PC Gamer 72/100:
It's still an involving tactics game though. It's a curious XCOM experiment with a neat setting that I'd like to explore more. It's fantastic value, too. This isn't budget XCOM exactly, it's an attempt to rework the series' rules into a snappier experience. There's a version of Chimera Squad I can imagine that's even more elegant and streamlined, but I still felt the familiar feelings of elation when a combo comes off, and annoyance when that 90 percent shot misses. If anything, it's convinced me to start yet another XCOM 2 campaign, and that's no bad thing.
IGN 7/10:
XCOM: Chimera Squad may be a full XCOM spin-off, but it feels more like testing ground for radical departures from the previous two games than a proper sequel. It plays with bold changes to the existing mechanics and story, but only props them up with a thin bit of scaffolding rather than a cohesive whole. Its unique characters are wonderful and its new ideas are certainly an interesting change of pace, even if they sacrifice some of the deeper strategic choice and dynamically generated storytelling I love the series for. Thankfully, none of those changes stop its combat from still being XCOM, and that tried-and-true formula (even with initiative-based turns) goes a long way toward keeping it fun in the face of its frustrating bugs and occasional missteps.
Game Informer 8/10:
The XCOM series is well-known for its intricate turn-based action. Chimera Squad augments those systems with a few clever ideas, but some of the new systems don't play well with XCOM's existing foundation. The interwoven turn order and removal of permadeath are fun experiments, but they ultimately weaken XCOM's delicately balanced action. Chimera Squad is a neat standalone project, but it doesn’t stand as tall as the rest of the series.
WCCFTech 8.5/10:
Chimera Squad experiments with smaller encounters, more unique characters, and a change in the combat order with remarkable success. Although still weighed down by the traditional issues of the series, Chimera Squad excels in what it set out to achieve and is an incredibly satisfying tactical game.
Metro 8/10:
If you do feel overwhelmed by the thought of playing XCOM 2, or simply the time investment needed to do so, then Chimera Squad is a more obvious place to start. It removes or simplifies some of the series’ best elements but the turn-based combat at the heart of it is essentially the same and still just as compelling whether you’re shooting aliens or playing as them.
Shacknews 8/10:
XCOM: Chimera Squad does a great job introducing players to alien and human characters alike. Each of which has a distinct personality and feel to them, bringing their own special abilities along for the ride. Being able to force your way into the enemy’s mind and have them attack their allies with Verge's Berserk move was a welcome addition to the power at my fingertips, and I can honestly say I wouldn’t mind seeing more XCOM experiences in the same vein as Chimera Squad.
Whether you’re picking it up at full-price, or grabbing it during the special launch sale, XCOM: Chimera Squad is a fantastic gem, and an excellent spin-off for one of gaming's most celebrated strategy franchises.