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What game are you wasting time on?

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,408
Location
Massachusettes
Today I almost ragequit Conen Exiles for good. Went exploring a cave on the "easy" side of the map (eastern lands), and encountered a shit ton of skeletons and their boss. Taking on 4 or 5 at a time with me & my 20th lvl thrall, fine. But 15 + their 15' high boss? I also think there's one of those punishing mechanics present where if you die then enter the respawned area, there are MORE enemies than before. So it's one of those games. This was all before I disabled the annoying "corpse run" feature (fine for multiplayer but NOT for single-player). "I can recover from this." I thought. "I mean, I'm still in one piece (well, three pieces actually, spread throughout the map waiting to be retrieved) and I still have my base and my small army of thralls (albeit low lvl) protecting it." Then a Black Kappa came raging into camp and killed all my pets and thralls. But I disabled the corpse run and used your suggested settings so I'm ready for a new beginning.

This game is the most fun I've had not having fun in a long time but maybe with the new settings things will be sweeter. There's just so much in this world I want to explore and it's my first serious crafting game which I kind of enjoy.
Animal spawn points have a small chance of generating an elite variant that can make mincemeat of your thralls; this happened to me early in my game, but then I realized that placing building foundation materials over a spawn point disables it, which should be a priority for any spawn points close enough to your base for the animals to attack.

Not sure which boss monster you encountered, but there are some higher-level dungeons even in the lower-level areas. The 'journey steps' don't provide as much guidance as they should, so if you're experiencing too much trouble in determining where to explore next you might look up some information on a suggested route by level / equipment.
I might take a break until I can figure out how to create a dedicated server in singleplayer. The two options most preventing me from fully enjoying this game in SP mode were "corpse runs" and the respawn rate for NPCs and monsters. Apparently the "NPC Respawn Multiplier" doesn't work in singleplayer unless you're on a dedicated server. This is what most kills my fun in this game. I clear out that cave of monsters except for a few remaining minions and maybe the boss, then I take a few steps away from the cave to recoup, turn around, and the cave is filled with monsters again. This becomes tedious. I like games where I clear out an area, at least for a little while. A few random respawns, fine. But respawing EVERYTHING within seconds? Nuh uh. Don't like it. The problem I foresee here though is that if I create a dedicated server I have to start a new game, which sucks.

One other, less negative observation: I like the "corruption" system, for both you and monsters. It forces you to stay on your toes, otherwise you rush through an area to get somewhere specific, turn around and find your thrall dead because he encountered a corrupted hyena or crocodile. But what the game really needs is corrupted cows:

mf382vg.jpg
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,039
Against the storm. Fucking brilliant. Best settlement builder I've played, EVER.

The weather is nice so there's so much stuff to do OUTSIDE not to mention work and I'm playing a damn game. Hope it'll let me go soon but I've a steam friend with 600h played so that's not very likely.
 

pickmeister

Learned
Joined
Nov 2, 2021
Messages
399
My wife was in a mood to watch me play something with story and full voice acting. We settled on Disco Elysium.

Holy shit what a mistake that was. Nuked it from my computer 10 minutes in. We don't know what it was but the game managed to be physically repulsive.
It tried so hard to be philosophical and quirky only room temperature IQ idiot could be entertained by that.
 

PulsatingBrain

Huge and Ever-Growing
Patron
Joined
Nov 5, 2014
Messages
6,451
Location
The Centre of the Ultraworld
Codex 2016 - The Age of Grimoire Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
My wife was in a mood to watch me play something with story and full voice acting. We settled on Disco Elysium.

Holy shit what a mistake that was. Nuked it from my computer 10 minutes in. We don't know what it was but the game managed to be physically repulsive.
It tried so hard to be philosophical and quirky only room temperature IQ idiot could be entertained by that.

I've tried to start it a few times. I think part of the issue is that they're trying so hard to make it about JUST SOME GUY.

There's nothing to care about.

I could look past the commie propaganda and just enjoy the story for what it is, if I could just give a shit about the characters.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,178
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Played a game of Dota 2 with a bro and broette. Had to join two randos, but they pulled their weight. For most of the game, it looked like we were going to lose. I was playing like dogshit for most of the game, but managed to actually step up in the end. How we won, I barely even know myself. For the last 20 minutes, we were just hanging in there, expecting the loss. Yelling at each other, blaming the tank, blaming the support, basically everyone complaining. They could have taken our base, but 10 seconds of hesitation from them, and we managed to defend. After that, we managed to win two consecutive team fights, and it was game over for the other team. I'm more used to losing this way, than actually winning.

