SM64 is shite. Movement may be good, but it's nowhere near as fast-paced or simplistically fun as Super Mario World. It's slow paced as hell, and that's because of the 3-D environment.
Nonsense.
Again the movement is very good and precise (spetacular feat considering it was the first ever 3D platformer), and the level is also well designed with some diverse set of challenges.
So by all objective standards it's a good platformer.
As for not being fast paced, I also have to disagree:
And in this video the guy ain't using any of thecniques people use for the insane speedruns you can pull of in this game.
Virtual Fighter, Tekken etc. it took years for them to get the formula down. In which time 2-D fighters got neglected.
Got neglected shit.
2D arcade figthers dominated the genre for entirity of the 90's. So much so that EVO, up until 2003, only allowed 2D figthing games.
It was only by the end of the decade with Tekken 3 and Soul Calibur 1 releases, that 3D really started to have any traction. SNK's decline only started around 2001.
And again Soul Calibur 2 is still one the best figthing games ever released and it came out in 2002.