Viata
Arcane
Probably for achievement or trophies. You are better off not trying to understand how other people's autism works.
I was 100% finishing save files years and years before my first PlayStation trophy. Actually, my obsession when I was a child was probably worse than that of many achievement hunters. I would play levels in Everything or Nothing and GoldenEye, for example, over and over and over and over again for the perfect run. Not for the score, but for the best LOOKING playthrough. I didn't always dislike Rocksteady's Batman games. (Disliked the gameplay and art at first, then got used to them because it's Batman and eventually disliked them again.) It's rare that I completely complete save files anymore and it would bother me to leave this one unfinished. Trying to meet all nine requirements with only three lives in a campaign or all three in a single map makes you better appreciate how clunky the gameplay can be, but it's a challenge. I don't even sign into "friends and chat" when I open Steam, so none of my "friends" look at my achievements anyway.Probably for achievement or trophies. You are better off not trying to understand how other people's autism works.
I was 100% finishing save files years and years before my first PlayStation trophy. Actually, my obsession when I was a child was probably worse than that of many achievement hunters. I would play levels in Everything or Nothing and GoldenEye, for example, over and over and over and over again for the perfect run. Not for the score, but for the best LOOKING playthrough. I didn't always dislike Rocksteady's Batman games. (Disliked the gameplay and art at first, then got used to them because it's Batman and eventually disliked them again.) It's rare that I completely complete save files anymore and it would bother me to leave this one unfinished. Trying to meet all nine requirements with only three lives in a campaign or all three in a single map makes you better appreciate how clunky the gameplay can be, but it's a challenge. I don't even sign into "friends and chat" when I open Steam, so none of my "friends" look at my achievements anyway.Probably for achievement or trophies. You are better off not trying to understand how other people's autism works.
That wasn't what I was saying. My point was that I'd be doing this even without the achievements. I was fulfilling the types of requirements that are now rewarded with achievements years before they were introduced to PlayStation. If I cared so much about achievements, I would get the last three in Crazy Taxi by getting less than a "CRAZY!!!" score. Yeah, I've considered games completed even when I didn't get really arbitrary, dumb achievements. Shadow of the Colossus was considered completed after I got all the items and climbed the shrine again, regardless of all the other trophies.Trophies/Achievement is not the same as doing 100% in a game for me. Some games you can do everything the game allows you, but you still didn't get all the achievement because you didn't kill "10 enemies with weapon X without getting hit once" for example. That has nothing to do with doing 100% in a game, just some stupid shit you need to do because devs had no idea what else they could ask players to do to unlock more achievements. It's also so arbitrary one could argue that, "yeah, you killed 10 enemies, but did you kill 15? 20? 100? Nah, then you didn't do everything in the game".
I kind of liked Sonic Robo Blast 2, because it didn't have all the automation and lack of control of Sonic Team's 3D games. But these two screenshots remind me of the failure of the official games, for featuring grinding. Like I said...A bit of time have passed since i completed the Spark the Electric Jester series, my craving for momentum-based 3D platformers has been reignited and my eyes are now turned towards Sonic fangames. Sonic Test Labs was the first one that caught my eye.
I probably would have enjoyed it a lot more if i could actually use my gamepad in this early demo. Using keyboard is not a very pleasing experience for these kind of games.
Aside from my controller issues i thought this one was neat.
Heard nice things about Sonic Robo Blast 2, Sonic GT and the recently(relatively) released Sonic Encore. Interested in trying them.
I would probably take the grinding pipes out of 3D Sonic. Sonic Adventure 2 had too many. Make it more about steering the hedgehog. Their whole design philosophy with 3D Sonic has been to reduce player input, because they never figured out how he should move. That's why all the pipe grinding is there, why the homing attack is there and why he starts steering on his own after you run into narrow paths or loops. Would be as if in a driving the car suddenly goes into auto-control and you can't disengage until the next section of the track. Playing Sonic in 3D should be kind of like steering a sports car once you go fast enough, jumps influenced by acceleration/momentum. The automation just looks cool, but is not fun.
Don't mind them that much personally, especially if they're used as an alternative route. Can be a nice breather in between more challenging sections of the level.I kind of liked Sonic Robo Blast 2, because it didn't have all the automation and lack of control of Sonic Team's 3D games. But these two screenshots remind me of the failure of the official games, for featuring grinding. Like I said...
So... stick with the first game?The pacing is a bit of a slog and I don't think enough is improved to justify more of this game.
No I don't think so. This is the codex. How can I tell you if a game is worth it or not or bad if I haven't put in at least 100 hours?So... stick with the first game?The pacing is a bit of a slog and I don't think enough is improved to justify more of this game.
where does this behavior come from: frugal upbringing?That wasn't what I was saying. My point was that I'd be doing this even without the achievements. I was fulfilling the types of requirements that are now rewarded with achievements years before they were introduced to PlayStation. If I cared so much about achievements, I would get the last three in Crazy Taxi by getting less than a "CRAZY!!!" score. Yeah, I've considered games completed even when I didn't get really arbitrary, dumb achievements. Shadow of the Colossus was considered completed after I got all the items and climbed the shrine again, regardless of all the other trophies.Trophies/Achievement is not the same as doing 100% in a game for me. Some games you can do everything the game allows you, but you still didn't get all the achievement because you didn't kill "10 enemies with weapon X without getting hit once" for example. That has nothing to do with doing 100% in a game, just some stupid shit you need to do because devs had no idea what else they could ask players to do to unlock more achievements. It's also so arbitrary one could argue that, "yeah, you killed 10 enemies, but did you kill 15? 20? 100? Nah, then you didn't do everything in the game".
Lies, there aren't that many games. It's common that I lose interest or don't get into them, so I just don't buy that many. Of the 302 PC games that I actually bothered to log, only twenty I marked "completed" and 110 are unfinished. But "unfinished" would be way higher if I didn't often procrastinate on adding them until I beat them and then never beat them and never added them. Coming from consoles (that I abandoned, but still emulate), I don't play many games designed more with computers in mind. Mostly not my thing.Im the opposite of that guy. Sometimes i leave games half finished, and i never 100% any of them. If a game is really fun i do an achievement or two, but tahts about it.
Sounds like this guy has ocd or something.
Too little time, too many games.