Greedfall is overstaying its welcome. It's good old Spiders, but it's too long for its own good. I think that I am 35 hours in, but their game shouldn't really be longer than 25 hours. Too repetitive, and too few monster types. I'm now just going from quest marker to quest marker.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,036
Location
Djibouti
Holy shit what a mistake that was. Nuked it from my computer 10 minutes in. We don't know what it was but the game managed to be physically repulsive.

i had the exact same reaction to it lol though i might have played it 30 minutes total instead of 10

but definitely ditto on 'physically repulsive'
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,714
I enjoyed the writing in Disco Elysium.
Despite that i also played it only for an hour or so and i am yet to master the interest to continue it for some reason that eludes me.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,408
Location
Massachusettes
I kind of lost all interest in playing DE when I saw that pic of the developers practically genuflecting before a photo of Joseph Stalin. If that photo had a cock they would have surely been sucking it together like two subby chicks in a pornhub video pleasing their man. Sickening.
 

hayst

Educated
Joined
Jan 15, 2023
Messages
128
I enjoyed the writing in Disco Elysium.
Despite that i also played it only for an hour or so and i am yet to master the interest to continue it for some reason that eludes me.
I had a few cold starts on Disco before mustering up the energy to get a full run going. Ended up using the Thinker build which helped.
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,512
Location
Hyperborea
Today I almost ragequit Conen Exiles for good. Went exploring a cave on the "easy" side of the map (eastern lands), and encountered a shit ton of skeletons and their boss. Taking on 4 or 5 at a time with me & my 20th lvl thrall, fine. But 15 + their 15' high boss? I also think there's one of those punishing mechanics present where if you die then enter the respawned area, there are MORE enemies than before. So it's one of those games. This was all before I disabled the annoying "corpse run" feature (fine for multiplayer but NOT for single-player). "I can recover from this." I thought. "I mean, I'm still in one piece (well, three pieces actually, spread throughout the map waiting to be retrieved) and I still have my base and my small army of thralls (albeit low lvl) protecting it." Then a Black Kappa came raging into camp and killed all my pets and thralls. But I disabled the corpse run and used your suggested settings so I'm ready for a new beginning.

This game is the most fun I've had not having fun in a long time but maybe with the new settings things will be sweeter. There's just so much in this world I want to explore and it's my first serious crafting game which I kind of enjoy.
Animal spawn points have a small chance of generating an elite variant that can make mincemeat of your thralls; this happened to me early in my game, but then I realized that placing building foundation materials over a spawn point disables it, which should be a priority for any spawn points close enough to your base for the animals to attack.

Not sure which boss monster you encountered, but there are some higher-level dungeons even in the lower-level areas. The 'journey steps' don't provide as much guidance as they should, so if you're experiencing too much trouble in determining where to explore next you might look up some information on a suggested route by level / equipment.
I might take a break until I can figure out how to create a dedicated server in singleplayer. The two options most preventing me from fully enjoying this game in SP mode were "corpse runs" and the respawn rate for NPCs and monsters. Apparently the "NPC Respawn Multiplier" doesn't work in singleplayer unless you're on a dedicated server. This is what most kills my fun in this game. I clear out that cave of monsters except for a few remaining minions and maybe the boss, then I take a few steps away from the cave to recoup, turn around, and the cave is filled with monsters again. This becomes tedious. I like games where I clear out an area, at least for a little while. A few random respawns, fine. But respawing EVERYTHING within seconds? Nuh uh. Don't like it. The problem I foresee here though is that if I create a dedicated server I have to start a new game, which sucks.

One other, less negative observation: I like the "corruption" system, for both you and monsters. It forces you to stay on your toes, otherwise you rush through an area to get somewhere specific, turn around and find your thrall dead because he encountered a corrupted hyena or crocodile. But what the game really needs is corrupted cows:

mf382vg.jpg
I just play on whatever the default single-player 'server' is, and I was able to change the NPC respawn time. It helped with thrall hunting as enemy settlements were repopulating too quickly for my taste. It requires exiting and reloading the game to take effect though, as many changes do. I play the Game Pass console version, so maybe that has something to do with it.

I've had corpse run off for 90% of my game. It's a time waster, not a challenge.

