The starting party does indeed seem to start off with more skill points than a party you generate on your own. I still dumped them all and created a new party based on @Zombras advice. Right now I have the following characters:
You're playing Wizard's Crown too? Cool!
A big turn off was the length of the battles, but I know that after the first couple of fights, I really started to enjoy the combat.
The main problem is the lack of visual feedback. You have to check each enemy individually to see if they are wounded and even which way they face. The Gold Box games fixed all that, and added opportunity attacks and backstabs, but also sacrificed the importance of shields and facing. And it seems all the Intelligence of the AI was left behind in Wizard's Crown/Eternal Dagger...At least so far the enemy seems be to smarter with their targeting and movement.
Encounters in the town are rather boring, but the Brigands on the north road was more interesting: 1 Brigand Chief, several Brigands, several Thieves and one Scout.
Apparantly you can also encounter other Adventurer Parties, so the encounter design is pretty good.
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