.
-No cutscene/tutorial hell like from gen 7 onward.
-Plenty of content. From a a entire new region to the various secret pokemon,frontier,safari,etc...
-Actual difficulty thanks to the romhack. Team composition maters and if you don't have good type coverage you are dead. Also,stall strategies are actually useful now.

Cons:
-The game is fucking SLOW and it is so bad that it beast Digimon world 2. Even with the codes to double the engine dspeed and remove most of the animations, everything takes way too much time. Unless you are running fast forward, you are going to be annoyed.
-HM is one of the most stupidest concept ever designed. Basically you need specific moves to actually properly traverse the environment.The problem is that most of them are not very good and you are trading the one limited thing you have( move slots) for something that just allows you to traverse forward. You have to trade 1/3 of your useful slots if you want to have full coverage.
What most people end up doing is just having two hm slaves anyway.
-EV and IV can go to hell. Hey,how do you like poorly explained hidden values you will need to grind or be lucky?
In normal Pokemon this is a non issue. In most romhacks, the enemy gym leaders will have perfect stats so you are gonna have to grind.
-Difficulty is uneven. The start is brutal(bugsby nightmares ahoy) and then the difficulty just falls off a cliff until you reach the elite four. KANTOOOOO is dead easy minus the final boss.
-Dungeons are too simple. Even for a children's game.

I just think that fangames have a lot more liberty and ability to fundamentally change the game then romhacks have. Sacred gold is perfectly fine ,but i liked uranium better.
 
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Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,503
romhacks are the way to go for those games. I played inclement emerald and fire red some time ago and I think both of them had different difficulty settings, and one difficulty was something like "don't worry about EV and IV", which is what I used since idk anything about the pokemon meta but it still made the game an actual challenge. all gym leaders and big fights had full strong teams. lots of romhacks add amazing quality of life features too and just give them to you right at the start (full xp share and such).
-The game is fucking SLOW and it is so bad that it beast Digimon world 2. Even with the codes to double the engine dspeed and remove most of the animations, everything takes way too much time. Unless you are running fast forward, you are going to be annoyed.

Yeah man the slowness would drive me crazy. playing on an emulator is so nice because you can just speed up all the time-wastey animations. the opening animation for battles alone (where you summon your pokemon) is like 30 seconds and that shit adds up over the thousands of battles you go through each game.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,742
Finished Star Wars: Dark Forces.
The last few levels are swarming with enemies, entire stormtrooper batallions, some bounty hunters and mercs and Phase 1 and Phase 2 Dark Troopers.
The Phase 2 Dark Troopers have a powerful plasma cannon that they use, they are also very fast and can fly due to their integrated jet packs. Fighting them in close quarters is ill advised, you need room to maneuver and evade their projectiles.
The final boss, Rohm Moc, is not that tough. Just hit him hard and evade his fire, like with the Dark Troopers.

Moving on to Star Wars Dark Forces 2: Jedi Knight, one of my favorite games of all time.
JediKnight-cover.jpg
 

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