I've been able to defeat a few of the 3-skull bosses, including the one in the skeleton cave you mentioned, while others still only take slivers of damage from star metal weapons and a 20th level Cimmerian 3 thrall. I killed three of the giant crocs (not the one near the noob area, which might be the toughest of all of them), a big rock creature in the rocky area west of The Den, spider cave boss, etc. They are all boring at any rate, it boils down to circling with a shield up and attack when they aren't facing me. I've found the story bosses to be a lot easier to beat but still not interesting or fun. You're not really missing anything by not doing any of that shit, honestly. I have about half a dozen of the legendary weapons and...meh. I just play when I have a new build idea or want to explore. I've really enjoyed it but it is ultimately under-cooked as a SP game. I would just wiki anything that has to do with getting to the end-game and decide if it is worth pursuing to you. Since the boss fights are so basic and bland, I wouldn't even blame you for changing the settings to make them go down faster; I didn't feel rewarded after beating any of them, it isn't Ninja Gaiden or Dragon's Dogma. Or there is a mod that balances them for single-player.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,408
Location
Massachusettes
Today I almost ragequit Conen Exiles for good. Went exploring a cave on the "easy" side of the map (eastern lands), and encountered a shit ton of skeletons and their boss. Taking on 4 or 5 at a time with me & my 20th lvl thrall, fine. But 15 + their 15' high boss? I also think there's one of those punishing mechanics present where if you die then enter the respawned area, there are MORE enemies than before. So it's one of those games. This was all before I disabled the annoying "corpse run" feature (fine for multiplayer but NOT for single-player). "I can recover from this." I thought. "I mean, I'm still in one piece (well, three pieces actually, spread throughout the map waiting to be retrieved) and I still have my base and my small army of thralls (albeit low lvl) protecting it." Then a Black Kappa came raging into camp and killed all my pets and thralls. But I disabled the corpse run and used your suggested settings so I'm ready for a new beginning.

This game is the most fun I've had not having fun in a long time but maybe with the new settings things will be sweeter. There's just so much in this world I want to explore and it's my first serious crafting game which I kind of enjoy.
Animal spawn points have a small chance of generating an elite variant that can make mincemeat of your thralls; this happened to me early in my game, but then I realized that placing building foundation materials over a spawn point disables it, which should be a priority for any spawn points close enough to your base for the animals to attack.

Not sure which boss monster you encountered, but there are some higher-level dungeons even in the lower-level areas. The 'journey steps' don't provide as much guidance as they should, so if you're experiencing too much trouble in determining where to explore next you might look up some information on a suggested route by level / equipment.
I might take a break until I can figure out how to create a dedicated server in singleplayer. The two options most preventing me from fully enjoying this game in SP mode were "corpse runs" and the respawn rate for NPCs and monsters. Apparently the "NPC Respawn Multiplier" doesn't work in singleplayer unless you're on a dedicated server. This is what most kills my fun in this game. I clear out that cave of monsters except for a few remaining minions and maybe the boss, then I take a few steps away from the cave to recoup, turn around, and the cave is filled with monsters again. This becomes tedious. I like games where I clear out an area, at least for a little while. A few random respawns, fine. But respawing EVERYTHING within seconds? Nuh uh. Don't like it. The problem I foresee here though is that if I create a dedicated server I have to start a new game, which sucks.

One other, less negative observation: I like the "corruption" system, for both you and monsters. It forces you to stay on your toes, otherwise you rush through an area to get somewhere specific, turn around and find your thrall dead because he encountered a corrupted hyena or crocodile. But what the game really needs is corrupted cows:

mf382vg.jpg
I just play on whatever the default single-player 'server' is, and I was able to change the NPC respawn time. It helped with thrall hunting as enemy settlements were repopulating too quickly for my taste. It requires exiting and reloading the game to take effect though, as many changes do. I play the Game Pass console version, so maybe that has something to do with it.

I've had corpse run off for 90% of my game. It's a time waster, not a challenge.

I've been able to defeat a few of the 3-skull bosses, including the one in the skeleton cave you mentioned, while others still only take slivers of damage from star metal weapons and a 20th level Cimmerian 3 thrall. I killed three of the giant crocs (not the one near the noob area, which might be the toughest of all of them), a big rock creature in the rocky area west of The Den, spider cave boss, etc. They are all boring at any rate, it boils down to circling with a shield up and attack when they aren't facing me. I've found the story bosses to be a lot easier to beat but still not interesting or fun. You're not really missing anything by not doing any of that shit, honestly. I have about half a dozen of the legendary weapons and...meh. I just play when I have a new build idea or want to explore. I've really enjoyed it but it is ultimately under-cooked as a SP game. I would just wiki anything that has to do with getting to the end-game and decide if it is worth pursuing to you. Since the boss fights are so basic and bland, I wouldn't even blame you for changing the settings to make them go down faster; I didn't feel rewarded after beating any of them, it isn't Ninja Gaiden or Dragon's Dogma. Or there is a mod that balances them for single-player.
I wish someone would make a mod for this that turned it into a fun singleplayer game with progression and re-balanced bosses instead of some of the ridiculousness we see in the official SP. I mean, having one of the toughest bosses in the newbie area (that crocodile)? You gotta be fucking kidding me.
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,512
Location
Hyperborea
I wish someone would make a mod for this that turned it into a fun singleplayer game with progression and re-balanced bosses instead of some of the ridiculousness we see in the official SP. I mean, having one of the toughest bosses in the newbie area (that crocodile)? You gotta be fucking kidding me
Heh I don't even think it's one of the toughest in the game, just of that species. At least the croc bosses' attacks are relatively easy to avoid. You have other bosses just as tanky, if not more, AND can hit you every few seconds. While you circle strafe. Over your shield. With poison :\

I think Subnautica and The Forest are good examples of how to do story progression in survivalcraft. Nothing ostentatious, no arrows or markers or NPC helper companions, minimalist with just enough guidance to maintain an air of mystery and discovery, but a sense you are working towards concrete goals nonetheless.

And just so you know, they updated the journey steps not too long ago. They are better at introducing you to individual mechanics and features than before, but worse at leading you through the "campaign".
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,747
Location
California
Gamepass shit

Persona 4 Golden :3.5/5:

Rolled credits at the 50 hour mark. This is my 2nd Persona game, after playing 5 Royal. I enjoyed the companions and their character progressions much more here than in 5. I was a bit moved to say goodbye to them. I started having a better time halfway through the game when I lowered the difficulty to the easiest setting so I could breeze through the combat, which I found to be pretty dull. I didn't mind that the dungeons themselves were super linear (they feel like Mementos from 5) but it was the grind of the combat that kept turning me off.

Aside from the combat, I also disliked how the game paces its arcs over a set number of days. I wish we could expedite the process and do away with so much fucking around. I'd love for every companion interaction to be meaningful versus the ones that just inch you closer to the next beat. There were many in-game days that I felt like I just had to spend b/c of the structure, that was also one of the turn offs. This is definitely what makes these games so fucking long.

The music is outstanding, and the voiceover work is well done as well. Troy Baker was particularly wonderful as Kanji.


Planet of Lana

An hour in thus far and it's sleep inducingly boring. The puzzle design is weak and the feel of adventure is almost nonexistant. It feels like it's going for a Playdead type of experience (Limbo, Inside) but it's just so safe and visually one note.

Supraland: Six Inches Under

I loved Supraland, so this was a welcome return. It's a brand new expansion that retains the strong exploration from the base game. The game is at its best when its puzzles are tied to some character or theme.
 
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pickmeister

Learned
Joined
Nov 2, 2021
Messages
399
I've tried to start it a few times. I think part of the issue is that they're trying so hard to make it about JUST SOME GUY.

There's nothing to care about.

I could look past the commie propaganda and just enjoy the story for what it is, if I could just give a shit about the characters.
i had the exact same reaction to it lol though i might have played it 30 minutes total instead of 10

but definitely ditto on 'physically repulsive'
Disco Elysium is 3Deep5U commie propaganda, below trash tier. It's pathetic. Room-temperature IQ enjoyers only.
I could look past the commie propaganda .. probably .. but I didn't even get to it. I Alt + F4'd after leaving the room.
First, there was this lizard brain voiceover where the voice actor sounded like a complete retard despite trying really hard, which already started to severely annoy me.
Then I appear to play as this disgusting creature that seems to have a huge fucking problem with booze and getting a grip on life and I do not have any tolerance for addicts and junkies. So I'm looking at this pathetic piece of shit of a man and the game keeps trashing me for every choice or click it asked me to do.
"Oh, great, you made a step. Didn't expect that. It's not every day when you manage to make a single step, huh?"
I guess the plan was for the player to be amused or feel somehow related to the character but that's not happening unless you're a mouthbreathing moron.

Well, I pirated this piece of shit, so right back at ya.

Time for some more Dragon's Dogma.

Is that a bro who recently transitioned? I wouldn't ask 10 years ago but nowadays, ya know..
 

pickmeister

Learned
Joined
Nov 2, 2021
Messages
399
What's the matter? Are you bothered by flawed, complex humans because you're some retarded zoomer fagit with no emotions?
There's nothing complex about being a junkie.
Now off with you.

Edit - seeing the rating of my post, I can see it triggered local drug addicts.
 
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